Dungeon Sprint DCSS version 0.29-a0-872-g797fff5ad1 (webtiles) character file. Game seed: 65060298840785442 119 runewalsh the Martial Artist (level 5, -1/49 HPs) Began as an Octopode Transmuter on July 19, 2022. Splashed by a jelly's acid (7 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:46 (96 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 96, Time: 00:00:46 Health: -1/49 AC: 1 Str: 9 XL: 5 Next: 3% Magic: 3/9 EV: 13 Int: 18 God: Gold: 15 SH: 4 Dex: 12 Spells: 6/10 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.16/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: berserking (expiring), unable to read, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, tentacle spike 2, large bone plates 1, inability to read while threatened 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 15 gold pieces. Inventory: Scrolls a - 3 scrolls of identify d - a scroll of enchant weapon {unknown} h - a scroll of immolation {unknown} k - a scroll of torment {unknown} Potions b - 2 potions of curing c - a potion of heal wounds e - 2 potions of magic i - a potion of lignification j - a potion of flight {unknown} y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 9.0 Unarmed Combat - Level 3.0 Spellcasting - Level 4.0 Transmutations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 34% N/A 3% 1 s - Spider Form Tmut/Pois 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 17% N/A 4% 2 Ice Form Ice/Tmut 9% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. One of your tentacles bears a nasty spike. You are partially covered in large bone plates. (SH +4) You occasionally lose the ability to read scrolls when taking damage. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. Casting: Spider Form (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You have no appropriate body parts free. You open the door. A jelly comes into view. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The jelly quivers. You barely miss the water elemental. The water elemental misses you. Unknown command. You bludgeon the water elemental! Your tentacle spike misses the water elemental. You squeeze the water elemental! The water elemental is severely damaged. Unknown command. You barely miss the water elemental. You pierce the water elemental! The water elemental is almost destroyed. The water elemental hits you! Your magical contamination has completely faded away. You barely miss the water elemental. Your tentacle-slap misses the water elemental. The water elemental is almost destroyed. The water elemental hits you! You feel threatened and lose the ability to read scrolls! * * * LOW HITPOINT WARNING * * * You bludgeon the water elemental! You destroy the water elemental! Your Unarmed Combat skill gained 3 levels and is now at level 9! You have reached level 5! You feel clever. A shadow comes into view. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ▓▓▓ ##.# ####..# #..#..# #.$#..###+#+###+## ##'#..#..........# ###...'.⌠........# ###...#...######@# ##....#.⌠.# #.J.# #.....# .# #.W.# ......# # #...# #.....# #...+ ##....# +...# ▓▓▓▓▓▓ ▓▓▓▓▓ You could see a shadow and a jelly. Vanquished Creatures A water elemental (D) Jessica (D) A human (D) A wolf (D) 3 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 29 | D | Noticed Jessica 34 | D | Killed Jessica 35 | D | Reached skill level 5 in Unarmed Combat 35 | D | Reached XP level 2. HP: 18/18 MP: 3/6 35 | D | Reached XP level 3. HP: 23/23 MP: 3/7 41 | D | Learned a level 3 spell: Spider Form 52 | D | Reached skill level 6 in Unarmed Combat 59 | D | Reached XP level 4. HP: 23/28 MP: 3/8 70 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 70 | D | Gained mutation: You are weak. (Str -2) [potion of | mutation] 70 | D | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 70 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 71 | D | Lost mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 71 | D | Lost mutation: You are weak. (Str -2) [potion of mutation] 71 | D | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 71 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 71 | D | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 72 | D | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 72 | D | Lost mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 72 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 73 | D | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 73 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 73 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 73 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 73 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 74 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 74 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 74 | D | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 74 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 74 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 75 | D | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 75 | D | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 75 | D | Gained mutation: You are weak. (Str -2) [potion of | mutation] 75 | D | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 75 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 75 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 76 | D | Lost mutation: You are weak. (Str -2) [potion of mutation] 76 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 76 | D | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 76 | D | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 76 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 76 | D | Gained mutation: One of your tentacles bears a nasty spike. | [potion of mutation] 82 | D | Noticed a water elemental 95 | D | Killed a water elemental 96 | D | Reached skill level 9 in Unarmed Combat 96 | D | Reached XP level 5. HP: 9/33 MP: 3/9 96 | D | Noticed a shadow 96 | D | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 5 6 9 | 9.0 Spellcasting | 3 | 3.0 Transmutations | 3 4 | 4.0 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 17 | 5 || 22 Constrict | 2 | || 2 Tentacles | 1 | 1 || 2 Kick | | 1 || 1 Cast: Beastly Appendage | 2 | || 2 Spider Form | 1 | || 1 Use: Potion | | 8 || 8 Scroll | | 1 || 1 Stab: Sleeping | 2 | || 2 Armor: Skin | 1 | || 1 Dodge: Dodged | 13 | 1 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 6 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 0 | 6 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 92 daAuts