Dungeon Sprint DCSS version 0.30-a0-702-gdf48620a09 (webtiles) character file. Game seed: 10314477989463342574 2 runewalsh the Insei (level 1, -5/13 HPs) Began as an Octopode Transmuter on Jan 21, 2023. Slain by a human (8 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:15 (36 turns). runewalsh the Insei (Octopode Transmuter) Turns: 36, Time: 00:00:16 Health: -5/13 AC: 1 Str: 9 XL: 1 Next: 40% Magic: 2/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: appendages (expiring) A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions a - a potion of lignification b - a potion of curing c - a potion of heal wounds e - 2 potions of magic f - a potion of berserk rage y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.1 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History You enter the shallow water. A human comes into view. A wolf comes into view. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The human shouts! The wolf howls! You closely miss the human. You grab the human. You constrict the human. The human misses you. Unknown command. You closely miss the wolf. Your grab misses the wolf. Your tentacle spike misses the wolf. You constrict the human, but do no damage. The wolf bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The human barely misses you. You miss the wolf. Your grab misses the wolf. You constrict the human. The wolf closely misses you. x2; The human splashes around in the water. Unknown command. You tentacle-slap the wolf but do no damage. You grab the wolf. You squeeze the wolf, but do no damage. Your transformation is almost over. You constrict the wolf, but do no damage. You constrict the human, but do no damage. The wolf closely misses you. You tentacle-slap the wolf. You pierce the wolf. The wolf is heavily wounded. You constrict the wolf, but do no damage. You constrict the human. The wolf splashes around in the water. The human hits you. * * * LOW HITPOINT WARNING * * * The wolf barely misses you. You tentacle-slap the wolf. You pierce the wolf, but do no damage. The wolf is almost dead. You constrict the wolf. You constrict the human. The wolf barely misses you. The human hits you! Ouch! That really hurt! You die... ▓▓▓▓ ▓▓▓▓▓ ▓<.# +....♣ ▓..# #....♣♣ ▓#†####.....♣♣ ▓.....#....~.♣♣ ▓.....#...~~♣.♣ . ▓....(#..~~~h.♣.♣ ▓####'#..~≈≈@~~♣♣. ▓[....#.~~≈~p~....# ▓.†...#.~≈~~~.....# ▓.....#.~~~.......# ▓'#####...........# ▓.................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a human and a wolf. Vanquished Creatures 4 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 15 | D | Reached skill level 4 in Unarmed Combat 25 | D | Noticed a wolf 36 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.1 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 10 Constrict || 3 Kick || 3 Tentacles || 2 Cast: Beastly Appendage || 2 Stab: Sleeping || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 35 | 35 | 0 | 0 | 1 | 1 | 35.0 | Dungeon | 35 | 35 | 0 | 0 | 1 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 35 daAuts