Dungeon Sprint DCSS version 0.30-a0-743-gbfdf073431 (webtiles) character file. Game seed: 264420545169491788 51 runewalsh the Insei (level 3, -1/23 HPs) Began as an Octopode Transmuter on Feb 7, 2023. Slain by a water elemental (15 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:38 (86 turns). runewalsh the Insei (Octopode Transmuter) Turns: 86, Time: 00:00:39 Health: -1/23 AC: 1 Str: 7 XL: 3 Next: 83% Magic: 5/6 EV: 13 Int: 17 God: Gold: 11 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages, hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, cold resistance 1, weak 1 a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 11 gold pieces. Inventory: Scrolls a - 3 scrolls of identify d - a scroll of immolation {unknown} g - a scroll of blinking k - a scroll of poison {unknown} Potions c - a potion of heal wounds e - 2 potions of magic f - 3 potions of berserk rage h - a potion of lignification j - a potion of cancellation {unknown} l - 2 potions of flight Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 7.3 Unarmed Combat - Level 2.0 Spellcasting - Level 3.0 Transmutations - Level 1.0 Poison Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 5% 1 s - Spider Form Tmut/Pois 8% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 11% N/A 9% 2 Ice Form Ice/Tmut 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Your flesh is cold resistant. (rC+) You are weak. (Str -2) Message History You feel yourself wasting away. You occasionally lose the ability to read scrolls when taking damage. You feel strong-willed. A pair of antennae grows on your head! m - 2 potions of mutation You feel extremely strange. You feel healthier. You no longer feel strong-willed. You feel resistant to cold. You feel more energetic. You feel extremely strange. You no longer become unable to read scrolls after taking damage. You feel less energetic. The antennae on your head shrink away. You feel weaker. Okay, then. There is an open door here. You feel yourself speed up. Casting: Spider Form (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. You tentacle-slap the water elemental. You pierce the water elemental, but do no damage. Your squeeze misses the water elemental. The water elemental is lightly damaged. Unknown command. You tentacle-slap the water elemental. You squeeze the water elemental, but do no damage. The water elemental is moderately damaged. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You slip free of the water engulfing you. You feel better. You bludgeon the water elemental! You pierce the water elemental, but do no damage. The water elemental is heavily damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#$..#### ##.# ...#......#####..# ..##....)..#..#..# ##.##.##...#$.#..###+#+## ##.##.###..##'#..#....... #.####.##..###..@E.⌠..... .###..##..####...#...#### #..†..##..###....#.⌠.# ###..##...##.....#...# #..##....#......#+### #..###..##.#.....# #$. #.. ####....# ▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A phantom (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 18 | D | Noticed Jessica 23 | D | Killed Jessica 24 | D | Reached skill level 6 in Unarmed Combat 24 | D | Reached skill level 1 in Poison Magic 24 | D | Reached XP level 2. HP: 18/18 MP: 5/5 24 | D | Reached XP level 3. HP: 23/23 MP: 6/6 28 | D | Learned a level 3 spell: Spider Form 57 | D | Reached skill level 7 in Unarmed Combat 70 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 70 | D | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 70 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 70 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 71 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 71 | D | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 71 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 71 | D | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 72 | D | Lost mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 72 | D | Lost mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 72 | D | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 72 | D | Gained mutation: You are weak. (Str -2) [potion of | mutation] 80 | D | Noticed a water elemental 86 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 6 7 | 7.3 Transmutations | 3 | 3.0 Poison Magic | 1 | 1.0 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 25 Kick || 4 Constrict || 1 Tentacles || 1 Cast: Beastly Appendage || 2 Spider Form || 1 Use: Potion || 5 Stab: Sleeping || 1 Armour: Skin || 1 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 81 | 81 | 0 | 0 | 6 | 1 | 81.0 | Dungeon | 81 | 81 | 0 | 0 | 6 | 1 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 81 daAuts