Dungeon Sprint DCSS version 0.29-a0-872-g797fff5ad1 (webtiles) character file. Game seed: 5915206684211596385 36 runewalsh the Insei (level 3, -13/23 HPs) Began as an Octopode Transmuter on July 17, 2022. Mangled by a water elemental (21 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:13 (81 turns). runewalsh the Insei (Octopode Transmuter) Turns: 81, Time: 00:01:14 Health: -13/23 AC: 2 Str: 9 XL: 3 Next: 37% Magic: 3/6 EV: 19 Int: 17 God: Gold: 0 SH: 0 Dex: 17 Spells: 2/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois x Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: spider-form A: venomous fangs, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), (tentacle spike 1) a: End Transformation You were in the Dungeon. You were a venomous arachnid creature. You visited 1 branch Inventory: Scrolls a - 4 scrolls of identify b - 2 scrolls of poison {unknown} g - a scroll of blinking Potions d - a potion of lignification e - 2 potions of magic f - a potion of berserk rage h - 3 potions of flight y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 7.1 Unarmed Combat + Level 2.0 Spellcasting + Level 2.0 Transmutations + Level 0.0 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 22% 1 s - Spider Form Tmut/Pois 5% N/A 58% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 30% 2 Ice Form Ice/Tmut 5% N/A 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a venomous arachnid creature. You have poisonous fangs. You are tiny and dextrous. Your spellcasting is less reliable in this form. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) ((One of your tentacles bears a spike.)) Message History You shed all your fur. You feel more energetic. Your thinking seems confused. You feel your magical essence link to the dungeon's wands. Your thoughts seem clearer. You feel genetically stable. You feel extremely strange. Your magical essence no longer links to wands of the dungeon. Your thinking seems confused. You feel genetically unstable. One of your lower tentacles grows a sharp spike. You see here 5 gold pieces. There is an open door here. You see here a human corpse. You feel much better. Okay, then. This spell is extremely dangerous to cast! Memorise Spider Form, consuming 3 spell levels and leaving 2? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 's'. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (36% risk of failure)! Continue anyway? You turn into a venomous arachnid creature. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. The water elemental hits you. The water elemental engulfs you in water! You slip free of the water engulfing you. The water elemental attacks as you move away! The water elemental hits you! * * * LOW HITPOINT WARNING * * * You gasp with relief as air once again reaches your lungs. You hit the water elemental but do no damage. The water elemental barely misses you. Unknown command. You hit the water elemental but do no damage. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓ ▓▓▓ .#$..#### ##.# .#......#####..# ##.......#..#..# .##.##.†.#$$#..###+#+### .##.###..##'#..#........ ####.##..###.†.'s⌠...... ##..##.†####...#E..##### ....##..###....#.⌠.# #..##...##.....#...# ..##....#......#+### .###..##.#.†...# .# #.. ####....# ▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A wolf (D) 2 endoplasms (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 14 | D | Reached skill level 4 in Unarmed Combat 33 | D | Noticed a wolf 37 | D | Killed a wolf 38 | D | Reached skill level 6 in Unarmed Combat 38 | D | Reached XP level 2. HP: 11/18 MP: 3/5 50 | D | Reached skill level 7 in Unarmed Combat 50 | D | Reached XP level 3. HP: 8/23 MP: 4/6 59 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 59 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 59 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 60 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 60 | D | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 60 | D | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 60 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 60 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 61 | D | Lost mutation: Your flesh is heat resistant. (rF+) [potion | of mutation] 61 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 61 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 61 | D | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 62 | D | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 62 | D | Lost mutation: Potions are less effective at restoring your | health. [potion of mutation] 62 | D | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 62 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 62 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 63 | D | Lost mutation: You are covered in fur. (AC +1) [potion of | mutation] 63 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 63 | D | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 63 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 63 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 63 | D | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 64 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 64 | D | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 64 | D | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 64 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 75 | D | Learned a level 3 spell: Spider Form 76 | D | Noticed a water elemental 81 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 6 7 | 7.1 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 17 Tentacles || 5 Constrict || 3 Kick || 7 Cast: Beastly Appendage || 2 Spider Form || 1 Use: Potion || 8 Stab: Sleeping || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 0 | 6 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 0 | 6 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 79 daAuts