Dungeon Sprint DCSS version 0.29-a0-872-g797fff5ad1 (webtiles) character file. Game seed: 15939258750326612142 189 runewalsh the Martial Artist (level 5, -2/43 HPs) Began as an Octopode Transmuter on July 19, 2022. Slain by a water elemental (12 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:54 (97 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 97, Time: 00:00:55 Health: -2/43 AC: 1 Str: 10 XL: 5 Next: 68% Magic: 5/10 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 6/10 levels left rFire + . . SeeInvis . - Unarmed rCold x . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . d - ring of fire rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: berserking, appendages, engulfed, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, frail 1, high MP 1, screaming 1 a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Jewellery d - a ring of fire (left tentacle) Scrolls h - 2 scrolls of immolation {unknown} i - a scroll of fog {unknown} k - a scroll of vulnerability {unknown} Potions a - a potion of lignification b - a potion of curing c - a potion of heal wounds e - 2 potions of magic j - 4 potions of flight l - a potion of ambrosia {unknown} y - a potion of haste Skills: + Level 1.0 Fighting + Level 2.0 Dodging + Level 0.0 Stealth + Level 8.7 Unarmed Combat - Level 3.0 Spellcasting + Level 6.2 Transmutations - Level 4.0 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 46% N/A 1% 1 s - Spider Form Tmut/Pois 13% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 23% N/A 1% 2 Ice Form Ice/Tmut 19% N/A 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are frail. (-10% HP) You have an increased reservoir of magic. (+10% MP) You occasionally shout uncontrollably at your foes. Message History The water elemental hits you! The shadow barely misses you. Unknown command. You closely miss the shadow. You squeeze the shadow! The shadow is moderately damaged. Unknown command. You tentacle-slap the shadow but do no damage. You tentacle-slap the shadow! The shadow is severely damaged. The shadow hits you! * * * LOW HITPOINT WARNING * * * The water elemental closely misses you. You closely miss the shadow. You pierce the shadow, but do no damage. You tentacle-slap the shadow, but do no damage. The shadow is severely damaged. Unknown command. You closely miss the shadow. Your tentacle spike misses the shadow. The shadow is severely damaged. The shadow closely misses you. The water elemental hits you. * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You barely miss the shadow. The shadow is severely damaged. The shadow slips into darkness. The shadow flickers and vanishes! The water elemental barely misses you. Unknown command. You bludgeon something! You feel a bit more experienced. Training target 3.0 for Spellcasting reached! Training target 4.0 for Ice Magic reached! Your Unarmed Combat skill increases to level 8! Your Spellcasting skill increases to level 3! Your Transmutations skill gained 4 levels and is now at level 6! Your Ice Magic skill gained 4 levels and is now at level 4! You have reached level 4! You have reached level 5! You feel stronger. You closely miss the water elemental. Your tentacle spike misses the water elemental. The water elemental hits you! You die... ▓ ▓▓▓ ♣ ♣.# ♣♣♣ ♣.# ♣.♣ ♣♣.# ≈♣♣♣♣..###+#+###+## ≈♣.♣...#§.........# ≈≈..♣..'.⌠.....E@.# ≈≈≈≈♣..#...######'# ≈≈≈....#.⌠.# .# ≈≈.....#...# .# .......#+### .# .......# .+ .......# .# ▓▓▓▓▓▓▓▓ ▓▓ You could see a water elemental. Vanquished Creatures A shadow (D) A human (D) A wolf (D) An endoplasm (D) 3 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 16 | D | Reached skill level 4 in Unarmed Combat 33 | D | Noticed a wolf 39 | D | Killed a wolf 40 | D | Reached skill level 5 in Unarmed Combat 40 | D | Reached XP level 2. HP: 17/18 MP: 3/5 46 | D | Reached skill level 7 in Unarmed Combat 46 | D | Reached XP level 3. HP: 17/23 MP: 3/6 50 | D | Learned a level 3 spell: Spider Form 62 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 63 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 63 | D | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 63 | D | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 63 | D | Gained mutation: You have hidden genetic potential. [potion | of mutation] 64 | D | Lost mutation: Potions are less effective at restoring your | health. [potion of mutation] 64 | D | Lost mutation: You have hidden genetic potential. [potion | of mutation] 64 | D | Lost mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 64 | D | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 64 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 64 | D | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 65 | D | Lost mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 65 | D | Lost mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 65 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 65 | D | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 65 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 65 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 79 | D | Noticed a water elemental 89 | D | Noticed a shadow 96 | D | Killed a shadow 97 | D | Reached skill level 8 in Unarmed Combat 97 | D | Reached XP level 4. HP: 8/25 MP: 5/9 97 | D | Reached XP level 5. HP: 9/29 MP: 5/10 97 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 5 7 8 | 8.7 Spellcasting | 3 | 3.0 Transmutations | 6 | 6.2 Ice Magic | 4 | 4.0 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 18 | 1 || 19 Kick | 6 | || 6 Tentacles | 6 | || 6 Constrict | 3 | || 3 Punch | 3 | || 3 Cast: Beastly Appendage | 5 | || 5 Use: Potion | 6 | || 6 Scroll | 1 | || 1 Stab: Sleeping | 2 | || 2 Dodge: Dodged | 8 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 1 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 0 | 1 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 92 daAuts