runewalsh the Dungeon (0, 0, D) 54 gold pieces a +0 dagger a +0 robe (0, 2, D) 90 gold pieces a +0 club a +0 dagger a +0 robe (0, 4, D) 81 gold pieces (0, 6, D) a +1 chain mail (0, 7, D) a +0 pair of boots (0, 8, D) a +0 cloak (0, 10, D) a +2 scimitar of freezing a +4 quarterstaff of speed a +2 halberd of venom a +2 vorpal morningstar the +3 war axe "Merr" {spect, Will+ rCorr Dex+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +2 rapier of venom (0, 42, D) a hound corpse (0, 44, D) a scorpion corpse (0, 48, D) a +0 short sword 5 stones a +0 club a kobold corpse a goblin corpse (0, 49, D) a quokka corpse a frilled lizard corpse (0, 50, D) a hobgoblin corpse