Dungeon Crawl Stone Soup version 0.31-a0-1412-g7b7c7d10e1 (webtiles) character file. Game seed: 13241861544882448841 1 runewalsh the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Dec 26, 2023. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (26 turns). runewalsh the Conjurer (Octopode Conjurer) Turns: 26, Time: 00:00:11 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 1/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations * Level 0.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the hobgoblin. You grab the hobgoblin. The hobgoblin is almost dead. You constrict the hobgoblin, but do no damage. The hobgoblin closely misses you. You tentacle-slap the hobgoblin but do no damage. The hobgoblin is almost dead. You constrict the hobgoblin, but do no damage. The hobgoblin hits you. You tentacle-slap the hobgoblin. You kill the hobgoblin! You closely miss the quokka. Your grab misses the quokka. The quokka closely misses you. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. Your squeeze misses the quokka. The quokka bites you. You tentacle-slap the quokka. Your grab misses the quokka. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. You tentacle-slap the quokka. You grab the quokka. You squeeze the quokka, but do no damage. The quokka is heavily wounded. You constrict the quokka. The quokka bites you. You die... ##+# ..# . . ...# .. #. #.#.# ... #. #.##.## r..# #. #.# #@## ....# #.##.####r##.....# #..<......'....# ###.####..#....# #.###.#.# ....# ##.#.##.# ...# ##.###.# ..# #.#.##.# .# #.# #.#.# # You could see a quokka. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 26 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_rooms, serial_corexii_hall, chequers_hall_statues_y, corexii_hall_statues_l, minmay_cupped Action || total ---------------------------++------- Melee: Unarmed || 7 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 3 Armour: Skin || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 12 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 12 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts