runewalsh the Dungeon [Shop] Qase's Armour Shoppe a +2 plate armour of poison resistance (555 gold) the +6 lightning scales {swift, rElec} (1005 gold) It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. the +1 helmet "Sagh" {rF+ Will- MP+9 Dex+6} (762 gold) Dex: It affects your dexterity (+6). rF: It protects you from fire. MP: It affects your magic capacity (+9). Will: It decreases your willpower. a +2 robe of willpower (265 gold) a +2 plate armour of poison resistance (555 gold) a +2 plate armour of fire resistance (600 gold) the +1 robe "Zazuh" {Will- Int+4 Dex+8} (505 gold) Int: It affects your intelligence (+4). Dex: It affects your dexterity (+8). Will: It decreases your willpower. (0, 0, D) 18 gold pieces (0, 2, D) a +0 short sword (0, 5, D) 2 scrolls of enchant armour (0, 28, D) 387 gold pieces (4, -7, D) a +0 antimagic whip a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (4, -3, D) a +0 dagger an iguana corpse (skeletalised by now) (4, 31, D) a +2 scimitar of flaming the +4 quarterstaff "Thing" {spect, rCorr Dex+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. a +2 halberd of protection a +2 vorpal dire flail a +3 war axe of freezing a +2 rapier of distortion (4, 33, D) a +0 helmet (4, 34, D) a +0 pair of gloves (4, 35, D) a +0 plate armour (4, 39, D) a +0 shortbow (4, 40, D) a +0 trident a +0 robe (4, 47, D) a +0 long sword a +0 ring mail a +0 kite shield a +0 long sword a +0 leather armour a +1 buckler of positive energy a +2 dagger of holy wrath a +0 robe (4, 51, D) a +0 shortbow