runewalsh the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, -1, D) a ring of flight (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, inner flame, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chain chaos} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 0, D) a +1 scale mail of fire resistance (49, 1, D) a staff of earth (unseen) (49, 12, D) a condenser vane (50, 0, D) a staff of cold (unseen) (50, 1, D) a tin of tremorstones (2/2) (50, 12, D) a +2 sling of freezing (50, 13, D) a staff of fire (50, 15, D) a +0 dagger a +0 robe (50, 24, D) a staff of death (50, 25, D) an orb of wrath (50, 36, D) a +1 whip of electrocution (51, 0, D) a scroll of fog (51, 1, D) an amulet of regeneration (51, 12, D) a +2 rapier of holy wrath (51, 13, D) a piece from Xom's chessboard (15/15) (51, 24, D) a staff of poison (51, 25, D) a scroll of brand weapon (51, 37, D) the +1 chain mail of Paejes {rN+ Str-2 Dex+3} Str: It affects your strength (-2). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. (51, 42, D) a +1 battleaxe of freezing (still there?) a frost giant corpse (skeletalised by now) (still there?) (52, 0, D) a book of Touch (52, 1, D) the +3 morningstar of a wizard's laboratory {heavy, Str+6 Dex+3} Str: It affects your strength (+6). Dex: It affects your dexterity (+3). (unseen) (52, 12, D) the +6 fire dragon scales "Ymis" {Harm Rampage rF++ rC-} rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (52, 13, D) a +0 scimitar a phial of floods (52, 24, D) a +6 ring of strength (52, 25, D) a staff of air (unseen) (52, 31, D) +0 shadow dragon scales a shadow dragon corpse (52, 36, D) a +2 flail of protection (52, 37, D) a scroll of brand weapon (52, 41, D) a +2 battleaxe of freezing (still there?) a +2 battleaxe of freezing (still there?) a frost giant corpse (skeletalised by now) (still there?) (53, 0, D) a +4 ring of protection (53, 1, D) the +7 morningstar of Iliaghim {vamp, Str+2} Str: It affects your strength (+2). (unseen) (53, 12, D) a staff of death (53, 13, D) a +0 battleaxe a piece from Xom's chessboard (15/15) (53, 14, D) a +0 war axe a +0 chain mail (53, 24, D) a staff of fire (unseen) (53, 25, D) the +6 scimitar of Prudence {flame, rF+ Dex+3 Stlth+} Dex: It affects your dexterity (+3). rF: It protects you from fire. Stlth: It makes you more stealthy. (unseen) (53, 36, D) a piece from Xom's chessboard (15/15) (54, 0, D) the +9 war axe of runewalsh's Woe {freeze, Drain rPois rCorr Int+8} Int: It affects your intelligence (+8). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (unseen) (54, 1, D) a +2 robe (54, 12, D) a phial of floods (54, 13, D) a scroll of brand weapon (54, 15, D) a +0 heavy war axe a +0 chain mail (54, 24, D) a +0 great sword of holy wrath (unseen) (54, 25, D) a +7 short sword of freezing (unseen) (54, 36, D) a staff of poison (unseen) (55, 0, D) a staff of poison (unseen) (55, 1, D) a book of Blasting (55, 12, D) a staff of conjuration (55, 13, D) a staff of conjuration (55, 14, D) a +0 long sword a +0 plate armour (55, 24, D) a staff of fire (unseen) (59, 36, D) a +0 sling of draining (unseen) (59, 37, D) a +0 heavy great sword (still there?) a +0 chain mail (still there?) a phantom mirror (still there?) (59, 38, D) a +2 great mace of pain (still there?) a +0 chain mail (still there?) (60, 36, D) a staff of air (unseen) (60, 37, D) a potion of might (61, 0, D) a ring of ice (61, 16, D) a staff of earth (unseen) (61, 26, D) a +0 shortbow 4 potions of haste (61, 37, D) the +5 chain mail of Geqamiv {Harm Will+ Str+3} Str: It affects your strength (+3). Harm: It increases damage dealt and taken. Will: It increases your willpower. (61, 38, D) a +0 dire flail (62, 0, D) a +0 morningstar of protection (unseen) (62, 1, D) a phial of floods (62, 8, D) a scarf of shadows (62, 9, D) a +3 spear of venom (62, 16, D) a +3 plate armour of willpower (62, 17, D) a scarf of invisibility (62, 26, D) +1 steam dragon scales (62, 27, D) a +1 rapier of protection (unseen) (62, 28, D) a +0 arbalest (62, 36, D) a lightning rod (4/4) (62, 37, D) a +3 short sword of electrocution (unseen) (62, 39, D) a caustic shrike corpse (skeletalised by now) (63, 0, D) a +0 war axe of freezing (unseen) (63, 8, D) a phantom mirror (63, 17, D) the +4 morningstar of Melee {freeze, rElec MP+9 Stlth+} rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. (63, 27, D) a +0 flail a +0 leather armour a +1 chain mail of fire resistance a human corpse (skeletalised by now) (63, 36, D) a +0 heavy falchion (unseen) (63, 37, D) a +1 plate armour of cold resistance (64, 16, D) the +1 leather armour of the Lion {rN++ Str-5 Dex+3} Str: It affects your strength (-5). Dex: It affects your dexterity (+3). rN: It greatly protects you from negative energy. (64, 17, D) a +3 scale mail of poison resistance (64, 26, D) the +1 ring mail of Zin's Inspiration {Rampage rN++ Str+3} Str: It affects your strength (+3). rN: It greatly protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. (64, 27, D) a +6 arbalest of flaming (unseen) (64, 29, D) a +0 great mace a +0 scale mail a human corpse (skeletalised by now) (65, 26, D) the +10 hand axe of Ferocious Forgiveness {drain, rF++ rC+ Will+} rF: It greatly protects you from fire. rC: It protects you from cold. Will: It increases your willpower. (unseen) (65, 27, D) a +2 arbalest of flaming (still there?) a +0 long sword (still there?) a +0 scale mail (still there?) (65, 28, D) a +0 dire flail a +0 animal skin (65, 29, D) a +0 battleaxe a +0 chain mail a human corpse (skeletalised by now) (67, 0, D) a staff of death (unseen) (67, 2, D) a +0 rapier (68, 3, D) a +3 war axe of pain (68, 4, D) a +0 rapier (69, 0, D) the +9 short sword of Xatiasar {heavy, rF+ rCorr Str-4 Dex+3} Str: It affects your strength (-4). Dex: It affects your dexterity (+3). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (unseen) (70, 9, D) the +8 demon whip of Exhibitionism {elec, rC- rN++ Dex+3 Stlth+} Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. Stlth: It makes you more stealthy. (unseen) (70, 17, D) a +0 dagger (70, 36, D) a phial of floods (70, 37, D) a +4 scale mail of willpower (70, 39, D) a bullfrog corpse (skeletalised by now) (71, 8, D) a +1 shortbow of freezing (unseen) (71, 16, D) a +0 mace (71, 17, D) a +0 dagger a +0 robe a +3 heavy halberd (71, 18, D) a +0 long sword a +0 plate armour (71, 19, D) a +0 dagger a +0 robe (71, 36, D) a scroll of brand weapon (71, 37, D) a staff of fire (71, 38, D) a bullfrog corpse (skeletalised by now) (71, 41, D) a black mamba corpse (skeletalised by now) (72, 8, D) a +3 halberd of venom (unseen) (72, 9, D) a +1 rapier of speed (unseen) (72, 15, D) the amulet "Qimiun" {Spirit *Slow Dex+7} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Dex: It affects your dexterity (+7). *Slow: It may slow you when you take damage. (72, 16, D) a staff of death (72, 26, D) a +2 hand axe of flaming (72, 27, D) a phantom mirror (72, 28, D) a +0 club a +0 robe (72, 36, D) the +8 trident of Viuheqoy {freeze, Str-5 Int+7} Str: It affects your strength (-5). Int: It affects your intelligence (+7). (72, 37, D) a staff of death (72, 38, D) an iguana corpse (skeletalised by now) (72, 40, D) a cane toad corpse (skeletalised by now) (73, 1, D) a lightning rod (4/4) (73, 17, D) a +0 club a boomerang a +0 leather armour the +11 sling of Sulphur {heavy, rPois rN+ Dex+3 Stlth+} Dex: It affects your dexterity (+3). rPois: It protects you from poison. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (73, 26, D) a phantom mirror (73, 27, D) a +4 ring of slaying (73, 36, D) a +2 arbalest of flaming (73, 37, D) a +2 short sword of venom (75, 1, D) a +1 helmet of see invisible