Dungeon Sprint DCSS version 0.31-a0-818-ge7c7cf74f0 (webtiles) character file. Game seed: 4618519040018700744 0 runewalsh the Chucker (level 1, 14/14 HPs) Began as an Octopode Wanderer on Sept 23, 2023. Quit the game in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:04 (0 turns). runewalsh the Chucker (Octopode Wanderer) Turns: 0, Time: 00:00:05 Health: 14/14 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . w - +2 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons w - a +2 dagger (weapon) Missiles b - 3 curare-tipped darts (quivered) Scrolls d - a scroll of fear j - a scroll of blinking t - a scroll of teleportation Potions e - a potion of curing f - a potion of heal wounds h - 2 potions of magic i - a potion of berserk rage y - a potion of haste Skills: + Level 2.0 Fighting + Level 3.0 Throwing + Level 1.3 Stealth + Level 1.0 Spellcasting + Level 1.0 Earth Magic + Level 2.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 8% 2d5 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 4% 3d7 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, runewalsh the Octopode Wanderer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: 3 curare-tipped darts, a scroll of fear, a potion of curing, a potion of heal wounds, 2 potions of magic, a potion of berserk rage, a scroll of blinking, a scroll of teleportation, a +2 dagger, a potion of haste; and the following spell memorised: Sandblast; and the following spells available to memorise: Stone Arrow. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓ ▓@.# ▓..# ▓#+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Wanderer began the quest for the | Orb. 0 | D | runewalsh set off with the following items: 3 curare-tipped | darts, a scroll of fear, a potion of curing, a potion of | heal wounds, 2 potions of magic, a potion of berserk rage, | a scroll of blinking, a scroll of teleportation, a +2 | dagger, a potion of haste; and the following spell | memorised: Sandblast; and the following spells available to | memorise: Stone Arrow. 0 | D | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+