Dungeon Sprint DCSS version 0.31-a0-859-g9dce7d3444 (webtiles) character file. Game seed: 6573004696393186360 107 runewalsh the Grappler (level 4, -1/31 HPs) Began as a Troll Earth Elementalist on Oct 10, 2023. Slain by a water elemental (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:52 (83 turns). runewalsh the Grappler (Troll Earth Elementalist) Turns: 83, Time: 00:00:53 Health: -1/31 AC: 4 Str: 22 XL: 4 Next: 56% Magic: 4/4 EV: 9 Int: 10 God: Gold: 28 SH: 0 Dex: 9 Spells: 2/5 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.09/turn %: no teleportation @: engulfed (cannot breathe) A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1, fire resistance 1, frail 2, strong 1, wild magic 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 28 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking h - a scroll of poison {unknown} i - 2 scrolls of identify {unknown} j - a scroll of immolation {unknown} Potions b - 3 potions of magic c - a potion of curing d - 2 potions of heal wounds e - 3 potions of enlightenment f - a potion of berserk rage y - a potion of haste Skills: - Level 1.5 Dodging - Level 1.0 Stealth + Level 9.1 Unarmed Combat - Level 1.2 Spellcasting - Level 0.6 Transmutations - Level 2.6 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 14% 2d6 16% 1 l - Passwall Tmut/Erth 4% N/A 34% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 8% 3d7 61% 3 Petrify Tmut/Erth 5% N/A 90% 4 Brom's Barrelling Bould Conj/Erth 4% 2d3 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Your flesh is heat resistant. (rF+) You are very frail. (-20% HP) Your muscles are strong. (Str +4, Int/Dex -1) Your spells are a little harder to cast, but a little more powerful. Message History The human splashes around in the water. You barely miss the human. The human is moderately wounded. The human splashes around in the water. You barely miss the human. The human is moderately wounded. The human barely misses you. You claw the human! x2 The human is almost dead. The human barely misses you. You completely miss the human. The human is almost dead. The human hits you. You scratch the human but do no damage. The human is almost dead. The human barely misses you. You claw the human! You kill the human! Your Unarmed Combat skill increases to level 9! You open the door. A water elemental comes into view. You scratch the water elemental but do no damage. The water elemental barely misses you. You claw the water elemental! The water elemental is moderately damaged. The water elemental hits you! The water elemental engulfs you in water! You slip free of the water engulfing you. You gasp with relief as air once again reaches your lungs. You claw the water elemental! The water elemental is severely damaged. The water elemental hits you! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You scratch the water elemental. The water elemental is severely damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<.#..'.....♣ ♣.# ▓..#..#.....♣ ♣.# ▓#'####.....♣ ♣♣.# ▓..†..#....~♣♣♣♣..# #+#+# ▓.....#...~~..♣.@E#...... ▓.....#..~~~~♣....'.⌠.... ▓####'#..~≈≈~~~♣♣.#...### ▓..)..#.~~≈~~~....#.⌠.# ▓.....#.~≈~~~.....# ..# ▓.....#.~~~.......# ### ▓+#####...........# ............# ▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) Jessica (D) A human (D) An endoplasm (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Troll Earth Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 5 | D | Reached skill level 1 in Unarmed Combat 11 | D | Reached skill level 2 in Unarmed Combat 14 | D | Noticed Jessica 16 | D | Killed Jessica 17 | D | Reached skill level 5 in Unarmed Combat 17 | D | Reached XP level 2. HP: 19/24 MP: 2/2 24 | D | Learned a level 2 spell: Passwall 42 | D | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 42 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 42 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 42 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 43 | D | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 43 | D | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 43 | D | Gained mutation: You have hidden genetic defects. [potion | of mutation] 43 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 43 | D | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 44 | D | Lost mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 44 | D | Lost mutation: Armour fits poorly on your strangely shaped | body. [potion of mutation] 44 | D | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 44 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 44 | D | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 44 | D | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 45 | D | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 45 | D | Lost mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 45 | D | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 45 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 45 | D | Gained mutation: You are very frail. (-20% HP) [potion of | mutation] 46 | D | Lost mutation: You have hidden genetic defects. [potion of | mutation] 46 | D | Lost mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 46 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 46 | D | Gained mutation: You are extremely frail. (-30% HP) [potion | of mutation] 46 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 47 | D | Lost mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 47 | D | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 47 | D | Lost mutation: You are extremely frail. (-30% HP) [potion | of mutation] 47 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 47 | D | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 47 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 48 | D | Noticed a scorpion 55 | D | Killed a scorpion 56 | D | Reached skill level 8 in Unarmed Combat 56 | D | Reached XP level 3. HP: 15/24 MP: 1/3 56 | D | Reached XP level 4. HP: 20/31 MP: 1/4 72 | D | Reached skill level 9 in Unarmed Combat 77 | D | Noticed a water elemental 83 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 5 8 9 | 9.1 Dodging | | 1.5 Stealth | | 1.0 Spellcasting | | 1.2 Transmutations | | 0.6 Earth Magic | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 14 | 12 || 26 Punch | 1 | 1 || 2 Cast: Passwall | 1 | || 1 Use: Potion | 6 | || 6 Armour: Robe | 7 | 4 || 11 Dodge: Dodged | 3 | 4 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 80 | 80 | 0 | 0 | 1 | 1 | 80.0 | Dungeon | 80 | 80 | 0 | 0 | 1 | 1 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 80 daAuts