Dungeon Crawl Stone Soup version 0.31-a0-1395-g7c67ea8c80 (webtiles) character file. Game seed: 17466718226325494839 2 runewalsh the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Dec 25, 2023. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (39 turns). runewalsh the Conjurer (Octopode Conjurer) Turns: 39, Time: 00:00:18 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 40% Magic: 1/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (heavily wounded, 100% to hit) The magic dart hits the giant cockroach. The giant cockroach is severely wounded. The goblin shouts! An endoplasm comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The giant cockroach closely misses you. You closely miss the giant cockroach. You grab the giant cockroach. The giant cockroach is severely wounded. You constrict the giant cockroach. The giant cockroach bites you. The giant cockroach barely misses you. You tentacle-slap the giant cockroach but do no damage. The giant cockroach is almost dead. You constrict the giant cockroach. You kill the giant cockroach! You closely miss the goblin. Your grab misses the goblin. The goblin closely misses you. You closely miss the goblin. Your grab misses the goblin. The goblin hits you with a +2 dagger of protection. You tentacle-slap the goblin but do no damage. Your grab misses the goblin. The goblin hits you with a +2 dagger of protection. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You tentacle-slap the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... .# #.. .# #.. b ###.##.... ...#.. .# #....##.# #.##....# #### ####.......#### #..####.@Jg.......... ##......####.....## ###.#### ##...## #.# ##.## #.### ... ##.#.# B##.# #.#.## g# # ..#<## .. ###.#©##.... .. You could see an endoplasm and a goblin. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 39 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_cross, grunt_decor_arrowhead, nicolae_hexahallways, dk_noncrumbling_2, chequers_serial_rivers_large_b Action || total ---------------------------++------- Melee: Unarmed || 8 Constrict || 1 Cast: Magic Dart || 3 Armour: Skin || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 0 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 0 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts