Dungeon Sprint DCSS version 0.30-a0-860-g512cf1e979 (webtiles) character file. Game seed: 10144051647397167599 558 runewalsh the Grappler (level 9, 68/68 HPs) Began as an Octopode Transmuter on Mar 7, 2023. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:06:10 (796 turns). runewalsh the Grappler (Octopode Transmuter) Turns: 796, Time: 00:06:10 Health: 68/68 AC: 35 Str: 36 XL: 9 Next: 51% Magic: 21/21 EV: 13 Int: 23 God: Gozag Gold: 106 SH: 0 Dex: 32 Spells: 3/12 levels left rFire + . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + + . Spirit . F - +1 hat of Stoicism {+Inv Will++ Int+3 Dex-3} rPois ∞ Reflect . (no amulet) rElec + Rampage . n - ring of Vuegoac {Contam rElec Will- AC+4 Dex+8} rCorr . NoTele + r - ring "Miq Maski" {Int+3 Dex+6} Will ++... A - ring "Ziets" {Will+ Str+4 Int+2} Stlth +++ q - ring of Scepticism {rN+ AC+4 Dex+3} HPRegen 0.31/turn z - ring "Qinimul" {rPois rF- Str+6 Dex+3} MPRegen 0.17/turn u - ring "Geipe" {rF+ Str+6 Slay+3} w - ring "Xibberie" {rElec rC+ Str+6} t - ring "Dighud" {Contam rF+ MP+9 Dex+3} @: statue-form, very slow A: slow and powerful, torment resistance 1, boosted hp, almost no armour, amphibious, 8 rings, camouflage 1, (gelatinous body 1), (nimble swimmer 1), tentacles }: 1/15 runes: serpentine a: End Transformation, Renounce Religion, Evoke Invisibility, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You were a living statue of rough stone. You visited 1 branch You collected 2434 gold pieces. You spent 2328 gold pieces at shops. Inventory: Armour C - the +0 buckler "Jokaph" {Int+5} (You bought it in a shop in the Dungeon) Int: It affects your intelligence (+5). D - the +4 kite shield of Qarimur {Contam rN+ Int+7 Dex-4} (You bought it in a shop in the Dungeon) Int: It affects your intelligence (+7). Dex: It affects your dexterity (-4). rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. E - the +0 buckler of Surprise {rElec Str+3 Int+5 Dex-5} (You bought it in a shop in the Dungeon) Str: It affects your strength (+3). Int: It affects your intelligence (+5). Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. F - the +1 hat of Stoicism (worn) {+Inv Will++ Int+3 Dex-3} (You bought it in a shop in the Dungeon) Int: It affects your intelligence (+3). Dex: It affects your dexterity (-3). +Inv: It lets you turn invisible. Will: It greatly increases your willpower. Jewellery k - the amulet of Liazxyf {Faith rCorr Str+6 Stlth+} (You bought it in a shop in the Dungeon) [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+6). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. l - the ring of the Raven {rElec rPois rF+} (You bought it in a shop in the Dungeon) [ring of protection from fire] rF: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. m - the amulet of Psychosis {Spirit +Inv rN+} (You bought it in a shop in the Dungeon) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rN: It protects you from negative energy. +Inv: It lets you turn invisible. n - the ring of Vuegoac (left tentacle) {Contam rElec Will- AC+4 Dex+8} (You bought it in a shop in the Dungeon) [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (+8). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Will: It decreases your willpower. o - the ring of Roewuewo {rC+ MP+9} (You bought it in a shop in the Dungeon) [ring of magical power] rC: It protects you from cold. MP: It affects your magic capacity (+9). p - the amulet of the Tempest {Faith rF- Will- rCorr Int+9} (You bought it in a shop in the Dungeon) [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+9). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. q - the ring of Scepticism (on tentacle) {rN+ AC+4 Dex+3} (You bought it in a shop in the Dungeon) [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. r - the ring "Miq Maski" (right tentacle) {Int+3 Dex+6} (You bought it in a shop in the Dungeon) [ring of dexterity] Int: It affects your intelligence (+3). Dex: It affects your dexterity (+6). s - the ring "Sipnem" {rC+ Will+} (You bought it in a shop in the Dungeon) [ring of protection from cold] rC: It protects you from cold. Will: It increases your willpower. t - the ring "Dighud" (on tentacle) {Contam rF+ MP+9 Dex+3} (You bought it in a shop in the Dungeon) [ring of magical power] Dex: It affects your dexterity (+3). rF: It protects you from fire. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. u - the ring "Geipe" (on tentacle) {rF+ Str+6 Slay+3} (You bought it in a shop in the Dungeon) [ring of strength] Str: It affects your strength (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. v - the ring "Beguum" {Fly Str+3} (You bought it in a shop in the Dungeon) [ring of flight] Str: It affects your strength (+3). Fly: It grants you flight. w - the ring "Xibberie" (on tentacle) {rElec rC+ Str+6} (You bought it in a shop in the Dungeon) [ring of strength] Str: It affects your strength (+6). rC: It protects you from cold. rElec: It insulates you from electricity. x - the ring "Napp" {Fire Str+5 Int-5 Dex+9 Slay-2} (You bought it in a shop in the Dungeon) [ring of fire] It enhances your fire magic. Str: It affects your strength (+5). Int: It affects your intelligence (-5). Dex: It affects your dexterity (+9). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rF: It protects you from fire. rC: It makes you vulnerable to cold. z - the ring "Qinimul" (on tentacle) {rPois rF- Str+6 Dex+3} (You bought it in a shop in the Dungeon) [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rPois: It protects you from poison. A - the ring "Ziets" (on tentacle) {Will+ Str+4 Int+2} (You bought it in a shop in the Dungeon) [ring of willpower] Str: It affects your strength (+4). Int: It affects your intelligence (+2). Will: It increases your willpower. I - the ring "Uguazeq" {rElec SInv} (You bought it in a shop in the Dungeon) [ring of see invisible] rElec: It insulates you from electricity. SInv: It lets you see invisible. Wands d - a wand of acid (4) h - a wand of roots (9) Scrolls g - 4 scrolls of blinking i - 3 scrolls of fog Potions a - a potion of lignification b - a potion of degeneration {unknown} c - 3 potions of heal wounds e - 2 potions of magic f - a potion of berserk rage j - a potion of resistance y - 3 potions of haste B - a potion of experience Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 13.7 Unarmed Combat - Level 2.0 Spellcasting + Level 12.0 Transmutations + Level 11.7 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 100% N/A 1% 1 s - Statue Form Tmut/Erth 36% N/A 14% 6 w - Wereblood Tmut 55% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 30% N/A 3% 3 Lee's Rapid Deconstruct Erth 27% 3d14* 2% 5 Ice Form Ice/Tmut 30% N/A 11% 4 Leda's Liquefaction Hex/Erth 14% N/A 12% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Lugonu Shops: D [??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You are a living statue of rough stone. Your actions are slow, but your melee attacks are powerful. You are resistant to unholy torment. Your maximum health is greatly increased. You are immune to poison. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Adjust to which letter? i - Evoke Invisibility Adjust (i)tems, (s)pells, or (a)bilities? Adjust which ability? f - End Transformation Adjust to which letter? h - End Transformation Okay, then. Okay, then. There is a sacrificial altar of Ru here. There is an entrance to Plog's Identification Station here. There is an entrance to Datall's Advanced Armour here. You can access your shopping list by pressing '$'. There is a sacrificial altar of Ru here. There is a stormy altar of Qazlal here. There is an ornate altar of the Wu Jian Council here. Done exploring. Done exploring. Done exploring. You start waiting. Your transformation is almost over. HP restored. You revert to your normal fleshy form. Casting: Statue Form (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? You turn into a living statue of rough stone. You start resting. Magic restored. Casting: Statue Form (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? You fail to extend your transformation any further. You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.._.....[.###....[._._ ###∩........8.# #.8....... ##.............###......... #⌠.....(....###...###...... #⌠..[...[...# #.<.# #...... #⌠......[...###...###...... ##.............###......... ###∩........8.# #.8....... ##∩___.8....###......___ ######.8...).....8.#### #⌠...........⌠# ###.........### #_......._# #_........# #_......._# #∩.......∩# ##∩.....∩## There were no monsters in sight! Vanquished Creatures A naga warrior (D) 2 black mambas (D) A tarantella (D) 2 jumping spiders (D) Sigmund (D) A redback (D) A water moccasin (D) 2 scorpions (D) A hound (D) Jessica (D) Terence (D) An iguana (D) 2 adders (D) 2 orcs (D) A giant cockroach (D) A hobgoblin (D) 2 ball pythons (D) A kobold (D) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Found a shimmering altar of Xom. 1 | D | Found a shimmering blue altar of Sif Muna. 2 | D | Found an opulent altar of Gozag. 3 | D | Found a hide-covered altar of Uskayaw. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 4 | D | Found Funoenareth's Distillery. 4 | D | Found a glowing silver altar of Zin. 4 | D | Found Qore's Do-It-Yourself Clinic. 5 | D | Found Yntepriu's Distillery. 5 | D | Found Laanil's Bottled Wisdom. 5 | D | Found a radiant altar of Vehumet. 5 | D | Round 1. 6 | D | Found Jeem's Staff Store. 7 | D | Found Vureimn's Must-Have Magic. 7 | D | Found Kotom's Magic Scroll Shop. 9 | D | Found an iron altar of Okawaru. 9 | D | Found a burning altar of Makhleb. 9 | D | Found a glowing golden altar of the Shining One. 9 | D | Found Saolazxuuf's Magic Scroll Shop. 14 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 20 | D | Found a shadowy altar of Dithmenos. 26 | D | Found Xemoc's Jewellery. 26 | D | Found Datall's Advanced Armour. 26 | D | Found an ornate altar of the Wu Jian Council. 26 | D | Found a stormy altar of Qazlal. 26 | D | Found a sacrificial altar of Ru. 26 | D | Found Plog's Identification Station. 34 | D | Bought a crude sapphire amulet for 45 gold pieces 34 | D | Identified the amulet of Liazxyf {Faith rCorr Str+6 Stlth+} | (You bought it in a shop in the Dungeon) 34 | D | Bought a coiled lead ring for 45 gold pieces 34 | D | Identified the ring of the Raven {rElec rPois rF+} (You | bought it in a shop in the Dungeon) 34 | D | Bought a vibrating zirconium amulet for 45 gold pieces 34 | D | Identified the amulet of Psychosis {Spirit +Inv rN+} (You | bought it in a shop in the Dungeon) 34 | D | Bought a clouded lead ring for 45 gold pieces 34 | D | Identified the ring of Vuegoac {Contam rElec Will- AC+4 | Dex+8} (You bought it in a shop in the Dungeon) 34 | D | Bought an ancient wooden ring for 45 gold pieces 34 | D | Identified the ring of Roewuewo {rC+ MP+9} (You bought it | in a shop in the Dungeon) 34 | D | Bought a wavering lead amulet for 45 gold pieces 34 | D | Identified the amulet of the Tempest {Faith rF- Will- rCorr | Int+9} (You bought it in a shop in the Dungeon) 47 | D | Found a blossoming altar of Fedhas. 67 | D | Reached skill level 5 in Unarmed Combat 67 | D | Reached XP level 2. HP: 11/18 MP: 3/5 97 | D | Found a basalt altar of Yredelemnul. 101 | D | Found a bloodstained altar of Trog. 101 | D | Found Enouch's Weapon Rack. 101 | D | Found Roleog's Basic Armour. 102 | D | Found Puynlyeg's Miscellaneous Merchandise. 107 | D | Found a snail-covered altar of Cheibriados. 107 | D | Found a corrupted altar of Lugonu. 107 | D | Found Geruridi's Premium Goods. 113 | D | Reached skill level 7 in Unarmed Combat 113 | D | Reached XP level 3. HP: 23/23 MP: 6/6 141 | D | Noticed Sigmund 151 | D | Killed Sigmund 152 | D | Reached skill level 9 in Unarmed Combat 152 | D | Reached skill level 5 in Transmutations 152 | D | Reached skill level 5 in Earth Magic 152 | D | Reached XP level 4. HP: 24/28 MP: 7/7 152 | D | Reached XP level 5. HP: 28/33 MP: 8/8 160 | D | Noticed Terence 168 | D | Killed Terence 168 | D | Arena points: 12 (+12) [x2] 169 | D | Reached XP level 6. HP: 37/38 MP: 9/9 180 | D | Bought a book of the Earth for 252 gold pieces 187 | D | Learned a level 6 spell: Statue Form 190 | D | Learned a level 2 spell: Wereblood 218 | D | Round 2. 228 | D | Noticed Jessica 233 | D | Killed Jessica 254 | D | Bought a fine marble ring for 45 gold pieces 254 | D | Identified the ring of Scepticism {rN+ AC+4 Dex+3} (You | bought it in a shop in the Dungeon) 254 | D | Bought a flickering marble ring for 45 gold pieces 254 | D | Identified the ring "Miq Maski" {Int+3 Dex+6} (You bought | it in a shop in the Dungeon) 254 | D | Bought a glittering bronze ring for 45 gold pieces 254 | D | Identified the ring "Sipnem" {rC+ Will+} (You bought it in | a shop in the Dungeon) 288 | D | Bought a pitted platinum ring for 45 gold pieces 288 | D | Identified the ring "Dighud" {Contam rF+ MP+9 Dex+3} (You | bought it in a shop in the Dungeon) 288 | D | Bought a slimy steel ring for 45 gold pieces 288 | D | Identified the ring "Geipe" {rF+ Str+6 Slay+3} (You bought | it in a shop in the Dungeon) 335 | D | Arena points: 54 (+42) [x3] 346 | D | Bought a translucent iron ring for 45 gold pieces 346 | D | Identified the ring "Uguazeq" {rElec SInv} (You bought it | in a shop in the Dungeon) 346 | D | Bought a scorched tin ring for 45 gold pieces 346 | D | Identified the ring "Beguum" {Fly Str+3} (You bought it in | a shop in the Dungeon) 346 | D | Bought a sparkling glass ring for 45 gold pieces 346 | D | Identified the ring "Xibberie" {rElec rC+ Str+6} (You | bought it in a shop in the Dungeon) 346 | D | Bought a translucent bone ring for 45 gold pieces 346 | D | Identified the ring "Napp" {Fire Str+5 Int-5 Dex+9 Slay-2} | (You bought it in a shop in the Dungeon) 395 | D | Round 3. 396 | D | Noticed a jumping spider 397 | D | Noticed a jumping spider 397 | D | Noticed a tarantella 398 | D | Noticed a redback 419 | D | Killed a tarantella 420 | D | Reached skill level 10 in Unarmed Combat 420 | D | Reached XP level 7. HP: 37/43 MP: 10/10 423 | D | Killed a redback 424 | D | Reached skill level 11 in Unarmed Combat 430 | D | Killed a jumping spider 431 | D | Reached XP level 8. HP: 46/48 MP: 11/11 435 | D | Killed a jumping spider 435 | D | Arena points: 138 (+84) [x4] 457 | D | Bought a vibrating granite ring for 45 gold pieces 457 | D | Identified the ring "Qinimul" {rPois rF- Str+6 Dex+3} (You | bought it in a shop in the Dungeon) 457 | D | Bought a warped amber ring for 45 gold pieces 457 | D | Identified the ring "Ziets" {Will+ Str+4 Int+2} (You bought | it in a shop in the Dungeon) 498 | D | Round 4. 508 | D | Reached skill level 12 in Unarmed Combat 594 | D | Noticed a black mamba 599 | D | Killed a black mamba 600 | D | Reached skill level 10 in Transmutations 600 | D | Reached skill level 10 in Earth Magic 625 | D | Noticed a black mamba 629 | D | Killed a black mamba 630 | D | Reached XP level 9. HP: 53/53 MP: 12/12 632 | D | Reached skill level 13 in Unarmed Combat 633 | D | Arena points: 278 (+140) [x5] 678 | D | Round 5. 694 | D | Noticed a naga warlord 702 | D | Killed a naga warlord 702 | D | Arena points: 558 (+280) [x7] 706 | D | Got a serpentine rune of Zot 726 | D | Bought a distressingly furry buckler for 332 gold pieces 726 | D | Identified the +0 buckler "Jokaph" {Int+5} (You bought it | in a shop in the Dungeon) 726 | D | Bought a translucent kite shield for 332 gold pieces 726 | D | Identified the +4 kite shield of Qarimur {Contam rN+ Int+7 | Dex-4} (You bought it in a shop in the Dungeon) 726 | D | Bought a warped buckler for 332 gold pieces 726 | D | Identified the +0 buckler of Surprise {rElec Str+3 Int+5 | Dex-5} (You bought it in a shop in the Dungeon) 726 | D | Bought a translucent hat for 315 gold pieces 726 | D | Identified the +1 hat of Stoicism {+Inv Will++ Int+3 Dex-3} | (You bought it in a shop in the Dungeon) 796 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Unarmed Combat | 5 7 9 10 11 12 13 | 13.7 Transmutations | 5 7 9 11 12 | 12.0 Earth Magic | 5 7 9 10 11 | 11.7 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | 24 | 21 || 57 Kick | 4 | 5 | 5 || 14 Constrict | 2 | 8 | 6 || 16 Tentacles | 3 | 11 | 8 || 22 Punch | | 1 | 1 || 2 Cast: Beastly Appendage | 5 | 6 | 3 || 14 Wereblood | | 1 | || 1 Statue Form | | | 5 || 5 Evoke: Wand | 2 | | || 2 Use: Potion | 1 | 2 | || 3 Stab: Distracted | | | 1 || 1 Armour: Skin | 1 | 6 | 8 || 15 Dodge: Dodged | 5 | 17 | 16 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 843 | 843 | 0 | 222 | 74 | 1 | 843.0 | Dungeon | 843 | 843 | 0 | 222 | 74 | 1 | 843.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 843 daAuts