Dungeon Crawl Stone Soup version 0.31-a0-1376-g36f0627844 (webtiles) character file. Game seed: 15556186775988162459 182 runewalsh the Conjurer (level 5, -1/31 HPs) Began as an Octopode Conjurer on Dec 24, 2023. Slain by Pikel ... wielding a +0 whip of freezing (10 damage) ... on level 4 of the Dungeon. The game lasted 00:04:26 (2772 turns). runewalsh the Conjurer (Octopode Conjurer) Turns: 2772, Time: 00:04:26 Health: -1/31 AC: 1 Str: 12 XL: 5 Next: 61% Magic: 3/19 EV: 13 Int: 23 God: Gold: 152 SH: 0 Dex: 10 Spells: 3/10 levels left rFire . . . w - +2 dagger (elec) rCold . . . (no shield) rNeg + . . (helmet restricted) rPois . (no amulet) rElec . k - +6 ring of strength rCorr + C - ring of resist corrosion SInv . n - ring "Xofasom" {rN+ MP+9} Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 152 gold pieces. Inventory: Hand Weapons p - the +9 short sword of Exquisite Death {spect, rPois rC- Int-5 Dex+7} (You found it on level 3 of the Dungeon) Int-5: It affects your intelligence (-5). Dex+7: It affects your dexterity (+7). rC-: It makes you vulnerable to cold. rPois: It protects you from poison w - a +2 dagger of electrocution (weapon) Armour o - the +1 plate armour of the Snake Pit {Slay+5} (You found it on level 3 of the Dungeon) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Jewellery k - a +6 ring of strength (left tentacle) n - the ring "Xofasom" (on tentacle) {rN+ MP+9} (You found it on level 3 of the Dungeon) [ring of positive energy] rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). q - an amulet of the acrobat C - a ring of resist corrosion (right tentacle) Talismans d - a dragon-blood talisman Scrolls c - a scroll of amnesia {unknown} f - 3 scrolls of identify {unknown} i - a scroll of fear {unknown} j - 2 scrolls of enchant armour {unknown} l - a scroll of brand weapon {unknown} m - a scroll of teleportation {unknown} Potions a - a potion of magic b - a potion of attraction {unknown} e - 2 potions of berserk rage {unknown} g - a potion of lignification {unknown} h - 3 potions of curing {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 2.0 Dodging + Level 2.6 Stealth + Level 3.4 Spellcasting + Level 5.0 Conjurations + Level 3.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 y - Fulminant Prism Conj/Alch 11% 3d9 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 88% 1d8 2% 1 Mercury Vapours Alch/Air 20% N/A 9% 2 Dazzling Flash Conj/Hex 30% N/A 12% 3 Hailstorm Conj/Ice 15% 3d6 12% 3 Scorch Fire 6% 2d5 17% 2 Volatile Blastmotes Fire/Tloc 6% 2d10 32% 3 Olgreb's Toxic Radiance Alch 18% N/A 30% 4 Flame Wave Conj/Fire 15% 2d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Summon Ice Beast Ice/Summ 3% N/A 73% 4 Starburst Conj/Fire 7% 6d4 99% 6 Simulacrum Ice/Necr 1% N/A 100% 6 Summon Cactus Giant Summ 1% N/A 100% 6 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Nemelex Xobeh Annotations: D:2 Natasha, Sigmund D:4 3 runed translucent doors, exclusion: 3 doors, Pikel; jotaen's ghost, novice MiFi Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits Pikel. Pikel is moderately wounded. The searing ray hits the lemure. The lemure is almost dead. The searing ray hits Pikel. Pikel is moderately wounded. The searing ray misses the lemure. The searing ray hits the lemure! The lemure is severely wounded. Pikel completely misses you. The searing ray hits Pikel! Pikel is heavily wounded. The searing ray misses the lemure. The searing ray hits the lemure but does no damage. The lemure is severely wounded. You finish channelling your searing ray. Pikel closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of freezing and wearing a +0 robe (heavily wounded, 74% to hit) The searing ray hits Pikel. Pikel is heavily wounded. The searing ray hits the lemure. You kill the lemure! That felt strangely unrewarding. (Press . to maintain the ray.) Pikel hits you with a +0 whip of freezing! * * * LOW HITPOINT WARNING * * * Pikel freezes you. * * * LOW HITPOINT WARNING * * * The searing ray hits Pikel. Pikel is severely wounded. The searing ray hits the lemure! You kill the lemure! That felt strangely unrewarding. Pikel barely misses you. The searing ray misses Pikel. Pikel hits you with a +0 whip of freezing! You die... Pikel says, "See you in Hell!" ###### #....# #..#.# #####....## #..@K.....# #.#.####.#######.# .## #........# ####.# ...## ###.###..# #.K..# ...###..###..# #.#### ............# #5 #....#####.# #. #..####....# #5 #....##....# .. You could see Pikel. Vanquished Creatures 4 lemures (D:4) A bombardier beetle (D:4) An orc priest (D:3) 4 gnolls (D:3) 2 adders 3 worms 3 dart slugs 2 orcs (D:3) 5 endoplasms A giant cockroach (D:2) 3 goblins 4 hobgoblins 3 kobolds 4 quokkas 2 ball pythons 6 bats 5 frilled lizards 6 rats 59 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms (D:4) 3 creatures vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 144 | D:1 | Found a faded altar of an unknown god. 287 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 290 | D:1 | Reached skill level 1 in Alchemy 317 | D:1 | Learned a level 2 spell: Searing Ray 979 | D:2 | Noticed Sigmund 987 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/6 1068 | D:2 | Noticed Natasha 1753 | D:3 | Reached XP level 4. HP: 27/27 MP: 3/8 1762 | D:3 | Learned a level 4 spell: Fulminant Prism 1802 | D:3 | Identified the +9 short sword of Exquisite Death {spect, | rPois rC- Int-5 Dex+7} 1894 | D:3 | Reached XP level 5. HP: 31/31 MP: 5/9 1905 | D:3 | Identified the ring "Xofasom" {rN+ MP+9} 2256 | D:3 | Identified the +1 plate armour of the Snake Pit {Slay+5} 2530 | D:4 | Found a runed translucent gate. 2530 | D:4 | Found a runed translucent gate. 2531 | D:4 | Found an opulent altar of Gozag. 2532 | D:4 | Found a runed translucent gate. 2536 | D:4 | Noticed jotaen's ghost (novice MiFi) 2575 | D:4 | Reached skill level 5 in Conjurations 2647 | D:4 | Found a sparkling altar of Nemelex Xobeh. 2737 | D:4 | Noticed a lemure 2737 | D:4 | Noticed a lemure 2737 | D:4 | Noticed a lemure 2739 | D:4 | Noticed a lemure 2751 | D:4 | Killed a lemure 2751 | D:4 | Killed a lemure 2754 | D:4 | Noticed Pikel 2770 | D:4 | Killed a lemure 2771 | D:4 | Killed a lemure 2772 | D:4 | Slain by Pikel Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic, dreamdust_ecumenical_altar_grove D:2: layout_loops_cross, chequers_jeans, uniq_natasha, uniq_sigmund D:3: layout_basic D:4: layout_basic, nemelex_diamond_rough_becter, zin_academy, minmay_temple_entry_poolview, serial_curves, eino_curves_03, eino_curves_03, eino_curves_01, eino_curves_03, ebering_ghost_gozag, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Alchemy | 1 2 3 | 3.0 Spellcasting | 3 | 3.4 Conjurations | 5 | 5.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 14 | 12 || 26 Unarmed | 1 | || 1 Constrict | 5 | 4 || 9 Tentacles | 3 | 4 || 7 Punch | 1 | || 1 Cast: Magic Dart | 63 | 18 || 81 Searing Ray | 1 | 5 || 6 Fulminant Prism | | 3 || 3 Armour: Skin | 6 | 7 || 13 Dodge: Dodged | 11 | 10 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2769 | 2510 | 259 | 0 | 2165 | 4 | 692.2 | Dungeon | 2769 | 2510 | 259 | 0 | 2165 | 4 | 692.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 977 daAuts D:3: 954 daAuts D:2: 593 daAuts D:4: 243 daAuts