Dungeon Sprint DCSS version 0.31-a0-664-g902f515a81 (webtiles) character file. Game seed: 10932138447825430680 72 runewalsh the Grappler (level 4, -15/42 HPs) Began as an Octopode Shapeshifter on Sept 2, 2023. Demolished by a water elemental (19 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:10 (93 turns). runewalsh the Grappler (Octopode Shapeshifter) Turns: 93, Time: 00:01:11 Health: -15/42 AC: 3 Str: 13 XL: 4 Next: 26% Magic: 3/3 EV: 13 Int: 13 (14) God: Gold: 10 SH: 0 Dex: 11 Spells: 3/3 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: berserking, beast-form, very quick A: beast (slay +1), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, deterioration 1, low MP 1 a: Begin Untransformation You were in the Dungeon. You were a hulking beast. You visited 1 branch You collected 10 gold pieces. Inventory: Talismans b - a beast talisman (active) c - a flux talisman Scrolls a - a scroll of identify d - 2 scrolls of immolation i - a scroll of blinking Potions e - a potion of lignification f - a potion of enlightenment g - 2 potions of magic y - 2 potions of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 8.4 Unarmed Combat - Level 3.0 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) Your body sometimes deteriorates upon taking damage. Your magical capacity is low. (-10% MP) Message History You feel extremely strange. Your magic regains its normal vibrancy. Your natural camouflage becomes less effective. Your iridescent scales disappear. You feel less energetic. You feel yourself wasting away. Iridescent scales grow over part of your body. You see here 10 gold pieces. There is an open door here. You enter the shallow water. Okay, then. As you read the scroll of identify, it crumbles to dust. f - a potion of enlightenment As you read the scroll of identify, it crumbles to dust. d - 2 scrolls of immolation You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. Okay, then. Unknown command. The water elemental attacks as it pursues you! The water elemental hits you! * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel dopey. The water elemental attacks as it pursues you! The water elemental hits you. * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The water elemental misses you. You tentacle-slap the water elemental. The water elemental is lightly damaged. The water elemental misses you. Unknown command. You bludgeon the water elemental! The water elemental is heavily damaged. Unknown command. You tentacle-slap the water elemental. The water elemental is severely damaged. The water elemental hits you!! You die... ▓▓▓ ♣ ♣.# ♣ ♣.# ♣♣♣ ♣♣.# ~.♣♣♣..###+#+###+## ~♣.♣.♣.#..........# ~~♣♣.♣.'.⌠.....Eh.# ≈~~~♣♣.#...######+# ~~~....#.⌠.# ~~.....#...# .......#+### .......# .......# ▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Shapeshifter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 1/1 10 | D | Noticed Jessica 12 | D | Reached skill level 4 in Unarmed Combat 14 | D | Killed Jessica 15 | D | Reached skill level 6 in Unarmed Combat 15 | D | Reached XP level 2. HP: 12/18 MP: 2/2 15 | D | Reached XP level 3. HP: 16/23 MP: 3/3 26 | D | Noticed Crazy Yiuf 39 | D | Reached skill level 7 in Unarmed Combat 45 | D | Killed Crazy Yiuf 46 | D | Reached skill level 8 in Unarmed Combat 46 | D | Reached XP level 4. HP: 13/28 MP: 4/4 58 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 58 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 59 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 59 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 59 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 59 | D | Gained mutation: You are vulnerable to cold. (rC-) [potion | of mutation] 59 | D | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 60 | D | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 60 | D | Lost mutation: You are vulnerable to cold. (rC-) [potion of | mutation] 60 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 60 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 60 | D | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 61 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 61 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 61 | D | Lost mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 61 | D | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 61 | D | Gained mutation: Your skin blends seamlessly with your | surroundings (Stealth++). [potion of mutation] 61 | D | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 62 | D | Lost mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 62 | D | Lost mutation: Potions are less effective at restoring your | health. [potion of mutation] 62 | D | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 62 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 62 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 63 | D | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 63 | D | Lost mutation: Your skin blends seamlessly with your | surroundings (Stealth++). [potion of mutation] 63 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 63 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 63 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 63 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 80 | D | Noticed a water elemental 87 | D | HP: 1/28 [water elemental (5)] 93 | D | Demolished by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 6 8 | 8.4 Stealth | 2 | 2.0 Fighting | | 1.0 Dodging | | 2.0 Shapeshifting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | 3 || 16 Constrict | 4 | || 4 Tentacles | 3 | || 3 Use: Potion | 2 | 7 || 9 Scroll | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Skin | 9 | 3 || 12 Dodge: Dodged | 2 | 2 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 1 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 1 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 90 daAuts