Dungeon Crawl Stone Soup version 0.31-a0-1376-g36f0627844 (webtiles) character file. Game seed: 7674905350995442184 26 runewalsh the Conjurer (level 3, -2/21 HPs) Began as an Octopode Conjurer on Dec 24, 2023. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (618 turns). runewalsh the Conjurer (Octopode Conjurer) Turns: 618, Time: 00:01:00 Health: -2/21 AC: 1 Str: 6 XL: 3 Next: 8% Magic: 0/7 EV: 13 Int: 22 God: Gold: 54 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Scrolls e - a scroll of teleportation {unknown} f - a scroll of poison {unknown} g - a scroll of enchant armour {unknown} i - a scroll of amnesia {unknown} j - a scroll of identify {unknown} Potions a - a potion of magic b - a potion of heal wounds c - a potion of attraction {unknown} d - a potion of curing {unknown} h - a potion of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.7 Spellcasting + Level 4.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 19% 2 Passwall Alch/Erth 1% N/A 19% 2 Swiftness Air 2% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The worm is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 100% to hit) The magic dart hits the worm. The worm is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 100% to hit) The magic dart hits the worm. The worm is moderately wounded. A worm is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A worm is nearby! You barely miss the worm. You grab the worm. The worm is moderately wounded. You constrict the worm, but do no damage. You tentacle-slap the worm but do no damage. The worm is moderately wounded. You constrict the worm. The worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You tentacle-slap the worm but do no damage. The worm is moderately wounded. You constrict the worm. You tentacle-slap the worm but do no damage. You squeeze the worm. The worm is severely wounded. You constrict the worm, but do no damage. The worm bites you! You die... ...###.##...###..# ##..........#.<.## .#####......>.##.# ...........#..##.# #.......##.##....# .....#.###.#####.# ...#.#.# #.# #.# ..##...# >. #.# ...# ..# .# #@# ..... . #w.# ..### ..... ..# #...### ..# #.## ### .. . #. # .. You could see a worm. Vanquished Creatures 2 worms (D:2) A dart slug (D:2) 3 bats (D:1) 2 endoplasms (D:2) 3 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 frilled lizards (D:2) 2 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 79 | D:1 | Found a faded altar of an unknown god. 182 | D:1 | Reached XP level 2. HP: 12/17 MP: 3/5 580 | D:2 | Reached XP level 3. HP: 10/21 MP: 0/6 618 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic, serial_glass, glass_columns_c, glass_columns_a, hellmonk_ecumenical_altar_lost_god D:2: layout_rooms, roderic_serpentine_path Action || total ---------------------------++------- Melee: Unarmed || 27 Constrict || 6 Tentacles || 11 Cast: Magic Dart || 27 Use: Potion || 1 Stab: Sleeping || 1 Armour: Skin || 10 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 617 | 617 | 0 | 0 | 480 | 2 | 308.5 | Dungeon | 617 | 617 | 0 | 0 | 480 | 2 | 308.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 524 daAuts D:2: 93 daAuts