runewalsh the Dungeon [Shop] Xamos Ame's General Store 3 stones (5 gold) a +1 lajatang of pain (756 gold) the +6 sling "Efoumoikk" {venom, rElec rCorr Str-4 SInv} (802 gold) Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (-4). rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a piece from Xom's chessboard (15/15) (340 gold) 4 stones (6 gold) a +2 robe of cold resistance (300 gold) 3 scrolls of identify (102 gold) a scroll of enchant weapon (127 gold) the +1 chain mail of the Pure Moons {Stlth+} (328 gold) Stlth: It makes you more stealthy. 6 datura-tipped darts (40 gold) [Shop] Zuid's Jewellery Boutique a +6 ring of dexterity (540 gold) a ring of protection from fire (375 gold) the ring "Hubban" {rElec rC+ Int+2} (648 gold) [ring of protection from cold] Int: It affects your intelligence (+2). rC: It protects you from cold. rElec: It insulates you from electricity. the amulet "Wabay" {Acrobat *Slow Will+ Int+5} (712 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+5). *Slow: It may slow you when you take damage. Will: It increases your willpower. a ring of wizardry (450 gold) a ring of protection from cold (375 gold) [Shop] Qiadoiv's Assorted Antiques a +0 ring mail (72 gold) a +0 ring mail (72 gold) a +0 robe (12 gold) [Shop] Joewecy's Antique Armour Shop a +0 pair of boots (112 gold) a +0 chain mail (112 gold) a +0 chain mail (112 gold) a +0 robe (17 gold) a +0 leather armour (50 gold) a +3 leather armour of poison resistance (525 gold) a +2 robe of cold resistance (442 gold) a +1 pair of gloves (287 gold) a +0 robe (17 gold) [Shop] Surifa Epli's Magic Scroll Boutique a scroll of enchant armour (90 gold) a scroll of magic mapping (90 gold) a scroll of enchant weapon (90 gold) [Shop] Xelal's Assorted Antiques a +0 chain mail (81 gold) a +0 sling (27 gold) a +1 plate armour of poison resistance (576 gold) a +0 mace (54 gold) (0, 0, D) a +0 war axe a +0 robe (0, 1, D) a +1 dagger of draining (0, 9, D) a +0 dagger a +0 robe (0, 10, D) a +0 flail a +0 robe a +0 dagger 3 poisoned darts (0, 14, D) a +2 ring mail (0, 15, D) a +0 pair of boots (0, 16, D) a +0 cloak (0, 18, D) a +2 scimitar of flaming a +0 lajatang a +2 halberd of protection a +2 morningstar of protection a +3 war axe of freezing a +2 rapier of venom (0, 50, D) a +0 war axe a +0 leather armour (0, 55, D) a +0 whip (2, 5, D) a +1 hat (4, 2, D) a +0 pair of boots (4, 3, D) a +0 pair of boots (4, 4, D) a +0 pair of boots (4, 5, D) a +0 helmet (4, 7, D) 6 gold pieces (4, 10, D) 3 gold pieces (4, 11, D) a +0 leather armour (4, 45, D) a scroll of identify (4, 46, D) 2 scrolls of enchant armour (4, 47, D) 5 gold pieces (4, 48, D) a +0 shortbow (6, 21, D) a +2 rapier of venom a +0 leather armour (6, 38, D) a +0 dagger a +0 robe (8, 11, D) a +0 dagger a +0 robe (8, 13, D) a +0 dagger a +0 robe a +0 dagger a +2 robe of willpower (8, 14, D) a +0 dagger a +1 robe of fire resistance (8, 15, D) a +0 dagger of venom a +0 robe a +0 dagger a +0 robe (8, 16, D) a +0 dagger a +2 robe of cold resistance a +0 dagger a +0 robe (8, 17, D) a +0 dagger a +0 robe (8, 18, D) a +0 dagger a +0 robe (8, 19, D) a +0 dagger a +0 robe (8, 20, D) a +0 dagger a +0 robe (8, 21, D) a +0 dagger a +0 robe (8, 30, D) a +0 club a +0 ring mail (8, 31, D) a +1 great mace a +0 chain mail a +0 trident 2 boomerangs a +0 plate armour (8, 32, D) a +0 hand axe a +0 chain mail a +0 falchion a +0 dire flail of protection a +0 chain mail a +0 dire flail a +0 plate armour (8, 33, D) a +0 dagger a +0 robe a +0 club a +0 chain mail (8, 34, D) a +0 flail a +0 plate armour a +1 great mace of draining a +0 plate armour (8, 35, D) a +0 dagger a +0 scale mail (8, 40, D) a +0 flail (8, 41, D) a +0 mace a +0 leather armour a +0 trident a +0 chain mail (8, 42, D) a +0 club a +0 scale mail of cold resistance (8, 43, D) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (8, 44, D) a +0 flail a +0 plate armour (8, 45, D) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (8, 46, D) a +0 dagger a +0 robe (8, 47, D) a +0 hand axe a +0 leather armour a +0 dagger (8, 48, D) a +0 hand axe (10, 53, D) a +0 giant spiked club a +0 robe (12, 11, D) a +2 great sword of flaming (12, 12, D) a +0 robe (12, 13, D) a +0 whip a +0 robe (12, 14, D) a +1 great sword of flaming a +0 dire flail a +0 dire flail (12, 17, D) a +0 trident a +0 robe a +0 great sword a +0 chain mail (12, 19, D) 4 large rocks (12, 21, D) 2 scrolls of enchant weapon (12, 23, D) 2 scrolls of enchant weapon (12, 31, D) a +3 chain mail (12, 32, D) +1 fire dragon scales (12, 33, D) +0 acid dragon scales (12, 34, D) a +1 pair of boots (12, 35, D) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. (12, 36, D) a +3 scale mail (12, 37, D) a +3 scale mail (12, 38, D) +0 acid dragon scales (12, 40, D) a +3 dire flail (12, 41, D) a +0 bardiche (12, 42, D) a +1 glaive (12, 43, D) a +5 vorpal long sword (12, 44, D) a +1 great sword (12, 45, D) a +1 great sword (12, 46, D) a +1 rapier of draining (12, 47, D) a +1 longbow (14, 26, D) 54 gold pieces (still there?) a +1 short sword of distortion (still there?) 5 curare-tipped darts (still there?) (16, 11, D) a +0 dire flail a +0 whip (16, 15, D) a +0 club (16, 16, D) a +0 scimitar a +0 arbalest a +0 robe (16, 20, D) a +0 spear 54 gold pieces (16, 22, D) 4 large rocks (16, 23, D) a boomerang a +0 trident (16, 24, D) 3 boomerangs a +0 trident (16, 25, D) 27 gold pieces (16, 26, D) a +0 spear (16, 41, D) a +0 quarterstaff a +0 robe (18, 30, D) a +1 trident of freezing a +0 leather armour (20, 38, D) 63 gold pieces a +0 robe (20, 39, D) 63 gold pieces a +0 rapier a +0 animal skin (20, 41, D) 54 gold pieces a +0 great sword a +0 leather armour (20, 43, D) 180 gold pieces (20, 44, D) 369 gold pieces (still there?) a +0 battleaxe of freezing (still there?)