saiyaman Level 1 of the Dungeon (0, 0, D:1) a +0 mace (11, 26, D:1) 129 arrows (12, 28, D:1) 155 bolts (13, -23, D:1) 197 stones (20, 20, D:1) a +0 hunting sling (22, -4, D:1) 71 stones (24, 23, D:1) a +0 club (29, 0, D:1) a +0 mace (29, 13, D:1) a +0 leather armour (29, 14, D:1) 161 stones (31, -2, D:1) 177 stones (39, -3, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -9, D:2) a jackal skeleton (4, 15, D:2) 90 stones (5, -11, D:2) a leopard gecko corpse (16, 1, D:2) a +0 leather armour (21, 24, D:2) 117 arrows (22, -11, D:2) a frilled lizard corpse (22, -8, D:2) a cursed -3 whip (22, -7, D:2) a chunk of flesh a frilled lizard corpse a frilled lizard skeleton (25, -5, D:2) a +0 whip a gnoll corpse (31, 3, D:2) the ring "Lufa" {Fire *Contam +Blink Dex+3} [ring of fire] It enhances your fire magic. It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It lets you blink. It causes magical contamination when unequipped. (32, -4, D:2) 188 arrows (32, 8, D:2) 150 stones (32, 40, D:2) a +0 dagger (36, 33, D:2) a +0 club (44, 9, D:2) a scroll of fog (56, 33, D:2) a +0 dagger (57, 16, D:2) a +0 dagger a kobold corpse (skeletalised by now)