Dungeon Sprint DCSS version 0.30-a0-738-g116ff8c4af (webtiles) character file. Game seed: 10408537381948642880 51 runewalsh the Insei (level 3, -6/23 HPs) Began as an Octopode Transmuter on Feb 3, 2023. Mangled by a water elemental (11 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:39 (81 turns). runewalsh the Insei (Octopode Transmuter) Turns: 81, Time: 00:00:39 Health: -6/23 AC: 1 Str: 9 XL: 3 Next: 83% Magic: 3/6 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages, hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, dopey 1, regeneration 1 a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Scrolls b - a scroll of identify {unknown} c - a scroll of poison {unknown} g - a scroll of blinking h - a scroll of brand weapon {unknown} i - a scroll of torment {unknown} Potions a - a potion of lignification d - 3 potions of flight e - 2 potions of magic f - a potion of berserk rage m - 3 potions of mutation Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 7.3 Unarmed Combat - Level 2.0 Spellcasting - Level 3.0 Transmutations - Level 1.0 Poison Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 6% 1 s - Spider Form Tmut/Pois 7% N/A 28% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 10% N/A 10% 2 Ice Form Ice/Tmut 6% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are dopey. (Int -2) Your natural rate of healing is unusually fast. Message History m - 2 potions of mutation (gained 1) Items here: !!! ??. h - a scroll labelled HANWEUKI BAESU; i - a scroll labelled NUMNA TODGH d - 3 potions of flight (gained 2); m - 3 potions of mutation (gained 1) m - 5 potions of mutation (gained 2) You feel extremely strange. You feel stupid. You feel extremely strange. You feel clever. You feel stupid. You begin to heal more quickly. You see here 3 gold pieces. Okay, then. There is an open door here. You feel yourself speed up. Sorry, you're not good enough to have a special ability. Unknown command. Casting: Beastly Appendage (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You open the door. A water elemental comes into view. The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! There is an open door to the Ecumenical Temple, spattered with blood here. You slip free of the water engulfing you. Okay, then. You bludgeon the water elemental! The water elemental is moderately damaged. The water elemental closely misses you. Unknown command. You tentacle-slap the water elemental but do no damage. You pierce the water elemental. You squeeze the water elemental, but do no damage. The water elemental is moderately damaged. You tentacle-slap the water elemental. You pierce the water elemental. The water elemental is severely damaged. The water elemental hits you! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#"..#### ##.# ...#..)...#####..# ..##.......#..#..# ##.##.##...#$$#..###+#+## ##.##.###..##'#..#....... #.####.##..###..@E.⌠..... .###..##..####...#...#### #.....##..###....#.⌠.# ###..##†..##.....#...# #..##....#......#+### #..###..##.#.....# #$. #.. ####....# ▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A phantom (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 18 | D | Noticed Jessica 26 | D | Killed Jessica 27 | D | Reached skill level 6 in Unarmed Combat 27 | D | Reached skill level 1 in Poison Magic 27 | D | Reached XP level 2. HP: 17/18 MP: 3/5 27 | D | Reached XP level 3. HP: 22/23 MP: 3/6 31 | D | Learned a level 3 spell: Spider Form 57 | D | Reached skill level 7 in Unarmed Combat 66 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 67 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 67 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 67 | D | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 75 | D | Noticed a water elemental 81 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 6 7 | 7.3 Transmutations | 3 | 3.0 Poison Magic | 1 | 1.0 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 19 Kick || 6 Tentacles || 5 Constrict || 2 Cast: Beastly Appendage || 4 Use: Potion || 5 Stab: Sleeping || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 77 | 77 | 0 | 0 | 6 | 1 | 77.0 | Dungeon | 77 | 77 | 0 | 0 | 6 | 1 | 77.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 77 daAuts