Dungeon Sprint DCSS version 0.31-a0-716-gc7603755dd (webtiles) character file. Game seed: 5216562271263558086 102 runewalsh the Grappler (level 4, -2/28 HPs) Began as an Octopode Shapeshifter on Sept 10, 2023. Slain by a water elemental (19 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:48 (75 turns). runewalsh the Grappler (Octopode Shapeshifter) Turns: 75, Time: 00:00:49 Health: -2/28 AC: 1 Str: 13 XL: 4 Next: 77% Magic: 4/4 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/3 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no teleportation, clarity @: beast-form A: beast (slay +1), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, clarity, strong-willed 1, MP-powered wands, noise suppression a: Begin Untransformation You were in the Dungeon. You were a hulking beast. You visited 1 branch Inventory: Talismans b - a beast talisman (active) c - a flux talisman Scrolls d - a scroll of poison {unknown} f - a scroll of vulnerability {unknown} i - a scroll of blinking k - a scroll of torment {unknown} l - a scroll of identify {unknown} Potions a - a potion of lignification e - a potion of heal wounds g - 2 potions of magic h - a potion of berserk rage j - 3 potions of enlightenment m - 2 potions of mutation y - 2 potions of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 3.0 Stealth + Level 9.2 Unarmed Combat - Level 3.0 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You possess an exceptional clarity of mind. You are strong-willed. (Will+) You expend magic power (3 MP) to strengthen your wands. You passively dampen the noise of your surroundings. Message History Unknown command. A human comes into view. You enter the shallow water. You barely miss the human. Your grab misses the human. Your tentacle-slap misses the human. You miss the human. You grab the human. You constrict the human, but do no damage. The human hits you. You bludgeon the human! The human is moderately wounded. You constrict the human, but do no damage. The human closely misses you. You tentacle-slap the human but do no damage. The human is moderately wounded. You constrict the human. The human hits you. You tentacle-slap the human. The human is heavily wounded. You constrict the human. The human hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the human. You squeeze the human! The human is almost dead. You constrict the human. The human barely misses you. You tentacle-slap the human. You squeeze the human. You kill the human! Your Unarmed Combat skill increases to level 9! You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. The water elemental misses you. You barely miss the water elemental. You squeeze the water elemental, but do no damage. The water elemental misses you. You tentacle-slap the water elemental. The water elemental is moderately damaged. The water elemental barely misses you. You bludgeon the water elemental! The water elemental is heavily damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ #.$'.....♣ ♣.# #.$#.....♣♣ ♣.# ####......♣ ♣.# .†.#.†..~♣♣♣♣♣.###+#+### ...#...~~.♣.♣♣.#........ ..)#..~~~~...♣.'.⌠...... ##'#..~≈≈~~~♣♣.#h..#### ...#.~~≈~~~....#.E.# .).#.~≈~~~.....#...# ...#.~~~.......#+### ####...........# ...............# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) Jessica (D) A human (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Shapeshifter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 1/1 9 | D | Noticed Jessica 13 | D | Killed Jessica 14 | D | Reached skill level 6 in Unarmed Combat 14 | D | Reached XP level 2. HP: 18/18 MP: 2/2 14 | D | Reached XP level 3. HP: 23/23 MP: 3/3 27 | D | Noticed a scorpion 35 | D | Killed a scorpion 36 | D | Reached skill level 8 in Unarmed Combat 36 | D | Reached XP level 4. HP: 18/28 MP: 4/4 46 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 46 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 46 | D | Gained mutation: One of your tentacles bears a nasty spike. | [potion of mutation] 47 | D | Lost mutation: One of your tentacles bears a nasty spike. | [potion of mutation] 47 | D | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 47 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 47 | D | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 47 | D | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 48 | D | Lost mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 48 | D | Lost mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 48 | D | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 48 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 48 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 48 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 65 | D | Reached skill level 9 in Unarmed Combat 71 | D | Noticed a water elemental 75 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 6 8 9 | 9.2 Stealth | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Shapeshifting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | 10 || 18 Tentacles | 3 | 3 || 6 Constrict | 2 | 1 || 3 Use: Potion | 1 | 3 || 4 Stab: Sleeping | 3 | || 3 Armour: Skin | 3 | 4 || 7 Dodge: Dodged | 3 | 5 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 73 | 73 | 0 | 0 | 1 | 1 | 73.0 | Dungeon | 73 | 73 | 0 | 0 | 1 | 1 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 73 daAuts