Dungeon Crawl Stone Soup version 0.31-a0-1412-g7b7c7d10e1 (webtiles) character file. Game seed: 13273430760456909478 13 runewalsh the Conjurer (level 2, -1/17 HPs) Began as an Octopode Conjurer on Dec 26, 2023. Slain by a kobold ... wielding a +0 whip (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (275 turns). runewalsh the Conjurer (Octopode Conjurer) Turns: 275, Time: 00:00:39 Health: -1/17 AC: 1 Str: 6 XL: 2 Next: 37% Magic: 0/5 EV: 13 Int: 20 God: Gold: 10 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Jewellery b - a ring of willpower Potions a - a potion of magic c - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting * Level 4.2 Conjurations * Level 1.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. You tentacle-slap the endoplasm but do no damage. You squeeze the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Key pressed, stopping explore. A kobold comes into view. It is wielding a +0 whip. A kobold is nearby! A kobold is nearby! Found a mace. The kobold shouts! You hear an angry hiss. You are too injured to fight recklessly! You tentacle-slap the kobold but do no damage. Your grab misses the kobold. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. Your grab misses the kobold. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip (100% to hit) The magic dart hits the kobold. The kobold is severely wounded. The kobold hits you with a +0 whip. You die... ..######## ##....# #...# #... ..#.# ######....# #.#.#######. ....# #...##....# #.#.....#... ..#.# #^..##....# #.###.###.## ..#.# ###...##....# #.#.....#... ..#.###.....##....# #.#.###.#.#. ........###.##....####.#.# #...#. .)......#............#.#.###.#### .......##.######@###.# #.....# #. .......##.#...)..K.# ###.#####. ....#####†#.####...# #...#... .......##J#.#####l## ###+#.## ######.##.#..... .. #..< #.........##...##.## #### #.........#........ #........##....# #. #......†.##†...# You could see a kobold and a frilled lizard. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 231 | D:1 | Reached skill level 1 in Alchemy 231 | D:1 | Reached XP level 2. HP: 10/17 MP: 3/5 275 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic Skill XL: | 1 | ---------------+----+----- Alchemy | 1 | 1.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.1 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 22 Constrict || 4 Tentacles || 7 Cast: Magic Dart || 16 Stab: Sleeping || 2 Armour: Skin || 13 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 275 | 275 | 0 | 0 | 189 | 1 | 275.0 | Dungeon | 275 | 275 | 0 | 0 | 189 | 1 | 275.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 275 daAuts