Dungeon Crawl Stone Soup version 0.31-a0-1412-g7b7c7d10e1 (webtiles) character file. Game seed: 12291743252120889186 18 runewalsh the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Dec 26, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (323 turns). runewalsh the Conjurer (Octopode Conjurer) Turns: 323, Time: 00:00:36 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 66% Magic: 2/5 EV: 13 Int: 20 God: Gold: 47 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . w - +0 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons g - a +0 dagger w - a +0 dagger of venom (weapon) Scrolls c - a scroll of fear {unknown} e - a scroll of identify {unknown} f - a scroll of vulnerability {unknown} Potions a - a potion of magic b - a potion of berserk rage {unknown} d - 2 potions of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations * Level 1.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Summon Small Mammal Summ 8% N/A 16% 1 Call Canine Familiar Summ 2% N/A 43% 3 Summon Guardian Golem Hex/Summ 2% N/A 43% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal is severely wounded. You constrict the jackal. The jackal bites you but does no damage. The jackal escapes! The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. Your grab misses the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. You barely miss the jackal. You grab the jackal. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. The jackal closely misses you. The jackal barely misses you. x3 You hit the jackal. You kill the jackal! The jackal bites you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is poisoned. Your grab misses the jackal. You squeeze the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal but do no damage. Your grab misses the jackal. The jackal closely misses you. The jackal barely misses you. Unknown command. You closely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. You die... ....... ############.# ....... .......†...#.# ....... #########.##.# ######+ #.......# #.##.##.# ####.##.##.# ###....##.##.# . ##...#####.##.# . ####@h##### #.##.# #...h.....# #.##.# #.........# #....# ............# ###.........# #.........# #.........# #.........# #.........# You could see 2 jackals. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:2) 2 jackals (D:1) A kobold (D:1) A quokka (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 95 | D:1 | You fall into a shaft and drop 1 floor! 144 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 193 | D:1 | Reached skill level 1 in Alchemy 323 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, basic_ecumenical_altar D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 | 1.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.2 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 6 Dagger || 12 Constrict || 5 Tentacles || 4 Cast: Magic Dart || 19 Armour: Skin || 20 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 321 | 304 | 17 | 0 | 229 | 2 | 160.5 | Dungeon | 321 | 304 | 17 | 0 | 229 | 2 | 160.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 275 daAuts D:2: 45 daAuts