Dungeon Sprint DCSS version 0.30-a0-743-gbfdf073431 (webtiles) character file. Game seed: 3031739361650208752 35 runewalsh the Insei (level 3, -2/23 HPs) Began as an Octopode Transmuter on Feb 8, 2023. Slain by a water elemental (16 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:37 (86 turns). runewalsh the Insei (Octopode Transmuter) Turns: 86, Time: 00:00:38 Health: -2/23 AC: 1 Str: 7 XL: 3 Next: 33% Magic: 5/6 EV: 13 Int: 17 God: Gold: 14 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages (expiring), engulfed, hasted, very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, weak 1, evolution 1 a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 14 gold pieces. Inventory: Scrolls b - a scroll of immolation {unknown} d - a scroll of silence {unknown} g - a scroll of blinking h - a scroll of enchant weapon {unknown} j - a scroll of poison {unknown} k - a scroll of identify {unknown} Potions a - a potion of lignification e - 2 potions of magic f - a potion of berserk rage i - 2 potions of flight l - a potion of curing m - 2 potions of mutation Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 0.0 Stealth * Level 7.0 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 s - Spider Form Tmut/Pois 5% N/A 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 13% 2 Ice Form Ice/Tmut 5% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are weak. (Str -2) You have hidden genetic potential. Message History There is an open door here. You feel extremely strange. You feel genetically unstable. You feel clever. Your connection to magic feels subdued. You feel extremely strange. You feel stupid. Your magic regains its normal vibrancy. You feel weaker. You feel a hidden potential growing inside you. Okay, then. Okay, then. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You feel yourself speed up. Your transformation is almost over. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You feel much better. The water elemental hits you! You tentacle-slap the water elemental but do no damage. Unknown command. You barely miss the water elemental. Your squeeze misses the water elemental. The water elemental closely misses you. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which ability? f - End Transformation Adjust to which letter? h - End Transformation You tentacle-slap the water elemental but do no damage. Your squeeze misses the water elemental. You tentacle-slap the water elemental. You pierce the water elemental. The water elemental is moderately damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓ ▓▓▓ .#(..#### ##.# .#......#####..# ##.......#..#..# .##.##..†#.$#..###+#+### .##.###..##'#..#........ ####.##..###...'.⌠...... ##..##..####...#@..#### ....##..###....#.E.# #..##†..##.....#...# ..##....#†.....#+### .###..##.#..†..# .# #.. ####....# ▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A wolf (D) 4 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 33 | D | Reached skill level 4 in Unarmed Combat 36 | D | Noticed a wolf 49 | D | Reached skill level 6 in Unarmed Combat 49 | D | Reached XP level 2. HP: 10/18 MP: 3/5 53 | D | Reached skill level 7 in Unarmed Combat 53 | D | Reached XP level 3. HP: 14/23 MP: 4/6 57 | D | Learned a level 3 spell: Spider Form 69 | D | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 73 | D | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 73 | D | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 73 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 74 | D | Lost mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 74 | D | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 74 | D | Gained mutation: You are weak. (Str -2) [potion of | mutation] 74 | D | Gained mutation: You have hidden genetic potential. [potion | of mutation] 79 | D | Noticed a water elemental 86 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 6 7 | 7.0 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 17 Kick || 4 Tentacles || 3 Constrict || 2 Cast: Beastly Appendage || 3 Use: Potion || 6 Stab: Sleeping || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 82 | 82 | 0 | 0 | 6 | 1 | 82.0 | Dungeon | 82 | 82 | 0 | 0 | 6 | 1 | 82.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 82 daAuts