Dungeon Sprint DCSS version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 5403876315892739821 54 runewalsh the Martial Artist (level 7, 39/46 HPs) Began as an Octopode Transmuter on Feb 23, 2023. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:03:26 (406 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 406, Time: 00:03:27 Health: 39/46 AC: 9 Str: 20 XL: 7 Next: 42% Magic: 9/10 EV: 14 Int: 37 God: Gozag Gold: 118 SH: 0 Dex: 15 Spells: 9/10 levels left rFire + + + SeeInvis . - Unarmed rCold x . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec + Harm . l - ring "Joryich" {rF+ Int+5} rCorr + Rampage . b - ring "Jilinovuc" {rPois rF+ Will+ Int+6} Will ++++. NoTele + u - ring of Vetepn {Str+3 Dex+6} Stlth +++ p - ring "Deodubbo" {Drain rElec rC- AC+4 Stlth+} HPRegen 0.27/turn q - ring of Rimar {rPois rC+ rCorr} MPRegen 0.12/turn n - ring "Queg" {+Blink rPois Str+6 Int+8 Dex-3} r - ring "Ysokh" {rF+ rC- Will+++ rCorr Slay+6} v - ring of Yguhodd {AC+4 Str+2} @: appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation, Renounce Religion, Evoke Blink, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 883 gold pieces. You spent 765 gold pieces at shops. Inventory: Jewellery b - the ring "Jilinovuc" (right tentacle) {rPois rF+ Will+ Int+6} (You bought it in a shop in the Dungeon) [ring of intelligence] Int: It affects your intelligence (+6). rF: It protects you from fire. rPois: It protects you from poison. Will: It increases your willpower. k - the ring "Sepreso" {rPois rC+ rN+ Str-5} (You bought it in a shop in the Dungeon) [ring of positive energy] Str: It affects your strength (-5). rC: It protects you from cold. rPois: It protects you from poison. rN: It protects you from negative energy. l - the ring "Joryich" (left tentacle) {rF+ Int+5} (You bought it in a shop in the Dungeon) [ring of protection from fire] Int: It affects your intelligence (+5). rF: It protects you from fire. m - the ring "Nothreem" {rPois Int+4} (You bought it in a shop in the Dungeon) [ring of poison resistance] Int: It affects your intelligence (+4). rPois: It protects you from poison. n - the ring "Queg" (on tentacle) {+Blink rPois Str+6 Int+8 Dex-3} (You bought it in a shop in the Dungeon) [ring of poison resistance] Str: It affects your strength (+6). Int: It affects your intelligence (+8). Dex: It affects your dexterity (-3). rPois: It protects you from poison. +Blink: It lets you blink. o - the ring of Zejeikhla {rPois Dex+7} (You bought it in a shop in the Dungeon) [ring of poison resistance] Dex: It affects your dexterity (+7). rPois: It protects you from poison. p - the ring "Deodubbo" (on tentacle) {Drain rElec rC- AC+4 Stlth+} (You bought it in a shop in the Dungeon) [ring of protection] AC: It affects your AC (+4). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. q - the ring of Rimar (on tentacle) {rPois rC+ rCorr} (You bought it in a shop in the Dungeon) [ring of resist corrosion] rC: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. r - the ring "Ysokh" (on tentacle) {rF+ rC- Will+++ rCorr Slay+6} (You bought it in a shop in the Dungeon) [ring of resist corrosion] Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rF: It protects you from fire. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. s - the ring "Ciatit" {Fire Stlth+} (You bought it in a shop in the Dungeon) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. Stlth: It makes you more stealthy. t - the ring "Eskoum" {Will++ MP+9} (You bought it in a shop in the Dungeon) [ring of magical power] MP: It affects your magic capacity (+9). Will: It greatly increases your willpower. u - the ring of Vetepn (on tentacle) {Str+3 Dex+6} (You bought it in a shop in the Dungeon) [ring of dexterity] Str: It affects your strength (+3). Dex: It affects your dexterity (+6). v - the ring of Yguhodd (on tentacle) {AC+4 Str+2} (You bought it in a shop in the Dungeon) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (+2). I - the ring "Immit" {Fire *Corrode Str+3 Int+2 SInv} (You bought it in a shop in the Dungeon) [ring of fire] It enhances your fire magic. Str: It affects your strength (+3). Int: It affects your intelligence (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Wands d - a wand of acid (3) h - a wand of iceblast (3) D - a wand of digging (4) Scrolls g - 4 scrolls of blinking i - 3 scrolls of fog Potions a - a potion of lignification c - 4 potions of heal wounds e - 2 potions of magic f - a potion of berserk rage j - a potion of resistance y - 4 potions of haste Skills: - Level 3.0 Fighting - Level 3.0 Dodging * Level 10.8 Unarmed Combat - Level 2.0 Spellcasting + Level 8.5 Transmutations + Level 7.2 Earth Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 100% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 61% N/A 1% 2 Spider Form Tmut/Pois 35% N/A 2% 3 Ice Form Ice/Tmut 35% N/A 9% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Lugonu Shops: D [??*?*:[((!!!! Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History I - the ring "Immit" {Fire *Corrode Str+3 Int+2 SInv} s - the ring "Ciatit" {Fire Stlth+}; t - the ring "Eskoum" {Will++ MP+9} u - the ring of Vetepn {Str+3 Dex+6}; v - the ring of Yguhodd {AC+4 Str+2} Thank you for shopping at Pisure's Jewellery! You have 8 tentacles available for constriction. Your movement speed is average. Your attack delay is about 0.8. Your damage rating with unarmed combat is about 15 (Base [3 + 10 (UC)] x 112% (Str) x 105% (Fight)). Your base attributes are Str 9, Int 18, Dex 12. One of your tentacles grows a vicious spike. Unknown command. You feel stronger. v - the ring of Yguhodd (on tentacle) {AC+4 Str+2} Okay, then. One of your tentacles has grown a beastly spike. You have 8 tentacles available for constriction. Your movement speed is average. Your attack delay is about 0.8. Your damage rating with unarmed combat is about 16 (Base [3 + 10 (UC)] x 117% (Str) x 105% (Fight)). Your base attributes are Str 9, Int 18, Dex 12. Okay, then. Unknown command. You remove the ring "Nothreem" {rPois Int+4}. r - the ring "Ysokh" (on tentacle) {rF+ rC- Will+++ rCorr Slay+6} One of your tentacles has grown a beastly spike. You have 8 tentacles available for constriction. Your movement speed is average. Your attack delay is about 0.8. Your damage rating with unarmed combat is about 22 (Base [3 + 10 (UC)] x 117% (Str) x 105% (Fight) + 6 (Slay)). Your base attributes are Str 9, Int 18, Dex 12. One of your tentacles has grown a beastly spike. You have 8 tentacles available for constriction. Your movement speed is average. Your attack delay is about 0.8. Your damage rating with unarmed combat is about 22 (Base [3 + 10 (UC)] x 117% (Str) x 105% (Fight) + 6 (Slay)). Your base attributes are Str 9, Int 18, Dex 12. You remove the ring of Zejeikhla {rPois Dex+7}. You feel agile. You feel stronger. u - the ring of Vetepn (on tentacle) {Str+3 Dex+6} Okay, then. Unknown command. Unknown command. This shop appears to be closed. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #∩.......∩ #_......._ #_..)...._ #........_ ###......... #⌠.......... ######.8..)...... ##.___......###... ###@........8.# #.8. ##.............###... #⌠..........###.=.### #⌠..........# #.<.# # #⌠..........###...### ##.............###... ###∩.......)8.# #.8. ##∩.__......###... ######.8......... There were no monsters in sight! Vanquished Creatures Pikel (D) Sigmund (D) An adder (D) A giant cockroach (D) 2 goblins (D) A jackal (D) 4 kobolds (D) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Found an ornate altar of the Wu Jian Council. 1 | D | Found a bloodstained altar of Trog. 2 | D | Found a radiant altar of Vehumet. 2 | D | Found an opulent altar of Gozag. 3 | D | Found a snail-covered altar of Cheibriados. 4 | D | Found Nyrch's Distillery. 4 | D | Found a shadowy altar of Dithmenos. 4 | D | Found a hide-covered altar of Uskayaw. 4 | D | Found a basalt altar of Yredelemnul. 4 | D | Found Xeilidui's Do-It-Yourself Clinic. 5 | D | Found Pauf's Staff Store. 5 | D | Round 1. 6 | D | Found a stormy altar of Qazlal. 6 | D | Found an iron altar of Okawaru. 6 | D | Found Geuppat's Magic Scroll Shop. 6 | D | Found Houceel's Must-Have Magic. 6 | D | Found Neuj's Magic Scroll Shop. 11 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 16 | D | Found a sacrificial altar of Ru. 17 | D | Found a shimmering altar of Xom. 18 | D | Found an ancient bone altar of Kikubaaqudgha. 20 | D | Found Pisure's Jewellery. 20 | D | Found Ucikom's Advanced Armour. 20 | D | Found a glowing silver altar of Zin. 20 | D | Found a blossoming altar of Fedhas. 20 | D | Found Biafae's Identification Station. 28 | D | Bought a slimy ivory amulet for 45 gold pieces 28 | D | Identified the amulet "Liotzaik" {Faith rF- MP+9 Dex+3 | Stlth+} (You bought it in a shop in the Dungeon) 28 | D | Bought an ancient wooden ring for 45 gold pieces 28 | D | Identified the ring "Joryich" {rF+ Int+5} (You bought it in | a shop in the Dungeon) 28 | D | Bought a bound granite ring for 45 gold pieces 28 | D | Identified the ring of Incredulity {Fly rPois rF+ Will- | MP+9} (You bought it in a shop in the Dungeon) 28 | D | Bought a clouded bronze ring for 45 gold pieces 28 | D | Identified the ring of the Gloaming {Wiz *Corrode rF+ rN+ | Slay+2} (You bought it in a shop in the Dungeon) 32 | D | Found a burning altar of Makhleb. 33 | D | Found a corrupted altar of Lugonu. 35 | D | Found Alirchyet's Premium Goods. 36 | D | Found Noefy's Miscellaneous Merchandise. 36 | D | Found Rifeom's Basic Armour. 37 | D | Found a shimmering blue altar of Sif Muna. 37 | D | Found a glowing golden altar of the Shining One. 37 | D | Found Fogrisk's Weapon Rack. 42 | D | Noticed Sigmund 47 | D | Found Cainuih's Bottled Wisdom. 47 | D | Found Soschorph's Distillery. 52 | D | Killed Sigmund 53 | D | Reached skill level 8 in Unarmed Combat 53 | D | Reached skill level 5 in Transmutations 53 | D | Reached skill level 5 in Earth Magic 53 | D | Reached XP level 2. HP: 18/18 MP: 5/5 53 | D | Reached XP level 3. HP: 23/23 MP: 6/6 53 | D | Reached XP level 4. HP: 28/28 MP: 7/7 53 | D | Reached XP level 5. HP: 33/33 MP: 8/8 94 | D | Bought a scintillating lead ring for 45 gold pieces 94 | D | Identified the ring "Jilinovuc" {rPois rF+ Will+ Int+6} | (You bought it in a shop in the Dungeon) 94 | D | Bought a crude glass ring for 45 gold pieces 94 | D | Identified the ring of Zejeikhla {rPois Dex+7} (You bought | it in a shop in the Dungeon) 94 | D | Bought a coiled ivory ring for 45 gold pieces 94 | D | Identified the ring "Deodubbo" {Drain rElec rC- AC+4 | Stlth+} (You bought it in a shop in the Dungeon) 94 | D | Bought a pitted bone ring for 45 gold pieces 94 | D | Identified the ring of Rimar {rPois rC+ rCorr} (You bought | it in a shop in the Dungeon) 133 | D | Arena points: 12 (+12) [x2] 150 | D | Bought a slimy amber ring for 45 gold pieces 150 | D | Identified the ring "Sepreso" {rPois rC+ rN+ Str-5} (You | bought it in a shop in the Dungeon) 150 | D | Bought a shimmering lead ring for 45 gold pieces 150 | D | Identified the ring "Nothreem" {rPois Int+4} (You bought it | in a shop in the Dungeon) 150 | D | Bought a scorched lead ring for 45 gold pieces 150 | D | Identified the ring "Queg" {+Blink rPois Str+6 Int+8 Dex-3} | (You bought it in a shop in the Dungeon) 213 | D | Round 2. 337 | D | Noticed Pikel 348 | D | Killed Pikel 349 | D | Reached skill level 10 in Unarmed Combat 349 | D | Reached XP level 6. HP: 23/42 MP: 9/9 349 | D | Reached XP level 7. HP: 26/46 MP: 10/10 385 | D | Arena points: 54 (+42) [x3] 399 | D | Bought a sparkling lapis lazuli ring for 45 gold pieces 399 | D | Identified the ring "Ysokh" {rF+ rC- Will+++ rCorr Slay+6} | (You bought it in a shop in the Dungeon) 399 | D | Bought a wavering iron ring for 45 gold pieces 399 | D | Identified the ring "Immit" {Fire *Corrode Str+3 Int+2 | SInv} (You bought it in a shop in the Dungeon) 399 | D | Bought a vibrating glass ring for 45 gold pieces 399 | D | Identified the ring "Ciatit" {Fire Stlth+} (You bought it | in a shop in the Dungeon) 399 | D | Bought a twitching ivory ring for 45 gold pieces 399 | D | Identified the ring "Eskoum" {Will++ MP+9} (You bought it | in a shop in the Dungeon) 399 | D | Bought a slimy silver ring for 45 gold pieces 399 | D | Identified the ring of Vetepn {Str+3 Dex+6} (You bought it | in a shop in the Dungeon) 399 | D | Bought a vibrating amber ring for 45 gold pieces 399 | D | Identified the ring of Yguhodd {AC+4 Str+2} (You bought it | in a shop in the Dungeon) 406 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Unarmed Combat | 8 10 | 10.8 Transmutations | 5 8 | 8.5 Earth Magic | 5 7 | 7.2 Fighting | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 19 | 3 || 22 Constrict | | 4 | 1 || 5 Tentacles | | 3 | || 3 Punch | | | 1 || 1 Cast: Beastly Appendage | | 1 | 1 || 2 Evoke: Wand | 4 | | || 4 Use: Potion | 1 | | || 1 Armour: Skin | | 1 | 1 || 2 Dodge: Dodged | | 8 | 1 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 396 | 396 | 0 | 0 | 73 | 1 | 396.0 | Dungeon | 396 | 396 | 0 | 0 | 73 | 1 | 396.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 396 daAuts