Dungeon Crawl Stone Soup version 0.31-a0-1439-g542172135e (webtiles) character file. Game seed: 6788975828146547276 186 runewalsh the Conjurer (level 5, -4/33 HPs) Began as an Octopode Conjurer on Dec 27, 2023. Slain by a gnoll ... wielding a +0 halberd (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:58 (928 turns). runewalsh the Conjurer (Octopode Conjurer) Turns: 928, Time: 00:03:59 Health: -4/33 AC: 1 Str: 7 XL: 5 Next: 65% Magic: 0/9 EV: 13 Int: 22 God: Gold: 38 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . w - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons w - a +0 dagger (weapon) Talismans k - a flux talisman Scrolls b - a scroll of immolation {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of amnesia {unknown} f - 2 scrolls of identify {unknown} g - a scroll of enchant weapon {unknown} l - a scroll of brand weapon {unknown} m - a scroll of enchant armour {unknown} Potions a - a potion of magic c - 2 potions of curing h - a potion of degeneration {unknown} i - a potion of enlightenment {unknown} j - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 2.8 Spellcasting * Level 5.2 Conjurations * Level 3.2 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. The gnoll attacks as it pursues you! The gnoll closely misses you. You see here a scroll labelled UFREDI BIDGHIOLA. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (82% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! The searing ray hits the gnoll. The gnoll is almost dead. The searing ray misses the gnoll. The gnoll closely misses you. The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. You finish channelling your searing ray. The gnoll hits you from afar with a +0 halberd. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (severely wounded, 82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You hit the gnoll. You grab the gnoll. The gnoll is severely wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 halberd! You die... # # ####### #### ......#############....#. ..........)....g@.[...... #####.######.###?##.##.#. ......# #.# #....# ####### ... ###### ......# g.... ####.## ....?.. ..# #.##..... #.# #. #...... You could see a gnoll. Vanquished Creatures A black bear (D:2) 2 gnolls (D:3) 2 adders (D:2) 2 worms (D:2) 2 dart slugs 3 endoplasms A giant cockroach (D:1) 2 goblins 6 hobgoblins 3 kobolds 2 quokkas (D:1) 3 ball pythons 3 bats 2 frilled lizards (D:1) 11 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 96 | D:1 | Reached skill level 1 in Alchemy 96 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 305 | D:2 | Noticed a black bear 380 | D:2 | Learned a level 2 spell: Searing Ray 399 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 684 | D:2 | Killed a black bear 685 | D:2 | Reached skill level 1 in Fighting 685 | D:2 | Reached skill level 5 in Conjurations 685 | D:2 | Reached XP level 4. HP: 10/28 MP: 6/8 685 | D:2 | Reached XP level 5. HP: 12/33 MP: 6/9 928 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic D:2: layout_loops_ring, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_3_way, infiniplex_forest_lined_1, infiniplex_forest_pool, infiniplex_forest_lined_room_, infiniplex_forest_corner_2 D:3: layout_basic, jmf_multi_god_temple, hex_tiny, hangedman_abyss_or_decor_lesser_grid Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Alchemy | 1 2 3 | 3.2 Fighting | 1 | 1.0 Stealth | 3 | 3.0 Conjurations | 5 | 5.2 Dodging | | 2.0 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Constrict | 19 | 3 || 22 Tentacles | 14 | 1 || 15 Punch | 4 | || 4 Dagger | 39 | 5 || 44 Cast: Magic Dart | 27 | 14 || 41 Searing Ray | 1 | 2 || 3 Use: Potion | 2 | || 2 Stab: Sleeping | 3 | 1 || 4 Armour: Skin | 27 | 5 || 32 Dodge: Dodged | 48 | 8 || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 940 | 841 | 99 | 0 | 0 | 3 | 313.3 | Dungeon | 940 | 841 | 99 | 0 | 0 | 3 | 313.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 427 daAuts D:1: 330 daAuts D:3: 181 daAuts