Dungeon Crawl Stone Soup version 0.31-a0-1412-g7b7c7d10e1 (webtiles) character file. Game seed: 13465709413650643406 87 runewalsh the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Dec 26, 2023. Slain by an ogre ... wielding a +0 giant club (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:45 (1848 turns). runewalsh the Conjurer (Octopode Conjurer) Turns: 1848, Time: 00:01:46 Health: 0/27 AC: 1 Str: 4 (6) XL: 4 Next: 51% Magic: 2/7 EV: 12 Int: 21 (22) God: Gold: 196 SH: 0 Dex: 7 (10) Spells: 5/8 levels left rFire . . . w - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . i - amulet of the acrobat rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: acrobat @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 196 gold pieces. Inventory: Hand Weapons w - a +0 dagger (weapon) Missiles b - 2 throwing nets Armour m - an orb of energy Jewellery i - an amulet of the acrobat (around mantle) Scrolls c - 2 scrolls of amnesia {unknown} d - a scroll of immolation {unknown} e - 3 scrolls of teleportation {unknown} f - a scroll of revelation {unknown} k - 2 scrolls of identify {unknown} l - 4 scrolls of enchant weapon {unknown} Potions a - a potion of magic h - a potion of invisibility {unknown} j - a potion of brilliance {unknown} n - 2 potions of heal wounds {unknown} o - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting * Level 4.8 Conjurations * Level 2.6 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 14% 1 Hailstorm Conj/Ice 12% 3d6 16% 3 Fulminant Prism Conj/Alch 9% 3d6 30% 4 Frozen Ramparts Ice 4% 1d1 38% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit) The magic dart hits the ogre but does no damage. The ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. You aren't carrying any items that you can evoke. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit) The magic dart hits the ogre! The ogre is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit) The magic dart hits the ogre but does no damage. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The ogre hits you with a +0 giant club. You die... #...............# ##... #..##.#########.# ##.### #.. #.# #.# #.## # #..##.# #####.# #.# ##..... #.....# #.## # ##.....## #.##### ##.### ##.......## #..## ##... #.....<...####O..###########... +......†..+...@................ #.........####...###########... ##.......## #..## #####.# ##.....## #.## #...... ##...## #.# #.###)# ##+## #.# # #.# #.# #.###.# .#. #...... #...... You could see an ogre. Vanquished Creatures Terence (D:2) 3 adders (D:2) A dart slug (D:1) An orc (D:3) 4 endoplasms 2 goblins 5 hobgoblins 2 jackals (D:1) A quokka (D:2) 4 ball pythons 3 bats (D:2) 3 kobolds 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 73 | D:1 | Reached skill level 1 in Alchemy 73 | D:1 | Reached XP level 2. HP: 14/17 MP: 0/5 890 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 893 | D:2 | Learned a level 2 spell: Searing Ray 1164 | D:2 | Noticed Terence 1186 | D:2 | Killed Terence 1187 | D:2 | Reached XP level 4. HP: 14/27 MP: 3/7 1823 | D:3 | Noticed an ogre 1848 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, serial_forest, infiniplex_forest_end_2, infiniplex_forest_diagonal, infiniplex_forest_lined_2, infiniplex_forest_clump_tiny, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_2, infiniplex_forest_clump_tiny, chequers_serial_rivers_micro_b, hangedman_decor_peaks_small, chequers_arboretum D:2: layout_basic, uniq_terence D:3: layout_loops_corners Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 2 | 2.6 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 28 | || 28 Tentacles | 6 | || 6 Constrict | 4 | || 4 Punch | 1 | || 1 Cast: Magic Dart | 37 | 17 || 54 Use: Potion | 3 | 1 || 4 Armour: Skin | 15 | 2 || 17 Dodge: Dodged | 35 | || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1848 | 1696 | 152 | 0 | 1483 | 3 | 616.0 | Dungeon | 1848 | 1696 | 152 | 0 | 1483 | 3 | 616.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 935 daAuts D:2: 617 daAuts D:3: 295 daAuts