Dungeon Sprint DCSS version 0.30-a0-691-g754fce4c43 (webtiles) character file. Game seed: 1757858816035438016 27 runewalsh the Insei (level 3, -4/20 HPs) Began as an Octopode Transmuter on Jan 19, 2023. Slain by a water elemental (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:03 (88 turns). runewalsh the Insei (Octopode Transmuter) Turns: 88, Time: 00:01:03 Health: -4/20 AC: 1 Str: 15 XL: 3 Next: 10% Magic: 5/6 EV: 13 Int: 17 God: Gold: 15 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . d - +6 ring of strength rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages (expiring), engulfed, hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, frail 1, evolution 1 a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 15 gold pieces. Inventory: Jewellery d - a +6 ring of strength (left tentacle) Scrolls g - a scroll of blinking h - 2 scrolls of identify {unknown} i - 2 scrolls of torment {unknown} Potions a - a potion of lignification e - 2 potions of magic f - a potion of berserk rage k - 2 potions of flight l - 2 potions of brilliance {unknown} m - 2 potions of mutation Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 1.0 Stealth + Level 6.6 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 s - Spider Form Tmut/Pois 5% N/A 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 13% 2 Ice Form Ice/Tmut 5% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are frail. (-10% HP) You have hidden genetic potential. Message History The water engulfing you falls away. You feel better. You tentacle-slap the water elemental. Your tentacle spike misses the water elemental. You squeeze the water elemental, but do no damage. The water elemental is moderately damaged. Your transformation is almost over. You tentacle-slap the water elemental but do no damage. You pierce the water elemental. Your squeeze misses the water elemental. The water elemental is moderately damaged. The water elemental hits you! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You tentacle-slap the water elemental but do no damage. Your squeeze misses the water elemental. The water elemental is moderately damaged. The water elemental hits you. Unknown command. Unknown command. Okay, then. You tentacle-slap the water elemental but do no damage. The water elemental is moderately damaged. You closely miss the water elemental. Your squeeze misses the water elemental. The water elemental is moderately damaged. The water elemental barely misses you. You tentacle-slap the water elemental but do no damage. Your tentacle spike misses the water elemental. You tentacle-slap the water elemental. The water elemental is moderately damaged. You bludgeon the water elemental! You squeeze the water elemental. The water elemental is severely damaged. The water elemental misses you. You tentacle-slap the water elemental. Your tentacle spike misses the water elemental. You squeeze the water elemental! The water elemental is almost destroyed. The water elemental hits you! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#...#### ##.# ▓...#......#####..# ▓..##.......#..#..# ▓##.##.##...#.$#..###+#+### ##.##.###..##'#..#........ ▓#.####.##..###.@E'.⌠...... ▓.###..##..####...#...#### ▓#.....##..###....#.⌠.# ###..##†..##.....#...# #..##....#..†...#+### #..###..##.#.....# #). #.. ####....# ▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) 2 endoplasms (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 16 | D | Reached skill level 4 in Unarmed Combat 41 | D | Reached skill level 5 in Unarmed Combat 41 | D | Reached XP level 2. HP: 18/18 MP: 3/5 47 | D | Reached skill level 1 in Stealth 47 | D | Reached skill level 6 in Unarmed Combat 47 | D | Reached XP level 3. HP: 14/23 MP: 2/6 51 | D | Learned a level 3 spell: Spider Form 64 | D | Gained mutation: You have hidden genetic potential. [potion | of mutation] 64 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 72 | D | Noticed a water elemental 78 | D | HP: 1/20 [water elemental (19)] 88 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 5 6 | 6.6 Stealth | 1 | 1.0 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 20 Tentacles || 8 Constrict || 2 Kick || 4 Punch || 1 Cast: Beastly Appendage || 4 Use: Potion || 4 Stab: Sleeping || 3 Armor: Skin || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 80 | 80 | 0 | 0 | 6 | 1 | 80.0 | Dungeon | 80 | 80 | 0 | 0 | 6 | 1 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 80 daAuts