Dungeon Sprint DCSS version 0.30-a0-728-gc68057be0a (webtiles) character file. Game seed: 17264534105010259989 52 runewalsh the Insei (level 3, -4/25 HPs) Began as an Octopode Transmuter on Jan 30, 2023. Slain by a water elemental (14 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:48 (88 turns). runewalsh the Insei (Octopode Transmuter) Turns: 88, Time: 00:00:49 Health: -4/25 AC: 1 Str: 8 XL: 3 Next: 85% Magic: 5/6 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... Clarity + (no ring) Stlth ++ NoTele + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages (expiring), engulfed, hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, agile 1, clarity, deterioration 1, robust 1 a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Wands p - a wand of polymorph (7) Scrolls b - 2 scrolls of identify {unknown} d - a scroll of magic mapping {unknown} g - a scroll of blinking h - a scroll of poison {unknown} j - a scroll of immolation {unknown} Potions a - a potion of lignification c - 2 potions of heal wounds e - 2 potions of magic f - a potion of berserk rage i - a potion of brilliance {unknown} k - a potion of flight {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 7.4 Unarmed Combat - Level 2.0 Spellcasting + Level 3.0 Transmutations + Level 0.0 Ice Magic - Level 1.0 Poison Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 11% N/A 9% 2 Spider Form Tmut/Pois 8% N/A 26% 3 Ice Form Ice/Tmut 6% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are agile. (Dex +4, Str/Int -1) You possess an exceptional clarity of mind. Your body sometimes deteriorates upon taking damage. You are robust. (+10% HP) Message History You feel clever. One of your lower tentacles grows a sharp spike. You feel frail. You feel strong-willed. You see here 9 gold pieces. There is an open door here. You feel extremely strange. Your tentacle spike disappears. You no longer feel strong-willed. Iridescent scales grow over part of your body. You feel extremely strange. You feel stupid. You feel robust. You feel yourself wasting away. You feel your body start to fall apart. You feel robust. You feel extremely strange. Your iridescent scales disappear. You feel frail. You feel a little healthier. You feel stronger. You feel resistant to cold. Your thoughts seem clearer. You feel extremely strange. You no longer feel cold resistant. You feel weaker. You feel agile. You feel robust. You enter the shallow water. Casting: Beastly Appendage (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You feel yourself speed up. Your transformation is almost over. As you open the door, it creaks loudly! A water elemental comes into view. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! There is an open door to the Ecumenical Temple, spattered with blood here. You tentacle-slap the water elemental but do no damage. You pierce the water elemental. You squeeze the water elemental. The water elemental is lightly damaged. Unknown command. You tentacle-slap the water elemental. The water elemental is moderately damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ .#.$'...♣♣♣ ♣.# .#.$#.....♣♣ ♣.# '####......♣ ♣♣.# ....#....~.♣♣♣..###+#+## ....#...~~...♣♣.#....... ....#..†~~~.♣♣..@E⌠..... ###'#..~≈≈~~~.♣.#...#### ....#.~~≈~~~....#.⌠.# ).†.#.~≈~~~.....#...# ....#.~~~.......#+### #####...........# ................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A phantom (D) 2 endoplasms (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 10 | D | Reached skill level 4 in Unarmed Combat 13 | D | Noticed Jessica 18 | D | Killed Jessica 19 | D | Reached skill level 6 in Unarmed Combat 19 | D | Reached skill level 1 in Poison Magic 19 | D | Reached XP level 2. HP: 18/18 MP: 5/5 19 | D | Reached XP level 3. HP: 23/23 MP: 6/6 54 | D | Reached skill level 7 in Unarmed Combat 64 | D | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 64 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 64 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 64 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 69 | D | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 69 | D | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 69 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 70 | D | Lost mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 70 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 70 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 70 | D | Gained mutation: Your body often deteriorates upon taking | damage. [potion of mutation] 70 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 71 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 71 | D | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 71 | D | Lost mutation: Your body often deteriorates upon taking | damage. [potion of mutation] 71 | D | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 71 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 71 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 72 | D | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 72 | D | Lost mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 72 | D | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 72 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 84 | D | Noticed a water elemental 88 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 6 7 | 7.4 Transmutations | 3 | 3.0 Poison Magic | 1 | 1.0 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 21 Kick || 7 Tentacles || 6 Constrict || 1 Cast: Beastly Appendage || 3 Use: Potion || 7 Stab: Sleeping || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 84 | 84 | 0 | 0 | 1 | 1 | 84.0 | Dungeon | 84 | 84 | 0 | 0 | 1 | 1 | 84.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 84 daAuts