Dungeon Sprint DCSS version 0.30-a0-726-gd89dcf765f (webtiles) character file. Game seed: 5712575952249893160 26 runewalsh the Insei (level 3, -5/23 HPs) Began as an Octopode Transmuter on Jan 29, 2023. Slain by a water elemental (8 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:36 (82 turns). runewalsh the Insei (Octopode Transmuter) Turns: 82, Time: 00:00:37 Health: -5/23 AC: 5 Str: 9 XL: 3 Next: 8% Magic: 5/6 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages (expiring), engulfed, on berserk cooldown A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 2, heat vulnerability 1 a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Scrolls b - a scroll of poison {unknown} d - 2 scrolls of identify {unknown} f - a scroll of immolation {unknown} g - a scroll of blinking k - a scroll of torment {unknown} Potions a - a potion of lignification c - a potion of heal wounds e - 2 potions of magic i - a potion of might {unknown} j - 3 potions of flight y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 6.6 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 13% 2 Spider Form Tmut/Pois 5% N/A 36% 3 Ice Form Ice/Tmut 5% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are mostly covered in iridescent scales. (AC +4) You are vulnerable to heat. (rF-) Message History h - 3 emerald potions (gained 1); j - 3 potions of flight (gained 1) It was a potion of mutation. You feel extremely strange. You feel genetically stable. You feel yourself wasting away. m - 2 potions of mutation You see here 8 gold pieces. There is an open door here. You feel extremely strange. You feel healthier. You feel genetically unstable. You feel clever. You feel resistant to poisons. You feel extremely strange. You feel stupid. You feel less resistant to poisons. Iridescent scales grow over part of your body. You feel vulnerable to heat. Iridescent scales spread over more of your body. You enter the shallow water. You feel yourself speed up. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. You tentacle-slap the water elemental. Your tentacle spike misses the water elemental. The water elemental is lightly damaged. The water elemental hits you. The water elemental engulfs you in water! You tentacle-slap the water elemental but do no damage. The water elemental is lightly damaged. Your transformation is almost over. The water elemental barely misses you. You closely miss the water elemental. The water elemental is lightly damaged. The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the water elemental. The water elemental is lightly damaged. The water elemental hits you! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ .#.$'...♣♣♣ ♣.# .#.$#.....♣♣ ♣.# '####....♣.♣ ♣.# ....#....~♣♣♣♣♣.###+#+## ....#...~~.♣♣...#....... ...$#..~~~~♣♣♣♣.@.⌠..... ###'#..~≈≈~~~...#E..#### ....#.~~≈~~~....#.⌠.# †.†.#.~≈~~~.....#...# ....#.~~~.......#+### #####...........# ................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) 2 endoplasms (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 10 | D | Reached skill level 4 in Unarmed Combat 43 | D | Reached skill level 5 in Unarmed Combat 43 | D | Reached XP level 2. HP: 18/18 MP: 3/5 48 | D | Reached skill level 6 in Unarmed Combat 48 | D | Reached XP level 3. HP: 23/23 MP: 3/6 60 | D | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 60 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 64 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 64 | D | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 64 | D | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 64 | D | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 65 | D | Lost mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 65 | D | Lost mutation: Your system is resistant to poisons. (rPois) | [potion of mutation] 65 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 65 | D | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 65 | D | Gained mutation: You are mostly covered in iridescent | scales. (AC +4) [potion of mutation] 78 | D | Noticed a water elemental 82 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 5 6 | 6.6 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 20 Kick || 2 Constrict || 2 Punch || 2 Tentacles || 2 Cast: Beastly Appendage || 3 Use: Potion || 5 Stab: Sleeping || 2 Armour: Skin || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 87 | 87 | 0 | 0 | 1 | 1 | 87.0 | Dungeon | 87 | 87 | 0 | 0 | 1 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 87 daAuts