Dungeon Sprint DCSS version 0.30-a0-719-gcc4359ea44 (webtiles) character file. Game seed: 1013400637593605312 108 runewalsh the Insei (level 4, -1/28 HPs) Began as an Octopode Transmuter on Jan 26, 2023. Slain by a water elemental (10 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:54 (94 turns). runewalsh the Insei (Octopode Transmuter) Turns: 94, Time: 00:00:55 Health: -1/28 AC: 1 Str: 9 XL: 4 Next: 87% Magic: 4/7 EV: 13 Int: 17 God: Gold: 24 SH: 0 Dex: 12 Spells: 3/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages, engulfed, hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 24 gold pieces. Inventory: Scrolls a - 4 scrolls of identify b - a scroll of poison {unknown} g - a scroll of blinking j - a scroll of immolation {unknown} Potions d - a potion of lignification e - 2 potions of magic f - a potion of berserk rage h - a potion of degeneration {unknown} i - 4 potions of flight m - 5 potions of mutation Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 7.4 Unarmed Combat - Level 2.0 Spellcasting + Level 4.9 Transmutations + Level 3.7 Ice Magic - Level 1.0 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 36% N/A 2% 1 s - Spider Form Tmut/Pois 11% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 18% N/A 3% 2 Ice Form Ice/Tmut 16% N/A 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History i - 4 potions of flight (gained 2); m - 4 potions of mutation (gained 1) m - 5 potions of mutation (gained 1) You see here 11 gold pieces. You now have 24 gold pieces (gained 11). Okay, then. Okay, then. There is an open door here. Okay, then. Casting: Spider Form (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You open the door. A water elemental comes into view. You feel yourself speed up. You barely miss the water elemental. You squeeze the water elemental! The water elemental is moderately damaged. The water elemental hits you! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You feel much better. You barely miss the water elemental. Your tentacle spike misses the water elemental. The water elemental is moderately damaged. The water elemental hits you! Unknown command. You tentacle-slap the water elemental. You pierce the water elemental, but do no damage. The water elemental is heavily damaged. The water elemental hits you! * * * LOW HITPOINT WARNING * * * You completely miss the water elemental. Your tentacle spike misses the water elemental. The water elemental is heavily damaged. Unknown command. You completely miss the water elemental. You pierce the water elemental. You squeeze the water elemental, but do no damage. The water elemental is heavily damaged. The water elemental hits you! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#...#### ##.# ...#......#####..# ..##)......#..#..# ##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... #.####.##..###..@E.⌠.... .###..##.†####...#...### #.....##..###....# ⌠.# ###..##...##.....# .# ##..##....#......# # #..###..##.#..†..# #..# #.. ####....# ▓▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) Jessica (D) A human (D) 2 endoplasms (D) A rat (D) 6 creatures vanquished. Vanquished Creatures (others) A plant (D) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 13 | D | Reached skill level 4 in Unarmed Combat 25 | D | Noticed Jessica 33 | D | Killed Jessica 34 | D | Reached skill level 6 in Unarmed Combat 34 | D | Reached skill level 1 in Poison Magic 34 | D | Reached XP level 2. HP: 8/18 MP: 3/5 34 | D | Reached XP level 3. HP: 11/23 MP: 3/6 40 | D | Learned a level 3 spell: Spider Form 50 | D | Noticed a scorpion 60 | D | Killed a scorpion 61 | D | Reached skill level 7 in Unarmed Combat 61 | D | Reached XP level 4. HP: 20/28 MP: 2/7 86 | D | Noticed a water elemental 94 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 6 7 | 7.4 Transmutations | 3 4 | 4.9 Poison Magic | 1 | 1.0 Ice Magic | 3 | 3.7 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | 11 || 24 Kick | 2 | 2 || 4 Tentacles | 3 | 4 || 7 Constrict | 2 | || 2 Punch | | 1 || 1 Cast: Beastly Appendage | 2 | 1 || 3 Use: Potion | 1 | 2 || 3 Stab: Sleeping | 2 | || 2 Dodge: Dodged | 7 | 3 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 0 | 6 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 0 | 6 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 89 daAuts