Dungeon Sprint DCSS version 0.30-a0-743-gbfdf073431 (webtiles) character file. Game seed: 6042015707312090859 51 runewalsh the Insei (level 3, -1/23 HPs) Began as an Octopode Transmuter on Feb 6, 2023. Slain by a water elemental (20 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:42 (89 turns). runewalsh the Insei (Octopode Transmuter) Turns: 89, Time: 00:00:43 Health: -1/23 AC: 1 Str: 9 XL: 3 Next: 83% Magic: 4/6 EV: 13 Int: 17 God: Gold: 15 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, evolution 1, MP-powered wands a: no special abilities You were in the Dungeon. You visited 1 branch You collected 15 gold pieces. Inventory: Scrolls a - 2 scrolls of identify b - 2 scrolls of torment {unknown} g - a scroll of blinking i - a scroll of enchant weapon {unknown} Potions c - a potion of heal wounds d - a potion of lignification e - 2 potions of magic f - a potion of berserk rage h - 3 potions of flight m - 5 potions of mutation Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 7.3 Unarmed Combat - Level 2.0 Spellcasting - Level 3.0 Transmutations - Level 1.0 Poison Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 5% 1 s - Spider Form Tmut/Pois 8% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 11% N/A 9% 2 Ice Form Ice/Tmut 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You have hidden genetic potential. You expend magic power (3 MP) to strengthen your wands. Message History The human barely misses you. You hit the human. The human looks as sick as possible! The human is severely wounded. The human completely misses you. You hit the human. The human looks as sick as possible! The human is severely wounded. Your transformation is almost over. The human hits you! You hit the human. The human looks as sick as possible! The human is almost dead. You kill the human! Your Unarmed Combat skill increases to level 7! You enter the shallow water. Moving in this stuff is going to be slow. You see here a human corpse. Okay, then. Unknown command. You feel yourself speed up. You open the door. A water elemental comes into view. Your transformation has ended. There is an open door to the Ecumenical Temple here. The water elemental closely misses you. You tentacle-slap the water elemental. The water elemental is lightly damaged. The water elemental hits you! * * * LOW HITPOINT WARNING * * * There is an open door to the Ecumenical Temple here. You feel much better. You tentacle-slap the water elemental. You squeeze the water elemental, but do no damage. The water elemental is moderately damaged. You tentacle-slap the water elemental. The water elemental is heavily damaged. The water elemental hits you. You tentacle-slap the water elemental. You squeeze the water elemental. The water elemental is severely damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ .#.$'....♣♣♣ ♣.# .#..#....♣.♣ ♣.# '####....♣.♣ ♣♣.# ....#....~♣♣ ♣..###+#+### ....#...~~.♣♣♣♣.#........ ...(#..~~~~..♣♣.@E⌠...... ###'#..~≈≈~~†.♣.#...##### ....#.~~≈~~~....#.⌠.# .)..#.~≈~~~.....#...# ....#.~~~.......#+### #####...........# ................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A phantom (D) 2 endoplasms (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 10 | D | Reached skill level 4 in Unarmed Combat 12 | D | Noticed Jessica 18 | D | Killed Jessica 19 | D | Reached skill level 6 in Unarmed Combat 19 | D | Reached skill level 1 in Poison Magic 19 | D | Reached XP level 2. HP: 18/18 MP: 5/5 19 | D | Reached XP level 3. HP: 23/23 MP: 6/6 35 | D | Learned a level 3 spell: Spider Form 58 | D | Gained mutation: You have hidden genetic potential. [potion | of mutation] 58 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 76 | D | Reached skill level 7 in Unarmed Combat 81 | D | Noticed a water elemental 89 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 6 7 | 7.3 Transmutations | 3 | 3.0 Poison Magic | 1 | 1.0 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 20 Kick || 2 Tentacles || 3 Constrict || 1 Cast: Beastly Appendage || 1 Spider Form || 2 Use: Potion || 4 Stab: Sleeping || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 85 | 85 | 0 | 0 | 1 | 1 | 85.0 | Dungeon | 85 | 85 | 0 | 0 | 1 | 1 | 85.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 85 daAuts