Dungeon Sprint DCSS version 0.29-a0-872-g797fff5ad1 (webtiles) character file. Game seed: 6109645026323988900 60 runewalsh the Insei (level 4, -8/28 HPs) Began as an Octopode Transmuter on July 19, 2022. Mangled by a water elemental (19 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:53 (94 turns). runewalsh the Insei (Octopode Transmuter) Turns: 94, Time: 00:00:53 Health: -8/28 AC: 3 Str: 9 XL: 4 Next: 6% Magic: 4/7 EV: 13 Int: 17 God: Gold: 15 SH: 0 Dex: 12 Spells: 1/9 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: engulfed, very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, tentacle spike 1, iridescent scales 1, low MP 1, screaming 1, MP-powered wands a: no special abilities You were in the Dungeon. You visited 1 branch You collected 15 gold pieces. Inventory: Scrolls b - 2 scrolls of identify {unknown} d - a scroll of enchant weapon {unknown} g - a scroll of blinking h - 3 scrolls of immolation {unknown} Potions a - a potion of lignification c - a potion of heal wounds e - 2 potions of magic f - a potion of berserk rage j - 3 potions of flight k - a potion of ambrosia {unknown} y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 6.8 Unarmed Combat - Level 3.0 Spellcasting + Level 4.0 Transmutations + Level 0.0 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 32% N/A 3% 1 i - Ice Form Ice/Tmut 9% N/A 58% 4 s - Spider Form Tmut/Pois 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 16% N/A 4% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. One of your tentacles bears a spike. You are partially covered in iridescent scales. (AC +2) Your magical capacity is low. (-10% MP) You occasionally shout uncontrollably at your foes. You expend magic power (3 MP) to strengthen your wands. Message History You continue memorising. x2 You finish memorising. Spell assigned to 'i'. You open the door. You yell at the water elemental! A water elemental comes into view. Casting: Spider Form (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (22% risk of failure)! Continue anyway? You miscast Spider Form. You are very lightly contaminated with residual magic. Nothing appears to happen. You tentacle-slap the water elemental but do no damage. Your tentacle spike misses the water elemental. You squeeze the water elemental, but do no damage. The water elemental hits you. Unknown command. You tentacle-slap the water elemental. You pierce the water elemental, but do no damage. The water elemental is lightly damaged. The water elemental hits you! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You tentacle-slap the water elemental but do no damage. You pierce the water elemental. The water elemental is lightly damaged. The water elemental closely misses you. Unknown command. You tentacle-slap the water elemental. Your tentacle spike misses the water elemental. The water elemental is moderately damaged. Unknown command. You tentacle-slap the water elemental. Your tentacle spike misses the water elemental. The water elemental is heavily damaged. The water elemental hits you. Unknown command. You tentacle-slap the water elemental but do no damage. The water elemental is heavily damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#.$'....♣ ♣.# ..#..#....♣♣♣ ♣♣.# #'####......♣ ♣..# .....#....≈.♣♣♣..# #+#+# .....#...≈≈..♣...#...... .....#..≈≈≈≈♣.♣.@E.⌠.... ####'#.†≈≈≈≈≈≈♣♣.#...### [....#.≈≈≈≈≈≈....# ⌠.# .)...#.≈≈≈≈≈.....# .# .....#.≈≈≈.......# # '#####...........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 13 | D | Noticed Jessica 20 | D | Killed Jessica 21 | D | Reached skill level 5 in Unarmed Combat 21 | D | Reached XP level 2. HP: 18/18 MP: 3/6 21 | D | Reached XP level 3. HP: 23/23 MP: 3/7 25 | D | Learned a level 3 spell: Spider Form 55 | D | Reached skill level 6 in Unarmed Combat 55 | D | Reached XP level 4. HP: 17/28 MP: 3/8 66 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 67 | D | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 67 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 67 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 67 | D | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 68 | D | Lost mutation: Your flesh is heat resistant. (rF+) [potion | of mutation] 68 | D | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 68 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 68 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 68 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 68 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 87 | D | Learned a level 4 spell: Ice Form 87 | D | Noticed a water elemental 94 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 5 6 | 6.8 Spellcasting | 3 | 3.0 Transmutations | 3 4 | 4.0 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 18 | 6 || 24 Constrict | 3 | || 3 Kick | 2 | 2 || 4 Tentacles | 1 | 1 || 2 Cast: Beastly Appendage | 2 | || 2 Spider Form | 1 | || 1 Use: Potion | 1 | 3 || 4 Stab: Sleeping | 1 | || 1 Armor: Skin | | 1 || 1 Dodge: Dodged | 12 | 1 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 91 | 0 | 0 | 1 | 1 | 91.0 | Dungeon | 91 | 91 | 0 | 0 | 1 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 91 daAuts