runewalsh the Dungeon [Shop] Dear's Assorted Antiques a scroll of identify (64 gold) an orb of energy (512 gold) a +1 orcbow of electrocution (502 gold) the +3 pair of mountain boots {steadfast, rC+} (1072 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC: It protects you from cold. a phantom mirror (1280 gold) [Shop] Unnanao's Assorted Antiques the +0 leather armour of the Hall of Blades {Will+ Dex+2} (470 gold) Dex: It affects your dexterity (+2). Will: It increases your willpower. a scroll of fog (100 gold) a piece from Xom's chessboard (15/15) (500 gold) the +0 cloak "Ciupaisap" {Fly rC+ Int-2} (410 gold) Int: It affects your intelligence (-2). rC: It protects you from cold. Fly: It grants you flight. the +11 long sword "Moisofi" {holy, rC++} (2145 gold) rC: It greatly protects you from cold. a +2 quarterstaff of speed (600 gold) [Shop] Roivoar's Book Shop a book of Blood (280 gold) Voyptut's Encyclopedia of Befouled Hexes (460 gold) Spells Type Level a - Cause Fear Hexes 4 b - Anguish Hexes/Necromancy 4 c - Silence Hexes/Air 5 d - Eringya's Noxious Bog Transmutation/Poison 6 a book of Necromancy (240 gold) a book of the Dragon (420 gold) a book of Flames (280 gold) a book of Dreams (160 gold) a book of Frost (200 gold) [Shop] Leusicoa's Assorted Antiques a scroll of identify (54 gold) a +0 ring mail (108 gold) a scroll of enchant armour (202 gold) a +0 war axe (94 gold) [Shop] Kajafew's Armour Shop a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +3 scale mail of fire resistance (260 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) [Shop] Luso's Jewellery Emporium a ring of protection from cold (400 gold) the ring "Wecak" {Fire Will+ Int+5} (769 gold) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+5). rF: It protects you from fire. rC: It makes you vulnerable to cold. Will: It increases your willpower. the amulet of the Heron {RegenMP Int+4} (726 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+4). a ring of willpower (400 gold) a ring of see invisible (240 gold) a storm talisman (1819 gold) an amulet of faith (640 gold) the ring "Piul" {rN+ Will++} (656 gold) [ring of positive energy] rN: It protects you from negative energy. Will: It greatly increases your willpower. the ring of Pep Ziup {rElec rPois rF++ EV+5 Int-4} (1012 gold) [ring of evasion] EV: It affects your evasion (+5). Int: It affects your intelligence (-4). rF: It greatly protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. (0, 0, D) a +0 cloak (1, 0, D) a +0 pair of boots (2, 0, D) a +0 helmet (3, -4, D) 4 large rocks (3, 0, D) a +0 helmet (3, 4, D) a +0 giant spiked club (4, 4, D) a +0 flail a +0 robe (5, 0, D) 5 gold pieces (5, 4, D) a +0 giant club a +0 giant club (7, 4, D) 203 gold pieces a +0 dire flail a +0 giant club (7, 8, D) 4 large rocks (8, 0, D) a scroll of torment (8, 4, D) a +0 giant spiked club (8, 8, D) a +0 dire flail a +0 dire flail (9, -4, D) a +0 whip 5 poisoned darts (9, 0, D) 5 stones (10, 0, D) a +0 leather armour (10, 8, D) 189 gold pieces a +0 great mace a +0 dire flail (11, 8, D) 45 gold pieces (12, -4, D) a +0 plate armour (12, 8, D) 378 gold pieces 4 large rocks a +0 trident a +0 robe (13, -4, D) a +0 helmet (14, -4, D) a +0 pair of gloves (14, 2, D) a +0 scimitar of flaming a +2 robe of positive energy (15, 2, D) a -1 spear a +0 animal skin (15, 4, D) a +0 giant club a +0 spear a +0 robe (15, 8, D) a +2 scimitar of flaming (16, -4, D) a +2 scimitar of protection a +0 lajatang a +2 halberd of protection a +2 heavy dire flail a +1 heavy broad axe the +2 rapier "Inod" {flame, +Blink rPois Int-5 Stlth+} Int: It affects your intelligence (-5). rPois: It protects you from poison. +Blink: It lets you blink. Stlth: It makes you more stealthy. (16, 8, D) 3 large rocks (17, 4, D) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (17, 8, D) a +0 orcbow (19, 4, D) a +0 spear a +0 robe (20, 4, D) a +0 giant spiked club a +0 giant club a +0 giant club (21, 8, D) 2 scrolls of enchant armour (22, 8, D) 2 scrolls of enchant armour (23, 4, D) a +0 short sword (24, 4, D) a +0 dagger a +0 chain mail (25, 4, D) a +0 hand axe a +0 plate armour (27, 4, D) a +0 long sword a +0 plate armour a +0 scimitar a +0 chain mail (28, 4, D) a +0 hand axe a +0 chain mail (29, 4, D) a +0 battleaxe 2 boomerangs a +0 chain mail (29, 8, D) a +3 scale mail (30, 4, D) a +0 great sword a +0 chain mail a +0 long sword 3 boomerangs a +0 chain mail (30, 8, D) the +1 robe of Qyaddifumu {+Inv Int+3 Dex-4} Int: It affects your intelligence (+3). Dex: It affects your dexterity (-4). +Inv: It lets you turn invisible. (31, 4, D) a +0 war axe a +0 chain mail a +0 war axe a +0 plate armour (31, 8, D) a +3 chain mail (32, 4, D) a +3 glaive a +1 chain mail of cold resistance (32, 8, D) +0 acid dragon scales (33, 8, D) a +1 kite shield of protection (34, 8, D) a +4 scale mail of willpower (35, 8, D) a +2 plate armour (36, 8, D) a +3 scale mail (38, 4, D) a +0 hand axe 3 boomerangs (38, 8, D) a +2 vampiric hand axe (39, 4, D) a +2 trident of venom a +1 chain mail of positive energy a +0 flail a +0 club a +0 leather armour a +1 dagger of draining (39, 8, D) a +3 broad axe (40, 4, D) a +0 mace (40, 8, D) a +1 great mace (41, 8, D) a +1 morningstar of draining (42, 0, D) 2 scrolls of enchant armour (42, 4, D) a +0 hand axe a +0 ring mail (42, 8, D) a +1 battleaxe (43, 0, D) a scroll of fog (43, 8, D) a +2 dagger of draining (44, 0, D) a scroll of identify (44, 4, D) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +2 robe of positive energy (44, 6, D) a +2 quarterstaff of speed a +0 sling a +0 leather armour (44, 8, D) a +6 arbalest of electrocution (45, 0, D) a +0 robe (45, 4, D) a +0 broad axe (45, 8, D) a +1 sling of flaming (46, 4, D) a +0 dagger a +0 robe a +0 war axe a +0 plate armour (47, 0, D) a +0 orcbow (48, -4, D) a +0 club (49, -4, D) a +0 hand axe (53, -4, D) a +0 club