Dungeon Crawl Stone Soup version 0.31-a0-1395-g7c67ea8c80 (webtiles) character file. Game seed: 2768630220904844277 4 runewalsh the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Dec 25, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (221 turns). runewalsh the Conjurer (Octopode Conjurer) Turns: 221, Time: 00:00:19 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 70% Magic: 0/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls c - a scroll of enchant armour {unknown} Potions a - a potion of magic b - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 4.1 Conjurations * Level 0.6 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal is heavily wounded. You constrict the jackal. The jackal bites you. You tentacle-slap the jackal but do no damage. The jackal is severely wounded. You constrict the jackal. The jackal closely misses you. The jackal barely misses you. You tentacle-slap the jackal but do no damage. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal bites you. You tentacle-slap the jackal but do no damage. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal. You kill the jackal! The jackal barely misses you. You tentacle-slap the jackal. You grab the jackal. Your squeeze misses the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal barely misses you. Unknown command. You tentacle-slap the jackal but do no damage. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, constricted by you, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ##### #..# #.... #..# #.... #..# #.... #..# #.... #..# #.[.. . #..# #.... ....#######..# #.... .......h@....# #.... ############.########.... #............. ##########.... #.... ##### You could see a jackal. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 221 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic, chequers_serial_rivers_small_b Action || total ---------------------------++------- Melee: Unarmed || 11 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 8 Armour: Skin || 7 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 221 | 221 | 0 | 0 | 187 | 1 | 221.0 | Dungeon | 221 | 221 | 0 | 0 | 187 | 1 | 221.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 221 daAuts