Dungeon Sprint DCSS version 0.31-a0-210-gccc998df9b (webtiles) character file. Game seed: 4418689883682821806 26 runewalsh the Insei (level 3, -5/23 HPs) Began as an Octopode Transmuter on June 30, 2023. Slain by a water elemental (21 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:44 (81 turns). runewalsh the Insei (Octopode Transmuter) Turns: 81, Time: 00:00:45 Health: -5/23 AC: 2 Str: 13 XL: 3 Next: 8% Magic: 3/6 EV: 19 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/6 levels left rFire . . . - Unarmed rCold . . . (shield currently unavailable) rNeg . . . (helmet currently unavailable) rPois x (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no teleportation @: spider-form (expiring), hasted, very quick A: venomous fangs, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), (iridescent scales 1), screaming 1, strong 1, MP-powered wands a: End Transformation You were in the Dungeon. You were a venomous arachnid creature. You visited 1 branch Inventory: Scrolls b - a scroll of identify {unknown} d - 2 scrolls of poison {unknown} g - a scroll of blinking i - 2 scrolls of enchant armour {unknown} Potions a - a potion of lignification c - a potion of heal wounds e - 2 potions of magic f - a potion of berserk rage h - 2 potions of enlightenment {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 0.0 Stealth + Level 6.6 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 22% 1 s - Spider Form Tmut/Pois 4% N/A 61% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 32% 2 Ice Form Ice/Tmut 4% N/A 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a venomous arachnid creature. You have venomous fangs. You are tiny and dextrous. Your spellcasting is less reliable in this form. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) ((You are partially covered in iridescent scales. (AC +2))) You occasionally shout uncontrollably at your foes. Your muscles are strong. (Str +4, Int/Dex -1) You expend magic power (3 MP) to strengthen your wands. Message History m - 4 potions of mutation (gained 1); m - 5 potions of mutation (gained 1) You feel extremely strange. You feel stupid. You feel strong-willed. You feel resistant to heat. You feel extremely strange. You no longer feel strong-willed. You no longer feel heat resistant. You feel clever. You feel stronger. You feel extremely strange. You feel weaker. You feel agile. Iridescent scales grow over part of your body. You feel extremely strange. You feel clumsy. Your iridescent scales disappear. You feel the urge to shout. Iridescent scales grow over part of your body. You feel resistant to cold. You feel your magical essence link to the dungeon's wands. You feel extremely strange. You no longer feel cold resistant. Your urge to shout disappears. You feel stronger. You feel the urge to shout. Okay, then. You see here 8 gold pieces. There is an open door here. Okay, then. You feel yourself speed up. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (38% risk of failure)! Continue anyway? You turn into a venomous arachnid creature. You open the door. A water elemental comes into view. The water elemental completely misses you. There is an open door to the Ecumenical Temple here. You hit the water elemental but do no damage. The water elemental misses you. Unknown command. You completely miss the water elemental. Unknown command. You hit the water elemental. The water elemental is moderately damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓▓▓ ..#$..#### ##.# ..#......#####..# .##.......#..#..# #.##.##...#$$#..###+#+## #.##.###..##'#..#....... .####.##..###...sE⌠..... ###..##..####...#...#### .....##..###....#.⌠.# ##..##...##.....#...# #†.##....#......#+### ..###..##.#.....# $. #.. ####....# ▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 23 | D | Reached skill level 4 in Unarmed Combat 43 | D | Reached skill level 5 in Unarmed Combat 43 | D | Reached XP level 2. HP: 18/18 MP: 3/5 50 | D | Reached skill level 6 in Unarmed Combat 50 | D | Reached XP level 3. HP: 9/23 MP: 4/6 54 | D | Learned a level 3 spell: Spider Form 64 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 64 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 64 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 65 | D | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 65 | D | Lost mutation: Your flesh is heat resistant. (rF+) [potion | of mutation] 65 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 65 | D | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 66 | D | Lost mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 66 | D | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 66 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 67 | D | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 67 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 67 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 67 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 67 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 67 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 68 | D | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 68 | D | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 68 | D | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 68 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 76 | D | Noticed a water elemental 81 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 5 6 | 6.6 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 24 Constrict || 3 Tentacles || 3 Kick || 1 Cast: Beastly Appendage || 2 Spider Form || 1 Use: Potion || 7 Stab: Sleeping || 1 Armour: Skin || 2 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 77 | 77 | 0 | 0 | 6 | 1 | 77.0 | Dungeon | 77 | 77 | 0 | 0 | 6 | 1 | 77.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 77 daAuts