Dungeon Crawl Stone Soup version 0.31-a0-1458-g2f8d4710b4 (webtiles) character file. Game seed: 10237020633673678334 1 runewalsh the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Dec 28, 2023. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (122 turns). runewalsh the Conjurer (Octopode Conjurer) Turns: 122, Time: 00:00:43 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 0/3 EV: 13 Int: 20 God: Gold: 43 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Talismans c - a maw talisman Scrolls b - a scroll of enchant weapon {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting * Level 4.0 Conjurations * Level 0.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the bat. Your squeeze misses the bat. The bat is heavily wounded. You constrict the bat, but do no damage. The bat hits you. The bat escapes! The bat closely misses you. You tentacle-slap the bat but do no damage. Your grab misses the bat. The bat is heavily wounded. The bat closely misses you. x2; The hobgoblin barely misses you. The bat closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka misses you. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka bites you. You die... #.#.# ##....## #...# ##..[### #..## ##...## #..####.##..## #####......##...# #(.bg...#.###..## #.###.....# #.§# #....#..#.###§§# #..##@#....#8§§## ##.#r###...##.§.# ##b# ...##...## #.## .####....# #. #.....## # ##......## #........ ##....... #...... You could see a quokka and a bat. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 122 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_loops_ring, serial_forest, infiniplex_forest_clump_C, infiniplex_forest_straight_4, infiniplex_forest_clump_small, infiniplex_forest_end_1, infiniplex_forest_zigzag_1, infiniplex_forest_clump_double, infiniplex_forest_straight_4, minmay_tripent Action || total ---------------------------++------- Melee: Unarmed || 6 Constrict || 1 Cast: Magic Dart || 2 Armour: Skin || 9 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 122 | 122 | 0 | 0 | 0 | 1 | 122.0 | Dungeon | 122 | 122 | 0 | 0 | 0 | 1 | 122.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 122 daAuts