Dungeon Sprint DCSS version 0.29-a0-872-g797fff5ad1 (webtiles) character file. Game seed: 13134350990285860487 140 runewalsh the Insei (level 5, -4/39 HPs) Began as an Octopode Transmuter on July 17, 2022. Slain by a shadow (26 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:59 (118 turns). runewalsh the Insei (Octopode Transmuter) Turns: 118, Time: 00:01:00 Health: -4/39 AC: 6 Str: 10 XL: 5 Next: 23% Magic: 5/9 EV: 10 Int: 17 God: Gold: 16 SH: 0 Dex: 12 Spells: 5/10 levels left rFire x . . SeeInvis . - Unarmed rCold + + + Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: ice-form A: freezing attack, boosted hp, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), (tentacle spike 1) a: End Transformation You were in the Dungeon. You were a creature of crystalline ice. You visited 1 branch You collected 16 gold pieces. Inventory: Scrolls d - a scroll of fog {unknown} f - a scroll of torment {unknown} g - a scroll of blinking h - a scroll of magic mapping {unknown} i - 2 scrolls of identify {unknown} l - a scroll of immolation {unknown} Potions a - a potion of lignification b - a potion of curing c - 2 potions of heal wounds e - 2 potions of magic k - 3 potions of flight y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 5.3 Stealth + Level 7.4 Unarmed Combat - Level 3.0 Spellcasting + Level 4.3 Transmutations + Level 3.8 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 34% N/A 3% 1 i - Ice Form Ice/Tmut 16% N/A 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 17% N/A 4% 2 Spider Form Tmut/Pois 9% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. Your maximum health is increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) ((One of your tentacles bears a spike.)) Message History You feel robust. Your iridescent scales disappear. You feel your magical essence link to the dungeon's wands. You feel robust. You feel extremely strange. Your magical essence no longer links to wands of the dungeon. You feel frail. You feel less in control of your magic. You feel more energetic. You feel extremely strange. You can once more drink potions while threatened. You regain control of your magic. You feel less energetic. One of your lower tentacles grows a sharp spike. You recover from your berserk rage. There is an open door to the Ecumenical Temple here. Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (32% risk of failure)! Continue anyway? You turn into a creature of crystalline ice. You open the door. A jelly comes into view. A shadow comes into view. There is an open door here. The jelly quivers. The shadow hits you. You hit the shadow. The shadow is lightly damaged. The shadow completely misses you. You hit the shadow. The shadow is lightly damaged. You barely miss the shadow. The shadow is lightly damaged. The shadow closely misses you. You hit the shadow but do no damage. The shadow is lightly damaged. The jelly hits you but does no damage. The shadow slips into darkness. The shadow flickers and vanishes! You closely miss something. The jelly hits you. You are splashed with acid! The shadow strikes at you from the darkness! Ouch! That really hurt! You die... ▓▓▓ ♣ ♣.# ♣ ♣.# ♣♣♣ ♣.# ≈.♣♣♣♣.###+#+###+## ≈...♣♣†#..........# ≈≈.♣...'.⌠........# ≈≈≈≈.♣.#...######'# ≈≈≈....#.⌠.# #{Y.# ≈≈.....#...# #.J.# .......#+### #...# .......# #...+ .......# +...# ▓▓▓▓▓▓▓▓ ▓▓▓▓▓ You could see a jelly. Vanquished Creatures A water elemental (D) A scorpion (D) A human (D) 2 endoplasms (D) 2 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 10 | D | Reached skill level 4 in Unarmed Combat 33 | D | Noticed a scorpion 43 | D | Noticed a water elemental 51 | D | Reached skill level 6 in Unarmed Combat 51 | D | Reached XP level 2. HP: 18/18 MP: 3/5 53 | D | Killed a scorpion 54 | D | Reached XP level 3. HP: 23/23 MP: 3/7 54 | D | Reached XP level 4. HP: 28/28 MP: 3/8 59 | D | Killed a water elemental 60 | D | Reached skill level 5 in Stealth 60 | D | Reached skill level 7 in Unarmed Combat 60 | D | Reached XP level 5. HP: 31/33 MP: 3/9 68 | D | Learned a level 4 spell: Ice Form 83 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 83 | D | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 83 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 87 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 87 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 87 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 87 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 91 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 91 | D | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 91 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 91 | D | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 92 | D | Lost mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 92 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 92 | D | Lost mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 92 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 112 | D | Noticed a shadow 118 | D | Slain by a shadow Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 6 7 | 7.4 Stealth | 3 5 | 5.3 Spellcasting | 3 | 3.0 Transmutations | 3 4 | 4.3 Ice Magic | 2 3 | 3.8 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 11 | 10 || 21 Constrict | 4 | || 4 Punch | 2 | || 2 Tentacles | 2 | || 2 Kick | 2 | 1 || 3 Cast: Beastly Appendage | 2 | || 2 Ice Form | | 1 || 1 Use: Potion | 1 | 4 || 5 Stab: Sleeping | 2 | || 2 Armor: Skin | 1 | 2 || 3 Dodge: Dodged | 7 | 3 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 123 | 123 | 0 | 0 | 1 | 1 | 123.0 | Dungeon | 123 | 123 | 0 | 0 | 1 | 1 | 123.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 123 daAuts