runewalsh the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a ring of flight a +5 sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rElec rN+ Will+ EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, inner flame, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chain chaos} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (37, 0, D) a +2 long sword of holy wrath (still there?) a phantom mirror (still there?) a black draconian corpse (still there?) (37, 1, D) a +0 halberd (still there?) a +2 buckler of resistance (still there?) (38, 0, D) a book of Blasting (38, 1, D) a +0 war axe 4 scrolls of enchant weapon a purple draconian corpse (39, 0, D) a scroll of brand weapon (39, 1, D) the ring "Xuah" {Will++ rCorr Dex-4} [ring of resist corrosion] Dex: It affects your dexterity (-4). rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. (unseen) (40, 0, D) a staff of earth (unseen) (40, 1, D) the +3 great sword "Muawi" {heavy, rF++ Str-2} Str: It affects your strength (-2). rF: It greatly protects you from fire. (unseen) (40, 3, D) a +0 long sword a black draconian corpse (41, 0, D) a +1 ring mail of poison resistance (41, 1, D) a staff of cold (unseen) (42, 0, D) a box of beasts (42, 1, D) a book of Displacement (42, 2, D) a +0 mace a white draconian corpse (44, 7, D) Sif Muna's Tome of the Lethal Sun Spells Type Level a - Searing Ray Conjuration 2 b - Sticky Flame Conjuration/Fire 4 c - Fireball Conjuration/Fire 5 d - Arcjolt Conjuration/Air 5 e - Starburst Conjuration/Fire 6 (49, 0, D) a +2 glaive of protection (unseen) (49, 1, D) a +0 robe (49, 12, D) a +5 rapier of venom (unseen) (49, 24, D) a scroll of brand weapon (50, 1, D) the Verses on the Tropics Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Starburst Conjuration/Fire 6 (50, 12, D) a lightning rod (4/4) (50, 13, D) a staff of conjuration (unseen) (50, 28, D) a shadow dragon corpse (skeletalised by now) (50, 36, D) a +5 hand axe of draining (50, 37, D) a phial of floods (50, 42, D) a +0 short sword (51, 0, D) a +0 long sword of venom (unseen) (51, 1, D) a +0 pair of gloves of infusion (51, 12, D) a +1 dagger of protection (unseen) (51, 13, D) 4 large rocks a staff of fire a cyclops corpse (51, 14, D) a +0 longbow a +0 leather armour (51, 24, D) a ring of positive energy (51, 25, D) a +0 robe of cold resistance (51, 36, D) a staff of death (51, 37, D) a lightning rod (4/4) (52, 0, D) a staff of death (unseen) (52, 1, D) the +7 battleaxe of the Blessed Realm {freeze, rF+} rF: It protects you from fire. (52, 12, D) 4 large rocks (52, 13, D) a +0 shortbow (52, 16, D) a +0 arbalest a yaktaur corpse (52, 25, D) a +2 demon trident of venom (unseen) (53, 0, D) a +2 ring mail of fire resistance (53, 1, D) a staff of conjuration (53, 12, D) a +2 scale mail of cold resistance (53, 13, D) a +0 shortbow a tin of tremorstones (2/2) (53, 18, D) a +0 arbalest a yaktaur corpse (53, 24, D) a staff of death (53, 25, D) a ring of willpower (53, 36, D) the +6 broad axe "Fynyan" {speed, rN++ Str+4 SInv} Str: It affects your strength (+4). rN: It greatly protects you from negative energy. SInv: It lets you see invisible. (53, 37, D) a +4 sling of draining (54, 0, D) a +4 chain mail of willpower (54, 1, D) a staff of death (54, 6, D) a +4 flail of flaming (still there?) a +0 shortbow (still there?) a +1 scale mail of willpower (still there?) (54, 12, D) the +1 short sword of Agony {freeze, rPois Str+3} Str: It affects your strength (+3). rPois: It protects you from poison. a +0 longbow a +0 shortbow (54, 19, D) 5 large rocks (54, 24, D) a +2 falchion of holy wrath (54, 25, D) a +3 rapier of freezing (54, 36, D) a +4 sling of flaming (55, 1, D) the +9 crystal plate armour of Weirdness {Regen+} Regen: It increases your rate of health regeneration. (55, 13, D) a +2 scimitar of holy wrath (unseen) (56, 6, D) a pearl dragon corpse (56, 17, D) a +0 longbow a +0 leather armour (56, 18, D) 8 large rocks a stone giant corpse (57, 7, D) a +5 scimitar of holy wrath a +0 tower shield (58, 38, D) a +0 trident of flaming (still there?) a +0 robe (still there?) (59, 36, D) a +2 hand axe of freezing (59, 37, D) a +5 heavy trident (59, 40, D) a +0 trident 3 boomerangs (60, 36, D) a +1 leather armour of cold resistance (60, 40, D) a +0 trident (61, 0, D) a +2 broad axe of freezing (unseen) (61, 8, D) a scroll of brand weapon (61, 16, D) a +4 scimitar of pain (unseen) (61, 26, D) the +7 battleaxe of the Several Stars {elec, *Noise Dex+4 SInv} Dex: It affects your dexterity (+4). SInv: It lets you see invisible. *Noise: It may make noises in combat. (61, 36, D) a +5 sling of electrocution (61, 37, D) a +6 ring of strength a +6 ring of strength (61, 39, D) a +0 spear 2 silver javelins a +0 leather armour (62, 1, D) a +0 vampiric short sword (62, 16, D) a manual of Ranged Weapons (62, 17, D) the +0 ring mail "Gatuatow" {rF+ Regen+ SInv} rF: It protects you from fire. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (62, 26, D) a condenser vane (62, 27, D) a staff of air (62, 30, D) a +0 trident (62, 36, D) a +7 spectral quarterstaff (62, 39, D) a +2 rapier of draining a +0 robe (62, 40, D) a +0 spear (63, 16, D) a ring of fire (63, 17, D) a lightning rod (4/4) (63, 26, D) a +1 shortbow of draining (63, 28, D) a +0 trident (63, 29, D) a +0 shortbow (63, 31, D) a +0 trident a boomerang (63, 33, D) a throwing net (63, 36, D) a +3 short sword of venom (63, 37, D) a staff of poison (64, 16, D) a book of Displacement (64, 17, D) a staff of conjuration (unseen) (64, 26, D) the +0 plate armour of Aczaen {rN+ Dex+3} Dex: It affects your dexterity (+3). rN: It protects you from negative energy. (64, 27, D) a +4 dagger of venom (64, 30, D) a +0 trident 3 boomerangs (64, 39, D) a +0 spear 3 javelins a +0 leather armour (65, 26, D) a +1 ring mail of cold resistance (68, 0, D) a +3 halberd (unseen) (69, 0, D) a scroll of brand weapon (69, 36, D) a staff of fire (unseen) (70, 8, D) a manual of Staves (70, 9, D) the +1 hand axe of Dishonour {freeze, rF+ rC+ Will+ Stlth-} rF: It protects you from fire. rC: It protects you from cold. Will: It increases your willpower. Stlth: It makes you less stealthy. (unseen) (70, 10, D) a +0 long sword (70, 37, D) a phial of floods (70, 39, D) a +4 scimitar of flaming (unseen) (71, 16, D) a piece from Xom's chessboard (15/15) (71, 27, D) a box of beasts (71, 30, D) a +0 trident (71, 36, D) a +0 heavy scimitar (unseen) (71, 37, D) a phantom mirror (71, 39, D) a +2 scimitar of flaming (unseen) (72, 8, D) a lightning rod (4/4) (72, 9, D) a +2 quick blade of draining (unseen) (72, 10, D) a +2 dagger of venom (unseen) (72, 16, D) the +1 pair of gloves of Ruerar {+Blink Will+} +Blink: It lets you blink. Will: It increases your willpower. (72, 27, D) a +1 rapier of speed (72, 36, D) a staff of cold (72, 37, D) a book of Displacement (73, 16, D) a +6 ring of strength (73, 17, D) a staff of poison (unseen) (73, 26, D) a staff of air (unseen) (73, 27, D) a There-And-Back Book (73, 36, D) a staff of air (73, 37, D) a +3 falchion of electrocution (unseen) (73, 38, D) a +4 scimitar of flaming (unseen)