runewalsh the Dungeon [Shop] Xydghyr's Assorted Antiques a +0 morningstar of protection (217 gold) a +5 long sword of holy wrath (1065 gold) the +5 halberd of Gozag's Condemnation {holy, Drain rN+++ Str+8 Stlth-} (2240 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+8). rN: It renders you almost immune to negative energy. Drain: It drains your maximum health when unequipped. Stlth: It makes you less stealthy. [Shop] Fisut's Assorted Antiques quicksilver dragon scales (1680 gold) a +2 robe of resistance (1055 gold) a piece from Xom's chessboard (15/15) (560 gold) a +3 halberd of protection (610 gold) [Shop] Ussoo's General Store a +3 rapier of draining (387 gold) a phial of floods (640 gold) a scroll of brand weapon (152 gold) a +2 leather armour of fire resistance (304 gold) 2 stones (3 gold) a stone (1 gold) [Shop] Lutt's Antique Weapon Boutique a +0 dagger (56 gold) a +0 dagger (56 gold) a +0 club (28 gold) a +0 vampiric dagger (224 gold) a +0 short sword (84 gold) a +0 mace (84 gold) a +2 vampiric war axe (630 gold) a +3 trident of protection (593 gold) a +0 sling (42 gold) [Shop] Ninean's Jewellery Shop an amulet of faith (480 gold) an amulet of reflection (360 gold) a ring of resist corrosion (240 gold) [Shop] Wodeimmi's Antique Weapon Boutique (Shop contents are unknown) [Shop] Wablurue's Antique Armour Shop the +1 robe "Ypsoojatra" {rPois Will+ Dex+4 Stlth+} (808 gold) Dex: It affects your dexterity (+4). rPois: It protects you from poison. Will: It increases your willpower. Stlth: It makes you more stealthy. a +0 robe (16 gold) a +9 plate armour of ponderousness (1080 gold) a +2 pair of boots of stealth (516 gold) a +0 robe (16 gold) a +1 pair of boots of flying (396 gold) a +0 scale mail (96 gold) a +0 helmet (108 gold) a +0 pair of boots (108 gold) [Shop] Beqodil's Jewellery Shop a ring of protection from fire (400 gold) the amulet of Colinire {Faith rF+} (864 gold) [amulet of faith] It allows you to gain divine favour quickly. rF: It protects you from fire. a ring of protection from fire (400 gold) a ring of positive energy (320 gold) a ring of positive energy (320 gold) a ring of wizardry (480 gold) [Shop] Larotsob's Assorted Antiques the +0 pair of boots "Dumios" {-Tele rN+ Dex+9} (966 gold) Dex: It affects your dexterity (+9). rN: It protects you from negative energy. -Tele: It prevents most forms of teleportation. the +8 shortbow "Kougom" {venom, rPois Int+3 Dex+4} (2432 gold) Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). rPois: It protects you from poison. (0, 0, D) a +0 giant club a +0 giant spiked club (0, 1, D) 4 large rocks (0, 2, D) 3 large rocks (0, 4, D) 6 large rocks (0, 6, D) a +0 giant club a +0 giant spiked club a +0 shortbow (0, 10, D) a +0 whip 8 poisoned darts (0, 12, D) a +0 dagger a +0 robe (0, 16, D) a +1 chain mail (0, 17, D) a +0 pair of gloves (0, 18, D) a +0 pair of gloves (0, 20, D) the +2 scimitar "Murmur" {freeze, rPois rF+ Str-4 Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-4). rF: It protects you from fire. rPois: It protects you from poison. Stlth: It makes you more stealthy. a +0 lajatang a +2 halberd of protection a +2 dire flail of protection a +1 broad axe of freezing the +2 rapier of Spite {elec, Fragile rF+ Will+ rCorr} It occasionally discharges a powerful burst of electricity upon striking a foe. rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. Will: It increases your willpower. (0, 51, D) a +0 mace (2, 8, D) a +0 rapier a +0 leather armour (4, 4, D) a +0 pair of boots (4, 5, D) a +0 cloak (4, 6, D) a +0 helmet (4, 7, D) a +0 barding (4, 9, D) 11 gold pieces (4, 11, D) 9 gold pieces (4, 12, D) 15 gold pieces (4, 13, D) a +0 whip (4, 14, D) 8 gold pieces (4, 47, D) 2 scrolls of enchant weapon (4, 49, D) 7 stones (4, 51, D) 11 gold pieces (6, 28, D) a +0 dagger of distortion a +0 robe (6, 30, D) a +0 dagger a +0 cloak (6, 47, D) a +0 giant spiked club a +0 robe (8, 12, D) a +0 giant club (8, 14, D) a +0 giant spiked club (8, 16, D) a +0 giant spiked club a +0 giant spiked club (8, 18, D) a +0 giant club a +0 giant club a +0 giant spiked club (8, 19, D) a +0 club a +0 robe (8, 20, D) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 whip a +0 robe (8, 21, D) a +0 dire flail a +0 giant spiked club (8, 22, D) a +0 giant club (8, 23, D) a +0 giant club a +0 giant club a +0 giant club (8, 28, D) a +0 hand axe (8, 31, D) a +1 battleaxe of draining a +0 plate armour a +0 arbalest a +0 flail a +0 plate armour (8, 32, D) a +0 flail a +0 chain mail a +0 mace a +0 ring mail a +0 long sword a +0 plate armour (8, 34, D) a +0 hand axe a +0 chain mail a +0 trident a +0 plate armour (8, 35, D) a +0 dagger a +2 robe (8, 36, D) a +0 flail a +0 plate armour a +0 scimitar a +0 chain mail (8, 37, D) a +0 hand axe a +0 chain mail (8, 44, D) a +0 club a +0 chain mail a +0 dagger a +0 leather armour a +0 long sword a +0 chain mail (8, 45, D) a +0 glaive a +0 plate armour a +0 trident a +0 leather armour (8, 46, D) a +0 vampiric trident 2 boomerangs a +0 plate armour a +0 dagger (8, 47, D) a +0 flail a +0 chain mail a +1 dire flail of protection a +0 dire flail (8, 48, D) a +2 vampiric dagger a +0 robe a +1 trident of freezing a +0 chain mail (8, 50, D) a +0 dagger of electrocution a +0 leather armour a +0 dagger a +0 robe (12, 14, D) a +0 dagger a +0 robe (12, 16, D) a +1 great mace a +0 longbow a +0 leather armour (12, 17, D) a +2 battleaxe of freezing (12, 18, D) a +0 battleaxe of freezing a +0 war axe a +0 ring mail a +2 buckler a +2 scimitar of flaming (12, 33, D) a +2 ring mail (12, 34, D) a +2 leather armour of willpower (12, 35, D) a +3 scale mail of willpower (12, 36, D) a +2 ring mail of cold resistance (12, 37, D) the +1 leather armour of the Imp {+Inv MP+9 Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). MP: It affects your magic capacity (+9). +Inv: It lets you turn invisible. (12, 38, D) a +1 leather armour of willpower (12, 39, D) a +3 chain mail (12, 40, D) a +2 ring mail (12, 42, D) a +1 vorpal double sword (12, 43, D) a +3 broad axe (12, 44, D) a +0 triple crossbow (12, 45, D) a +3 morningstar of protection (12, 46, D) a +3 dire flail (12, 47, D) a +1 glaive (12, 48, D) a +0 triple crossbow (12, 49, D) a +1 demon whip of flaming (12, 52, D) a ring of poison resistance (14, 39, D) a +6 battleaxe of venom a +2 ring mail of cold resistance (16, 21, D) a +0 long sword a +0 shortbow a +0 halberd a +0 robe (16, 22, D) a +0 war axe a +0 robe (16, 26, D) a +0 glaive (16, 27, D) a +0 shortbow a +0 flail a +0 robe (16, 28, D) a +0 trident a +0 robe (16, 37, D) a +0 spear (16, 44, D) a +0 spear (16, 45, D) a +2 spear of venom a silver javelin a +0 leather armour (16, 46, D) 5 large rocks a +0 trident 3 boomerangs (16, 49, D) a +0 spear a javelin a +0 leather armour (18, 6, D) a +3 antimagic demon trident a +0 plate armour a +0 kite shield of reflection