Dungeon Sprint DCSS version 0.30-a0-737-gf23d94013f (webtiles) character file. Game seed: 10260272547655898300 25 runewalsh the Insei (level 3, -2/23 HPs) Began as an Octopode Transmuter on Feb 1, 2023. Slain by a water elemental (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:45 (88 turns). runewalsh the Insei (Octopode Transmuter) Turns: 88, Time: 00:00:46 Health: -2/23 AC: 1 Str: 9 XL: 3 Next: 6% Magic: 6/6 EV: 13 Int: 17 God: Gold: 27 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages (expiring), engulfed, hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 27 gold pieces. Inventory: Scrolls b - 2 scrolls of identify {unknown} d - a scroll of torment {unknown} g - a scroll of blinking j - a scroll of immolation {unknown} Potions a - a potion of lignification e - 2 potions of magic f - a potion of berserk rage h - 3 potions of flight i - 4 potions of mutation {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 0.0 Stealth + Level 6.5 Unarmed Combat - Level 2.0 Spellcasting + Level 2.0 Transmutations + Level 0.0 Poison Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 13% 2 Magic Dart Conj 4% 1d3 19% 1 Call Imp Summ 1% N/A 28% 2 Spider Form Tmut/Pois 5% N/A 36% 3 Mephitic Cloud Conj/Pois/Air 1% N/A 50% 3 Ice Form Ice/Tmut 5% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door to the Ecumenical Temple here. You barely miss the water elemental. Your tentacle spike misses the water elemental. You tentacle-slap the water elemental but do no damage. You pierce the water elemental. The water elemental is moderately damaged. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel much better. You barely miss the water elemental. Your tentacle spike misses the water elemental. The water elemental is moderately damaged. The water elemental misses you. You tentacle-slap the water elemental. Your squeeze misses the water elemental. The water elemental is heavily damaged. You tentacle-slap the water elemental. You pierce the water elemental. The water elemental is severely damaged. The water elemental barely misses you. You tentacle-slap the water elemental but do no damage. You pierce the water elemental. The water elemental is severely damaged. The water elemental hits you. You closely miss the water elemental. The water elemental is severely damaged. You tentacle-slap the water elemental but do no damage. You pierce the water elemental, but do no damage. The water elemental is severely damaged. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You tentacle-slap the water elemental but do no damage. The water elemental is severely damaged. Your transformation is almost over. You tentacle-slap the water elemental. The water elemental is almost destroyed. The water elemental hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'....♣ ♣.# ..#..#....♣ ♣.# #†####....♣♣ ♣.# .....#....~♣♣♣♣♣.###+#+## .....#...~~.♣.♣♣.#....... ....$#..~~~~.♣♣♣.E.⌠..... ####'#..~≈≈~~~.♣@#...#### .....#.~~≈†~~....#.⌠.# .....#.~≈~~~.....#...# .....#.~~~.......#+### '#####...........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 14 | D | Reached skill level 4 in Unarmed Combat 42 | D | Reached skill level 6 in Unarmed Combat 42 | D | Reached XP level 2. HP: 18/18 MP: 3/5 49 | D | Reached XP level 3. HP: 23/23 MP: 4/6 76 | D | Noticed a water elemental 88 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 6 | 6.5 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 26 Tentacles || 5 Kick || 9 Constrict || 3 Cast: Beastly Appendage || 3 Use: Potion || 3 Stab: Sleeping || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 81 | 81 | 0 | 0 | 1 | 1 | 81.0 | Dungeon | 81 | 81 | 0 | 0 | 1 | 1 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 81 daAuts