runewalsh the Dungeon (1, 19, D) an apis skeleton (1, 32, D) Ozocubu's Autobiography (2, 14, D) a +3 spectral quarterstaff (unseen) (2, 15, D) a condenser vane (2, 16, D) a phantom mirror (2, 20, D) a +3 scimitar of holy wrath (still there?) a +0 tower shield (still there?) a +2 sacred scourge of holy wrath (still there?) a +0 robe (still there?) a ring of fire (still there?) (2, 33, D) a +0 war axe (2, 34, D) a Fen Folio (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (3, 14, D) a phial of floods (3, 18, D) a +2 eudemon blade of holy wrath a +0 tower shield 3 potions of haste (3, 21, D) a pearl dragon corpse (skeletalised by now) (3, 32, D) a +2 hand axe of freezing (still there?) a +0 chain mail (still there?) a +0 flail (still there?) an orc corpse (still there?) (3, 33, D) a +0 flail a +2 sling of draining the +1 spear of Wealth {drain, Str-3 Int+5} Str: It affects your strength (-3). Int: It affects your intelligence (+5). an orc corpse (3, 34, D) a lightning rod (4/4) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a condenser vane (4, 15, D) a staff of earth (unseen) (4, 16, D) Ozocubu's Autobiography an apis skeleton (4, 17, D) a pearl dragon skeleton (4, 18, D) a pearl dragon skeleton (4, 20, D) a +0 sling (still there?) a +2 scimitar of flaming (still there?) a +0 robe (still there?) a +0 buckler (still there?) (4, 31, D) a +0 giant club a +0 giant club a two-headed ogre corpse (4, 32, D) 3 large rocks (still there?) a +2 dire flail of protection (still there?) a +0 shortbow of flaming (still there?) a +0 chain mail (still there?) a +3 vampiric long sword (still there?) a staff of cold (still there?) a cyclops corpse (still there?) an orc corpse (still there?) (4, 33, D) a +0 leather armour (4, 34, D) 4 large rocks 4 scrolls of enchant armour a cyclops corpse (5, 14, D) a staff of conjuration (unseen) (5, 15, D) +0 pearl dragon scales a pearl dragon skeleton (5, 16, D) a +3 scimitar of holy wrath a +0 tower shield a +0 robe of cold resistance (5, 32, D) 4 large rocks a +0 war axe a +0 chain mail a scroll of brand weapon a +2 leather armour of fire resistance a +0 war axe a stone giant corpse an orc corpse (5, 33, D) a +0 arbalest a +2 long sword of protection a +0 chain mail a ring of see invisible an orc corpse (5, 34, D) a +0 troll leather armour a +0 scimitar Odecue's Codex of Invitation and Electrocution Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Spellforged Servitor Conjuration/Summoning 7 c - Haunt Necromancy/Summoning 7 a troll corpse (6, 14, D) a staff of fire (unseen) (6, 15, D) a +2 long sword of flaming (still there?) a +0 sling (still there?) a +0 robe (still there?) a +0 buckler (still there?) a ring of magical power (still there?) (6, 16, D) a +4 scimitar of holy wrath a +0 tower shield a +2 scimitar of holy wrath a +0 tower shield a staff of earth (6, 17, D) a +3 whip of holy wrath (still there?) a +1 ring mail of positive energy (still there?) a ring of see invisible (still there?) (6, 18, D) +0 pearl dragon scales a pearl dragon skeleton (6, 32, D) a +0 long sword (still there?) a +0 arbalest (still there?) a +0 chain mail (still there?) a +0 dagger of venom (still there?) an orc corpse (still there?) (6, 33, D) 4 large rocks a +0 heavy flail a stone giant corpse (6, 34, D) a +0 heavy battleaxe (still there?) a +0 chain mail (still there?) a phantom mirror (still there?) an orc corpse (still there?) (6, 57, D) a +1 demon whip of venom (unseen) (7, -1, D) a ring of flight (7, 14, D) a +1 whip of electrocution (unseen) (7, 15, D) a +2 dagger of venom (unseen) (7, 16, D) a +3 sacred scourge of holy wrath a +0 robe a ring of resist corrosion a lightning rod (4/4) (7, 17, D) an apis skeleton (7, 32, D) 5 large rocks (still there?) a +1 whip of venom (still there?) (7, 33, D) a +0 dagger a +0 robe a +3 antimagic broad axe a +0 arbalest a +0 chain mail a +3 rapier of freezing an orc corpse (7, 34, D) a +4 dagger of draining (unseen) (7, 35, D) a moth of wrath corpse (7, 36, D) a +0 hand axe a +0 plate armour (7, 52, D) a book of Geomancy (7, 61, D) a +0 demon whip an amulet of regeneration (8, 14, D) a box of beasts (8, 15, D) a +4 long sword of holy wrath (still there?) a +2 tower shield (still there?) a ring of poison resistance (still there?) (8, 16, D) a phantom mirror (8, 17, D) a +2 sling of electrocution (still there?) a +3 whip of holy wrath (still there?) a +0 robe (still there?) (8, 32, D) a book of Burglary (8, 33, D) a +0 trident a +0 chain mail a staff of air an orc corpse (8, 34, D) 5 large rocks a There-And-Back Book (8, 51, D) a +0 shortbow of flaming (unseen) (8, 52, D) the Encyclopedia of Ensorcelling Spells Type Level a - Slow Hexes 1 b - Anguish Hexes/Necromancy 4 c - Yara's Violent Unravelling Hexes/Transmutation 5 (8, 61, D) a +2 demon whip of pain (unseen) (9, 14, D) the Discourse on Transformed Last Rites Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Wereblood Transmutation 2 c - Ice Form Ice/Transmutation 4 d - Alistair's Intoxication Transmutation/Poison 5 (9, 15, D) a +0 robe (9, 16, D) a +0 sling a +4 morningstar of protection a +0 robe a +0 buckler a +3 whip of holy wrath a +0 robe a ring of ice a phial of floods (9, 33, D) a +0 whip a +0 chain mail a staff of air (9, 34, D) a +3 great sword (still there?) a +0 plate armour (still there?) a +6 scimitar of draining (still there?) an orc corpse (still there?) (9, 35, D) a +0 troll leather armour a troll corpse (9, 51, D) a +2 vampiric dagger (unseen) (9, 52, D) a manual of Transmutations (9, 60, D) a +3 vampiric long sword (unseen) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rElec rN+ Will+ EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 14, D) a phantom mirror (10, 32, D) a tin of tremorstones (2/2) (10, 33, D) a +0 dire flail a +0 plate armour (10, 34, D) a +4 giant spiked club (10, 51, D) a +3 spectral quarterstaff (unseen) (10, 52, D) a Young Poisoner's Handbook (10, 60, D) a +1 demon whip of venom (unseen) (11, 0, D) the +7 great mace "Firestarter" {flame, inner flame, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chain chaos} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) a +4 quarterstaff of draining (unseen) (11, 15, D) a +4 long sword of flaming (unseen) (11, 16, D) a condenser vane (11, 32, D) a +0 trident (still there?) a +0 arbalest (still there?) a +0 plate armour (still there?) a +1 heavy great sword (still there?) an orc corpse (still there?) (11, 33, D) the +1 leather armour of the Unbroken {rF+} rF: It protects you from fire. (11, 34, D) a +2 dagger of venom (still there?) a +0 robe (still there?) a +4 plate armour of fire resistance (still there?) (11, 38, D) a +2 long sword of holy wrath a +0 chain mail a ring of fire (11, 51, D) a staff of death (unseen) (11, 52, D) a +0 spear of venom (unseen) (11, 58, D) a hellephant corpse (12, 15, D) a book of Death (12, 32, D) a +0 arbalest (still there?) a +3 battleaxe (still there?) a +0 plate armour (still there?) a +2 mace of protection (still there?) a +0 arbalest (still there?) a +0 chain mail (still there?) a condenser vane (still there?) an orc corpse (still there?) (12, 33, D) a +0 morningstar (still there?) a +0 arbalest (still there?) a +0 chain mail (still there?) a +2 heavy scimitar (still there?) an orc corpse (still there?) (12, 34, D) a +0 dagger a +0 robe a ring of flight an orc corpse (12, 52, D) a lightning rod (4/4) (12, 56, D) a hellephant corpse (12, 58, D) a +0 demon whip (13, 32, D) a +3 scimitar (still there?) a +0 plate armour (still there?) the +1 quarterstaff of Ackeror {antimagic, rC+} (still there?) rC: It protects you from cold. (13, 33, D) a +0 scimitar (still there?) a +0 chain mail (still there?) a +2 spear of freezing (still there?) an orc corpse (still there?) (13, 34, D) 5 large rocks (still there?) a +0 scimitar of holy wrath (still there?) a cyclops corpse (still there?) (13, 51, D) a ring of positive energy a hellephant corpse (13, 52, D) the Unrestrained Analects (13, 53, D) a +2 demon whip of draining (still there?) 4 scrolls of enchant armour (still there?) (14, 51, D) a ring of magical power (14, 52, D) a +0 spear of freezing (unseen) (15, 56, D) a hellephant corpse (19, 1, D) a +0 broad axe of venom (unseen) (19, 16, D) a piece from Xom's chessboard (15/15) (19, 32, D) a book of the Spheres (19, 33, D) a condenser vane (20, 0, D) a staff of poison (20, 16, D) the +6 arbalest "Damnation" {damnation} (unseen) (20, 17, D) a book of Annihilations (20, 32, D) the +4 dagger of Dismay {freeze, rElec rC+} rC: It protects you from cold. rElec: It insulates you from electricity. (unseen) (20, 33, D) a phial of floods (21, 0, D) a +3 triple sword of freezing (21, 16, D) a +2 heavy hand axe (unseen) (21, 17, D) a book of Fire (21, 32, D) the +3 plate armour of Muttered Phrases {rN++ Str+2 Int-5 SInv} Str: It affects your strength (+2). Int: It affects your intelligence (-5). rN: It greatly protects you from negative energy. SInv: It lets you see invisible. (21, 33, D) the +0 falchion "Aubergine" {heavy, rF+} rF: It protects you from fire. (unseen) (21, 34, D) a Trismegistus Codex (22, 0, D) the +0 scale mail of Rotation {Contam rF+ rN+ Int+2} Int: It affects your intelligence (+2). rF: It protects you from fire. rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. (22, 1, D) a +0 flail the Tome of Collective Effluvium Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Animate Armour Summoning/Earth 4 c - Summon Lightning Spire Summoning/Air 4 (22, 2, D) a +0 dire flail an amulet of guardian spirit 3 potions of haste (22, 16, D) a book of Unlife (22, 17, D) a +2 heavy spear (22, 32, D) the +1 plate armour of Hairiness {Int+3} Int: It affects your intelligence (+3). (22, 33, D) a tin of tremorstones (2/2) (23, 0, D) a lightning rod (4/4) (23, 1, D) a +0 whip (still there?) a staff of poison (still there?) (23, 16, D) a phantom mirror (23, 17, D) a ring of ice (23, 18, D) a +0 glaive of flaming (unseen) (23, 32, D) the +1 pair of gloves of the Green God {Rampage Will+} Rampage: It bestows one free step when moving towards enemies. Will: It increases your willpower. (23, 33, D) a phantom mirror (23, 34, D) a book of Iron (23, 38, D) a +0 whip a +0 robe 4 potions of heal wounds (24, 0, D) the +0 scale mail "Ylaihamp" {+Inv rPois rCorr Stlth-} rPois: It protects you from poison. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (24, 1, D) the Secrets of Battling Spells Type Level a - Iron Shot Conjuration/Earth 6 b - Conjure Ball Lightning Conjuration/Air 6 c - Orb of Destruction Conjuration 7 (24, 16, D) a +2 antimagic rapier (24, 17, D) a +0 demon whip of venom (24, 18, D) a staff of fire (24, 32, D) the +4 battleaxe "Yshreifa" {freeze, Will++ Str+7 Int-3} Str: It affects your strength (+7). Int: It affects your intelligence (-3). Will: It greatly increases your willpower. (24, 33, D) a +0 pair of boots of stealth (24, 34, D) 4 scrolls of enchant weapon (25, 0, D) a +0 club a staff of earth (25, 1, D) a +1 short sword of freezing (still there?) the +6 falchion of Integrity {heavy, rElec Int+4} (still there?) Int: It affects your intelligence (+4). rElec: It insulates you from electricity. (25, 2, D) a +0 spear a +0 robe (25, 17, D) the +2 short sword of Qotaav {heavy, *Slow rElec Int+3} Int: It affects your intelligence (+3). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (25, 18, D) a +3 demon whip of draining a book of Scorching (25, 19, D) a +0 great sword of flaming (unseen) (25, 32, D) a +2 ring mail of cold resistance (25, 33, D) the +5 ring mail "Lompuy" {Fly Will+ Int+2 Dex+3} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). Fly: It grants you flight. Will: It increases your willpower. (25, 34, D) the +2 great mace of a Million Xalams {drain, rN+ rCorr Int-3 Dex+2} Int: It affects your intelligence (-3). Dex: It affects your dexterity (+2). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (26, 0, D) a +1 heavy sling (26, 1, D) a +3 quarterstaff of draining (unseen) (26, 16, D) a +0 demon whip an amulet of regeneration (26, 17, D) +0 fire dragon scales the +4 ring mail of the Catamount {*Slow rF++ rN++} rF: It greatly protects you from fire. rN: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. (26, 33, D) a staff of death (unseen) (26, 34, D) a +4 shortbow of flaming (unseen) (27, 1, D) a phantom mirror (27, 17, D) a book of Debilitation (27, 32, D) a +1 heavy long sword (unseen) (27, 33, D) a ring of protection from fire (27, 34, D) an Inescapable Atlas (28, 0, D) a staff of poison (unseen) (28, 1, D) a staff of poison (unseen) (28, 2, D) a +0 spear a +0 robe (28, 16, D) a staff of earth (unseen) (28, 17, D) a +2 vampiric whip (unseen) (28, 32, D) a phantom mirror (28, 33, D) a staff of earth (unseen) (29, 0, D) a +0 long sword (29, 1, D) a +3 shortbow of flaming (still there?) a +0 long sword of draining (still there?) (29, 16, D) the Spellbook of the Four Loafs Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Frozen Ramparts Ice 3 c - Silence Hexes/Air 5 d - Chain Lightning Conjuration/Air 9 (29, 17, D) a +6 giant spiked club (29, 21, D) a +4 scimitar of flaming (unseen) (29, 32, D) a staff of cold (unseen) (29, 33, D) a +1 lajatang of electrocution (unseen) (30, 24, D) a +0 demon whip (34, 28, D) a +2 great sword of holy wrath (34, 29, D) a +0 hand axe a +0 robe (35, 0, D) a manual of Hexes (35, 14, D) the +2 chain mail of the Evening Star {Drain rPois rN+ Str+6} Str: It affects your strength (+6). rPois: It protects you from poison. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (35, 15, D) a book of Misfortune (35, 28, D) a +1 flail of protection (35, 29, D) a +0 halberd (36, 0, D) a +2 pair of gloves of stealth (36, 1, D) a +0 hand axe (36, 29, D) the +1 leather armour of the Mind {Contam rF- Str+3 Int+7} Str: It affects your strength (+3). Int: It affects your intelligence (+7). rF: It makes you vulnerable to fire. Contam: It causes magical contamination when unequipped. (37, 0, D) a +0 long sword a +0 cloak a ring of poison resistance (37, 1, D) a +0 rapier a +0 cloak the Codex of Tropical Allies Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Summon Mana Viper Hexes/Summoning 5 c - Starburst Conjuration/Fire 6 (37, 14, D) a +2 halberd of venom (unseen) (37, 15, D) the +2 leather armour "Zeon" {+Blink rElec Stlth+} rElec: It insulates you from electricity. +Blink: It lets you blink. Stlth: It makes you more stealthy. (37, 28, D) a +1 heavy sling (37, 29, D) a +0 robe an amulet of magic regeneration (38, 0, D) a +0 dire flail (still there?) a +0 battleaxe (still there?) a staff of fire (still there?) (38, 1, D) a +3 heavy falchion (unseen) (38, 14, D) a staff of air (unseen) (38, 15, D) a +0 broad axe (still there?) a +0 chain mail (still there?) a staff of air (still there?) (38, 29, D) a ring of poison resistance (39, 0, D) a +0 long sword (still there?) a staff of death (still there?) (39, 1, D) a +0 long sword (still there?) a +0 cloak (still there?) a +7 dagger of speed (still there?) (39, 14, D) a staff of conjuration (39, 15, D) a lightning rod (4/4) (39, 16, D) a +4 dagger a +0 robe (39, 28, D) a +0 ring mail of positive energy (39, 29, D) a +0 short sword a +0 robe a +2 dagger of speed (39, 30, D) a +0 robe (40, 1, D) a +0 trident a +2 halberd of protection (40, 3, D) a +2 dagger of venom (40, 14, D) a piece from Xom's chessboard (15/15) (40, 15, D) the +6 hand axe of the Bear {heavy, rF+ MP+9} rF: It protects you from fire. MP: It affects your magic capacity (+9). (40, 28, D) a scroll of brand weapon (40, 29, D) a +0 battleaxe a +0 plate armour a scroll of brand weapon (41, 0, D) the +2 long sword of Xymiog {heavy, *Rage rPois rN++ Int+3} Int: It affects your intelligence (+3). rPois: It protects you from poison. rN: It greatly protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (unseen) (41, 1, D) a +0 war axe an amulet of faith (41, 4, D) a +0 hand axe (41, 5, D) a +0 hand axe a +0 short sword a +0 cloak (41, 14, D) a staff of poison (unseen) (41, 15, D) a +0 dagger (still there?) a +0 robe (still there?) a +0 long sword of electrocution (still there?) (41, 16, D) a +0 robe (41, 22, D) a +0 robe a +6 ring of strength (41, 23, D) a ring of willpower a +6 ring of dexterity a +0 battleaxe (41, 28, D) a +0 chain mail of willpower (41, 29, D) a +0 scimitar a +4 falchion of electrocution (42, 0, D) a +1 pair of boots of stealth (42, 1, D) a staff of air (unseen) (42, 2, D) a +0 short sword (42, 14, D) a +0 antimagic lajatang (unseen) (42, 15, D) a staff of poison (unseen) (42, 28, D) a +0 robe a +3 war axe a +0 robe a staff of fire (42, 29, D) the Anthology of Twisted Soot Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Kindle Blastsparks Fire/Translocation/Air 3 c - Flame Wave Conjuration/Fire 4 d - Agony Necromancy 5 (43, 2, D) a +0 war axe (43, 14, D) a +0 dagger a +0 robe a scroll of brand weapon (43, 15, D) a +2 dagger of venom (still there?) a +0 robe (still there?) a +6 ring of intelligence (still there?) (43, 28, D) a +0 dagger a +0 robe (43, 29, D) Sif Muna's Secrets of the Salamander and Forces Spells Type Level a - Shock Conjuration/Air 1 b - Inner Flame Hexes/Fire 3 c - Conjure Ball Lightning Conjuration/Air 6 (44, 2, D) a +0 mace (44, 15, D) a +1 hand axe (still there?) a +0 robe (still there?) (44, 28, D) the +7 flail of Egomania {drain, rC- Str+3 Int+4 Stlth+} Str: It affects your strength (+3). Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. Stlth: It makes you more stealthy. (unseen) (49, 0, D) a +0 shortbow a staff of air (49, 12, D) a +0 vampiric rapier (unseen) (49, 24, D) a ring of flight (49, 36, D) a staff of poison a staff of poison a +6 ring of strength a +6 ring of strength the +1 quarterstaff "Spiderslayer" {chaos, Will+ Int+2 Dex-2} Int: It affects your intelligence (+2). Dex: It affects your dexterity (-2). Will: It increases your willpower. (49, 37, D) a +2 scale mail of cold resistance (50, 0, D) 2 large rocks a +2 heavy shortbow (50, 1, D) 5 large rocks a +0 helmet of see invisible (50, 2, D) a +0 arbalest (50, 12, D) a staff of conjuration (unseen) (50, 13, D) a +6 battleaxe of venom (unseen) (50, 24, D) a +1 helmet of intelligence (50, 36, D) a lightning rod (4/4) (50, 37, D) 4 large rocks (50, 38, D) a +0 rapier a +0 robe (50, 39, D) a +3 rapier of draining a +2 robe of resistance (51, 0, D) a +0 arbalest (51, 1, D) 2 large rocks (51, 2, D) a +4 spear of flaming (still there?) 2 silver javelins (still there?) a +0 leather armour (still there?) (51, 12, D) a +4 scale mail of positive energy (51, 13, D) a book of Fire (51, 24, D) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} *Fog: It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (51, 25, D) a condenser vane (51, 36, D) a phial of floods (51, 37, D) a +0 spear a staff of conjuration (51, 38, D) a +0 trident (52, 0, D) a +0 arbalest a staff of death a +0 arbalest (52, 2, D) a +0 arbalest (52, 12, D) a +4 antimagic hand axe (52, 24, D) a staff of air (unseen) (52, 36, D) a +2 heavy halberd (52, 37, D) a +4 spear of venom 3 javelins a +0 leather armour a +1 rapier of speed a +0 robe (53, 0, D) a condenser vane (53, 1, D) a +0 spear of venom 3 javelins a +0 leather armour a +3 rapier of venom (53, 2, D) a +0 shortbow (53, 12, D) the +9 shortbow "Duhorphyvot" {freeze, Will+ Dex+5} Dex: It affects your dexterity (+5). Will: It increases your willpower. (unseen) (53, 13, D) a staff of earth (53, 24, D) a phial of floods (53, 25, D) a +1 spear of pain (unseen) (53, 36, D) a +2 dire flail of protection (53, 37, D) a +0 spear 2 silver javelins a +0 leather armour (54, 1, D) a +0 shortbow a scroll of brand weapon (54, 12, D) a manual of Short Blades (54, 25, D) a staff of cold (unseen) (54, 36, D) a +2 scale mail of willpower (55, 0, D) an Everburning Encyclopedia (55, 1, D) a +0 arbalest a staff of air (55, 13, D) a +3 scimitar of distortion (unseen) (55, 24, D) a +1 antimagic longbow (unseen) (59, 36, D) a +4 sling of electrocution (unseen) (59, 37, D) a +2 robe of willpower (60, 36, D) a condenser vane (61, 0, D) a +2 scale mail of positive energy (61, 8, D) a piece from Xom's chessboard (15/15) (61, 16, D) a +2 robe of willpower (61, 18, D) a +0 shortbow (61, 19, D) a +0 trident (61, 36, D) a +2 ring mail of willpower (62, 8, D) a lightning rod (4/4) (62, 11, D) a +0 hand axe a +0 falchion (62, 12, D) a +0 flail (62, 16, D) a staff of earth (unseen) (62, 17, D) a Trismegistus Codex (62, 18, D) a +0 shortbow (62, 19, D) a +0 shortbow (62, 26, D) a +2 spear of venom (62, 27, D) a +7 arbalest (62, 37, D) a +2 spectral giant club (63, 0, D) the +1 short sword "Custiome" {speed, rC+ Str+2} Str: It affects your strength (+2). rC: It protects you from cold. (unseen) (63, 11, D) a +0 short sword (63, 15, D) a +6 ring of strength (63, 16, D) a +1 heavy war axe (unseen) (63, 19, D) a +0 shortbow (63, 26, D) a piece from Xom's chessboard (15/15) (63, 27, D) a phantom mirror (63, 37, D) a +0 mace of protection (unseen) (64, 16, D) a lightning rod (4/4) (64, 26, D) the +8 Vampire's Tooth {megavamp} (unseen) (65, 26, D) a staff of death (unseen) (67, 0, D) a +4 war axe of flaming (unseen) (68, 0, D) a +2 robe of the Archmagi (68, 12, D) a +0 trident (still there?) 2 silver boomerangs (still there?) (69, 0, D) a +2 battleaxe of freezing (unseen) (69, 36, D) a phial of floods (70, 8, D) a +3 dire flail of protection (unseen) (70, 9, D) a lightning rod (4/4) (70, 11, D) a +0 trident a +0 trident (70, 36, D) a staff of death (unseen) (70, 37, D) a +2 morningstar of protection (unseen) (71, 10, D) a +0 trident 2 boomerangs (71, 11, D) a +0 trident 3 boomerangs (71, 16, D) a lightning rod (4/4) (71, 17, D) a +0 shortbow (still there?) a staff of air (still there?) (71, 26, D) a +5 heavy mace (unseen) (71, 27, D) a piece from Xom's chessboard (15/15) (71, 29, D) a +0 heavy hand axe (71, 30, D) a +0 whip a +0 robe (71, 36, D) a staff of cold (unseen) (71, 37, D) a phantom mirror (72, 8, D) a phial of floods (72, 9, D) the +5 lajatang of the Moon {speed, SInv} SInv: It lets you see invisible. (unseen) (72, 17, D) 5 large rocks a phial of floods (72, 18, D) a +2 shortbow of electrocution (72, 26, D) a +1 leather armour of cold resistance (72, 27, D) a +3 heavy mace (unseen) (72, 37, D) 4 scrolls of enchant weapon (73, 16, D) a +1 leather armour of poison resistance (73, 17, D) a staff of cold (73, 19, D) a +2 trident of venom (73, 20, D) a +0 trident (73, 27, D) a +2 shortbow of flaming (73, 28, D) a +0 scimitar a +0 robe (74, 2, D) a +0 rapier a +0 robe a +0 buckler (74, 3, D) a +0 short sword a +0 robe a +0 buckler (74, 28, D) a +0 short sword a +0 robe