Dungeon Sprint DCSS version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 7730302165204852071 138 runewalsh the Martial Artist (level 8, 67/67 HPs) Began as an Octopode Transmuter on Mar 2, 2023. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:03:13 (485 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 485, Time: 00:03:13 Health: 67/67 AC: 24 Str: 19 XL: 8 Next: 37% Magic: 20/21 EV: 19 Int: 23 God: Gozag Gold: 310 SH: 0 Dex: 26 Spells: 4/13 levels left rFire + . . SeeInvis + - Unarmed rCold . . . Faith . (no shield) rNeg + + . Spirit . (helmet restricted) rPois ∞ Reflect . r - amulet of the Mantidfly {rElec Regen+ MP+9} rElec + Harm . k - ring "Uzavvika" {Wiz +Blink rPois Str+3} rCorr . Rampage . p - ring "Kerop" {rC+ Dex+6} Will +.... NoTele + q - ring of Dongivuh {rElec EV+5 Int+4} Stlth ++++ t - ring of Rationality {Fly rElec Slay+5 SInv Stlth+} HPRegen 1.11/turn s - ring "Coashrec" {Fly rN+ Str+2 Dex+4} MPRegen 0.17/turn v - ring "Moq Puk" {Will+ Slay+4} z - ring "Qyitsuamn" {Fire rPois Str+3 Int+4 Dex+3} (no ring) @: statue-form, flying, very slow A: slow and powerful, torment resistance 1, boosted hp, almost no armour, amphibious, 8 rings, camouflage 1, (gelatinous body 1), (nimble swimmer 1), tentacles a: End Transformation, Renounce Religion, Evoke Blink, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You were a living statue of rough stone. You visited 1 branch You collected 1327 gold pieces. You spent 1017 gold pieces at shops. Inventory: Jewellery k - the ring "Uzavvika" (left tentacle) {Wiz +Blink rPois Str+3} (You bought it in a shop in the Dungeon) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+3). rPois: It protects you from poison. +Blink: It lets you blink. l - the amulet "Xebeag" {Acrobat rN++ rCorr Str+3 Dex-3} (You bought it in a shop in the Dungeon) [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+3). Dex: It affects your dexterity (-3). rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. m - the amulet of Stoicism {Spirit Rampage Will+} (You bought it in a shop in the Dungeon) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Rampage: It bestows one free step when moving towards enemies. Will: It increases your willpower. n - the amulet "Muoreim" {Reflect Rampage rPois SH+5} (You bought it in a shop in the Dungeon) [amulet of reflection] It reflects blocked missile attacks. rPois: It protects you from poison. SH: It affects your SH (+5). Rampage: It bestows one free step when moving towards enemies. o - the ring of Yssufiso {rPois rF- Will++ rCorr Str-2} (You bought it in a shop in the Dungeon) [ring of resist corrosion] Str: It affects your strength (-2). rF: It makes you vulnerable to fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. p - the ring "Kerop" (right tentacle) {rC+ Dex+6} (You bought it in a shop in the Dungeon) [ring of dexterity] Dex: It affects your dexterity (+6). rC: It protects you from cold. q - the ring of Dongivuh (on tentacle) {rElec EV+5 Int+4} (You bought it in a shop in the Dungeon) [ring of evasion] EV: It affects your evasion (+5). Int: It affects your intelligence (+4). rElec: It insulates you from electricity. r - the amulet of the Mantidfly (around mantle) {rElec Regen+ MP+9} (You bought it in a shop in the Dungeon) [amulet of regeneration] rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Regen: It increases your rate of health regeneration. s - the ring "Coashrec" (on tentacle) {Fly rN+ Str+2 Dex+4} (You bought it in a shop in the Dungeon) [ring of flight] Str: It affects your strength (+2). Dex: It affects your dexterity (+4). rN: It protects you from negative energy. Fly: It grants you flight. t - the ring of Rationality (on tentacle) {Fly rElec Slay+5 SInv Stlth+} (You bought it in a shop in the Dungeon) [ring of flight] Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rElec: It insulates you from electricity. SInv: It lets you see invisible. Fly: It grants you flight. Stlth: It makes you more stealthy. u - the ring "Zodauv" {Drain rN+ Will+ Dex+3} (You bought it in a shop in the Dungeon) [ring of willpower] Dex: It affects your dexterity (+3). rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. v - the ring "Moq Puk" (on tentacle) {Will+ Slay+4} (You bought it in a shop in the Dungeon) [ring of slaying] Slay: It affects your accuracy & damage with ranged weapons and melee (+4). Will: It increases your willpower. w - the ring "Vaeprem" {rN+ Dex+5} (You bought it in a shop in the Dungeon) [ring of positive energy] Dex: It affects your dexterity (+5). rN: It protects you from negative energy. x - the ring of Zadugemi {rF+++ rC- EV+5 Str-5 Stlth+} (You bought it in a shop in the Dungeon) [ring of evasion] EV: It affects your evasion (+5). Str: It affects your strength (-5). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. Stlth: It makes you more stealthy. z - the ring "Qyitsuamn" (on tentacle) {Fire rPois Str+3 Int+4 Dex+3} (You bought it in a shop in the Dungeon) [ring of fire] It enhances your fire magic. Str: It affects your strength (+3). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. A - the ring of Day {Fly rCorr Dex+5} (You bought it in a shop in the Dungeon) [ring of flight] Dex: It affects your dexterity (+5). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. I - the amulet "Xaquonno" {RegenMP rF+ rC- Dex+6 SInv} (You bought it in a shop in the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. Dex: It affects your dexterity (+6). rF: It protects you from fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Wands d - a wand of iceblast (4) h - a wand of light (4) Scrolls g - 4 scrolls of blinking i - 3 scrolls of fog Potions a - a potion of lignification b - a potion of curing c - 4 potions of heal wounds e - 2 potions of magic f - a potion of berserk rage j - a potion of resistance y - 4 potions of haste Skills: - Level 3.0 Fighting - Level 3.0 Dodging + Level 10.6 Unarmed Combat - Level 3.0 Spellcasting + Level 10.3 Transmutations + Level 10.0 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 100% N/A 1% 1 s - Statue Form Tmut/Erth 33% N/A 11% 6 w - Wereblood Tmut 50% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 27% N/A 1% 3 Ice Form Ice/Tmut 27% N/A 6% 4 Leda's Liquefaction Hex/Erth 13% N/A 6% 4 Lee's Rapid Deconstruct Erth 24% 3d13* 2% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Lugonu Shops: D [??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You are a living statue of rough stone. Your actions are slow, but your melee attacks are powerful. You are resistant to unholy torment. Your maximum health is greatly increased. You are immune to poison. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! You now have 361 gold pieces (gained 36). A fire bat comes into view. Casting: Beastly Appendage (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. You bludgeon the fire bat! You grab the fire bat. The fire bat is heavily wounded. You constrict the fire bat. The fire bat barely misses you. The fire bat struggles to escape constriction. You bludgeon the fire bat! You kill the fire bat! Victory! Score multiplier: 4x You now have 138 arena points (gained 84). Your Earth Magic skill increases to level 10! You now have enough gold to petition Gozag for potion effects. You now have 415 gold pieces (gained 54). You now have 535 gold pieces (gained 120). Casting: Beastly Appendage (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? Your tentacle spike disappears. You turn into a living statue of rough stone. You see here a +0 club. You see here a +0 flail. There is an entrance to Aduopiga's Jewellery here. v - the ring "Moq Puk" {Will+ Slay+4}; w - the ring "Vaeprem" {rN+ Dex+5} x - the ring of Zadugemi {rF+++ rC- EV+5 Str-5 Stlth+} You no longer have enough gold to petition Gozag for potion effects. z - the ring "Qyitsuamn" {Fire rPois Str+3 Int+4 Dex+3} A - the ring of Day {Fly rCorr Dex+5} Thank you for shopping at Aduopiga's Jewellery! v - the ring "Moq Puk" (on tentacle) {Will+ Slay+4} You feel more attuned to fire. You feel stronger. You feel clever. You feel agile. z - the ring "Qyitsuamn" (on tentacle) {Fire rPois Str+3 Int+4 Dex+3} Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #∩.......∩ #_........ #_........ #_......._ ###......... #⌠.......... ######.8......... ##.___......###... ###8........8.# #.8. ##.............###... #⌠..........###...### #⌠..........# #.<.# # #⌠..........###...### ##.............###... ###∩......))8.# #.8. ##∩___......###... ######.8......... There were no monsters in sight! Vanquished Creatures Sigmund (D) 5 fire bats (D) A fire elemental (D) Crazy Yiuf (D) 2 jellies (D) 4 gnolls (D) An adder (D) An orc (D) A quokka (D) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Found a bloodstained altar of Trog. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a burning altar of Makhleb. 4 | D | Found Lousirho's Distillery. 4 | D | Found a blossoming altar of Fedhas. 4 | D | Found an ornate altar of the Wu Jian Council. 4 | D | Found Jocil's Do-It-Yourself Clinic. 5 | D | Found Karimm's Distillery. 5 | D | Found Jadecut's Bottled Wisdom. 5 | D | Round 1. 7 | D | Found an iron altar of Okawaru. 8 | D | Found a radiant altar of Vehumet. 9 | D | Found an opulent altar of Gozag. 10 | D | Found Aretiet's Weapon Rack. 10 | D | Noticed Crazy Yiuf 11 | D | Found Foiginw Zouv's Basic Armour. 11 | D | Found Pueh's Miscellaneous Merchandise. 12 | D | Found a shimmering altar of Xom. 12 | D | Found a sacrificial altar of Ru. 12 | D | Found a shimmering blue altar of Sif Muna. 12 | D | Found Kodutoge's Premium Goods. 17 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 19 | D | Killed Crazy Yiuf 20 | D | Reached XP level 2. HP: 20/20 MP: 3/5 20 | D | Reached XP level 3. HP: 25/25 MP: 4/7 26 | D | Found a snail-covered altar of Cheibriados. 27 | D | Found a shadowy altar of Dithmenos. 28 | D | Found Kihar's Identification Station. 29 | D | Found Inwuu's Advanced Armour. 29 | D | Found Aduopiga's Jewellery. 29 | D | Found a basalt altar of Yredelemnul. 29 | D | Found a glowing silver altar of Zin. 29 | D | Found a hide-covered altar of Uskayaw. 33 | D | Found a glowing golden altar of the Shining One. 37 | D | Bought a flickering jade amulet for 45 gold pieces 37 | D | Identified the amulet of the Mantidfly {rElec Regen+ MP+9} | (You bought it in a shop in the Dungeon) 37 | D | Bought a smoking silver amulet for 45 gold pieces 37 | D | Identified the amulet "Xebeag" {Acrobat rN++ rCorr Str+3 | Dex-3} (You bought it in a shop in the Dungeon) 37 | D | Bought a smoking lead amulet for 45 gold pieces 37 | D | Identified the amulet of Stoicism {Spirit Rampage Will+} | (You bought it in a shop in the Dungeon) 37 | D | Bought a vibrating lead amulet for 45 gold pieces 37 | D | Identified the amulet "Xaquonno" {RegenMP rF+ rC- Dex+6 | SInv} (You bought it in a shop in the Dungeon) 37 | D | Bought a pitted ivory amulet for 45 gold pieces 37 | D | Identified the amulet "Muoreim" {Reflect Rampage rPois | SH+5} (You bought it in a shop in the Dungeon) 47 | D | Found a stormy altar of Qazlal. 47 | D | Found an ancient bone altar of Kikubaaqudgha. 48 | D | Found Ytyrr's Magic Scroll Shop. 49 | D | Found Niaf Has's Magic Scroll Shop. 49 | D | Found Ubbymmet's Must-Have Magic. 50 | D | Found Hin Woelama's Staff Store. 121 | D | Reached XP level 4. HP: 31/31 MP: 8/8 130 | D | Bought an ancient jade ring for 45 gold pieces 130 | D | Identified the ring "Uzavvika" {Wiz +Blink rPois Str+3} | (You bought it in a shop in the Dungeon) 130 | D | Bought a brightly glowing tin ring for 45 gold pieces 130 | D | Identified the ring of Yssufiso {rPois rF- Will++ rCorr | Str-2} (You bought it in a shop in the Dungeon) 130 | D | Bought a faintly glowing bone ring for 45 gold pieces 130 | D | Identified the ring "Kerop" {rC+ Dex+6} (You bought it in a | shop in the Dungeon) 159 | D | Arena points: 12 (+12) [x2] 178 | D | Bought a faintly glowing granite ring for 45 gold pieces 178 | D | Identified the ring of Dongivuh {rElec EV+5 Int+4} (You | bought it in a shop in the Dungeon) 205 | D | Round 2. 287 | D | Reached skill level 5 in Unarmed Combat 292 | D | Noticed Sigmund 303 | D | Reached skill level 5 in Transmutations 303 | D | Reached XP level 5. HP: 33/36 MP: 9/9 308 | D | Killed Sigmund 309 | D | Reached XP level 6. HP: 42/42 MP: 10/10 324 | D | Bought a book of the Earth for 252 gold pieces 331 | D | Learned a level 6 spell: Statue Form 339 | D | Arena points: 54 (+42) [x3] 357 | D | Learned a level 2 spell: Wereblood 361 | D | Bought a shimmering jade ring for 45 gold pieces 361 | D | Identified the ring "Coashrec" {Fly rN+ Str+2 Dex+4} (You | bought it in a shop in the Dungeon) 361 | D | Bought a smoking jade ring for 45 gold pieces 361 | D | Identified the ring of Rationality {Fly rElec Slay+5 SInv | Stlth+} (You bought it in a shop in the Dungeon) 361 | D | Bought a fine golden ring for 45 gold pieces 361 | D | Identified the ring "Zodauv" {Drain rN+ Will+ Dex+3} (You | bought it in a shop in the Dungeon) 399 | D | Round 3. 401 | D | Noticed a fire bat 404 | D | Noticed a fire bat 408 | D | Killed a fire bat 409 | D | Reached XP level 7. HP: 46/46 MP: 11/11 413 | D | Killed a fire bat 417 | D | Noticed a fire elemental 420 | D | Killed a fire elemental 435 | D | Noticed a fire bat 437 | D | Noticed a fire bat 442 | D | Killed a fire bat 443 | D | Reached skill level 10 in Unarmed Combat 443 | D | Reached XP level 8. HP: 52/52 MP: 12/12 451 | D | Reached skill level 10 in Transmutations 458 | D | Arena points: 138 (+84) [x4] 459 | D | Reached skill level 10 in Earth Magic 483 | D | Bought a transparent golden ring for 45 gold pieces 483 | D | Identified the ring "Moq Puk" {Will+ Slay+4} (You bought it | in a shop in the Dungeon) 483 | D | Bought a wavering amber ring for 45 gold pieces 483 | D | Identified the ring "Vaeprem" {rN+ Dex+5} (You bought it in | a shop in the Dungeon) 483 | D | Bought a vibrating turquoise ring for 45 gold pieces 483 | D | Identified the ring of Zadugemi {rF+++ rC- EV+5 Str-5 | Stlth+} (You bought it in a shop in the Dungeon) 483 | D | Bought a wavering turquoise ring for 45 gold pieces 483 | D | Identified the ring "Qyitsuamn" {Fire rPois Str+3 Int+4 | Dex+3} (You bought it in a shop in the Dungeon) 483 | D | Bought a wavering silver ring for 45 gold pieces 483 | D | Identified the ring of Day {Fly rCorr Dex+5} (You bought it | in a shop in the Dungeon) 485 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 2 3 | 3.0 Dodging | 3 | 3.0 Unarmed Combat | 4 5 7 8 10 | 10.6 Transmutations | 3 5 7 8 9 10 | 10.3 Earth Magic | 2 4 6 7 9 10 | 10.0 Spellcasting | 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 9 | 26 | 12 || 47 Constrict | 4 | 6 | 2 || 12 Tentacles | 3 | 8 | 3 || 14 Punch | 1 | | || 1 Kick | | 2 | 4 || 6 Cast: Beastly Appendage | | 1 | 2 || 3 Statue Form | | | 1 || 1 Evoke: Wand | 1 | 1 | || 2 Stab: Distracted | | | 1 || 1 Dodge: Dodged | 6 | 21 | 10 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 486 | 486 | 0 | 0 | 91 | 1 | 486.0 | Dungeon | 486 | 486 | 0 | 0 | 91 | 1 | 486.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 486 daAuts