Dungeon Sprint DCSS version 0.29-a0-1006-g0dd7720b37 (webtiles) character file. Game seed: 4603819029949170550 4 runewalsh the Insei (level 1, 11/19 HPs) Began as an Octopode Transmuter on Aug 6, 2022. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:09 (30 turns). runewalsh the Insei (Octopode Transmuter) Turns: 30, Time: 00:00:09 Health: 11/19 AC: 1 Str: 9 XL: 1 Next: 70% Magic: 2/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: berserking, quite poisoned (11 -> 7), appendages, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions a - a potion of lignification c - a potion of heal wounds e - 2 potions of magic y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.5 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your Unarmed Combat skill increases to level 4! You tentacle-slap the kobold but do no damage. You grab the kobold. Your tentacle spike misses the kobold. You constrict the kobold, but do no damage. The kobold barely misses you. You tentacle-slap the kobold. You squeeze the kobold. You kill the kobold! The bat closely misses you. The bat closely misses you. There is an open door to the Dungeon, spattered with blood here. Items here: ) †††. You tentacle-slap the bat but do no damage. You grab the bat. You constrict the bat. The bat barely misses you. The bat struggles to escape constriction. The bat hits you. You tentacle-slap the bat. You kill the bat! Your tentacle spike disappears. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You feel better. You open the door. An adder, an iguana, an orc wizard and 2 hounds come into view. The hound barks! The adder hisses angrily. The hound pauses to sniff the ground. The hound barks! The iguana hisses angrily. The orc wizard shouts! You tentacle-slap the adder but do no damage. Your grab misses the adder. Your squeeze misses the adder. The adder closely misses you. The adder bites you. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The adder barely misses you. You closely miss the adder. You grab the adder. You constrict the adder. The adder bites you. You are poisoned. The adder poisons you! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓S▓ ▓h▓ ▓l▓ ▓o▓ ▓h▓ ▓.▓ ▓+▓ You could see an iguana, 2 hounds, an orc wizard and an adder. Vanquished Creatures A jackal (D) A quokka (D) 2 bats (D) A kobold (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 14 | D | Reached skill level 4 in Unarmed Combat 26 | D | Noticed a hound 26 | D | Noticed an iguana 26 | D | Noticed an orc wizard 26 | D | Noticed a hound 30 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.5 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 15 Constrict || 5 Kick || 2 Punch || 1 Tentacles || 1 Cast: Beastly Appendage || 2 Use: Potion || 2 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 3 | 1 | 28.0 | Dungeon | 28 | 28 | 0 | 0 | 3 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 28 daAuts