Dungeon Sprint DCSS version 0.30-a0-737-gf23d94013f (webtiles) character file. Game seed: 549962788108696161 50 runewalsh the Insei (level 3, -2/23 HPs) Began as an Octopode Transmuter on Feb 1, 2023. Slain by a water elemental (19 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:57 (83 turns). runewalsh the Insei (Octopode Transmuter) Turns: 83, Time: 00:00:57 Health: -2/23 AC: 1 Str: 9 XL: 3 Next: 79% Magic: 4/5 EV: 13 Int: 17 God: Gold: 12 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: appendages, engulfed, on berserk cooldown, very slightly contaminated, hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, low MP 1, evolution 2 a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 12 gold pieces. Inventory: Scrolls a - 2 scrolls of identify d - 4 scrolls of immolation {unknown} g - a scroll of blinking Potions b - 2 potions of curing c - a potion of heal wounds e - 2 potions of magic f - 2 potions of lignification m - 4 potions of mutation Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 3.0 Stealth * Level 7.4 Unarmed Combat + Level 2.0 Spellcasting + Level 2.0 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 s - Spider Form Tmut/Pois 5% N/A 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 13% 2 Ice Form Ice/Tmut 5% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Your magical capacity is low. (-10% MP) You have great hidden genetic potential. Message History Your hidden genetic potential grows. You feel less energetic. There is an open door here. Unknown command. Okay, then. This spell is extremely dangerous to cast! Memorise Spider Form, consuming 3 spell levels and leaving 2? HP restored. You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 's'. You enter the shallow water. You feel yourself speed up. Okay, then. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. Okay, then. Sorry, you're not good enough to have a special ability. Unknown command. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You feel yourself speed up. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. The helpless water elemental fails to defend itself. You tentacle-slap the water elemental but do no damage. The water elemental hits you! The water elemental engulfs you in water! Unknown command. You tentacle-slap the water elemental. You pierce the water elemental. The water elemental is moderately damaged. Unknown command. You tentacle-slap the water elemental. The water elemental is heavily damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ #..'....♣♣ ♣.# #.$#.....♣♣ ♣♣.# ####....♣.♣ ♣..# ...#....~.♣♣♣..###+#+### ...#...~~♣♣....#........ ...#..~)~~♣..♣.'.E...... ##'#..~≈≈~~~.♣.#@..#### ..†#.~~≈~~~....#.⌠.# ...#.~≈~~~.....#...# ...#.~~~.......#+### ####...........# ...............# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) A human (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 15 | D | Reached skill level 4 in Unarmed Combat 28 | D | Noticed Crazy Yiuf 37 | D | Killed Crazy Yiuf 38 | D | Reached skill level 6 in Unarmed Combat 38 | D | Reached XP level 2. HP: 18/18 MP: 3/5 38 | D | Reached XP level 3. HP: 23/23 MP: 3/6 44 | D | Reached skill level 7 in Unarmed Combat 58 | D | Gained mutation: You have hidden genetic potential. [potion | of mutation] 58 | D | Gained mutation: You have great hidden genetic potential. | [potion of mutation] 58 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 65 | D | Learned a level 3 spell: Spider Form 78 | D | Noticed a water elemental 83 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 6 7 | 7.4 Stealth | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 18 Kick || 5 Constrict || 1 Punch || 1 Cast: Beastly Appendage || 3 Use: Potion || 3 Stab: Sleeping || 2 Armour: Skin || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 88 | 88 | 0 | 0 | 1 | 1 | 88.0 | Dungeon | 88 | 88 | 0 | 0 | 1 | 1 | 88.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 88 daAuts