samai96 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, 0, D:1) a +0 club (16, 21, D:1) a +0 club (16, 22, D:1) a +0 club (26, 41, D:1) a +0 dagger 5 stones (27, 21, D:1) a staff of air (28, 11, D:1) a +0 dagger of protection (44, 8, D:1) 4 stones (45, -10, D:1) 4 stones (50, 3, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (22, -7, D:2) a +0 dagger (22, -5, D:2) 2 stones a +0 dagger (27, 11, D:2) a +0 sling (40, -17, D:2) a +0 club a +0 club (40, -16, D:2) a +0 spear (41, -19, D:2) a +0 spear (45, 20, D:2) a +0 dagger 4 stones a +0 club (46, 20, D:2) a +0 halberd (47, 16, D:2) a +0 club a +0 robe (48, 20, D:2) a +0 whip a +0 club (49, 20, D:2) a +0 flail (54, 3, D:2) a +0 dagger (65, 19, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a potion of degeneration (0, 6, D:3) 5 stones (4, -4, D:3) a +0 club (5, -5, D:3) a +0 short sword (13, -20, D:3) a +0 dagger (17, 17, D:3) a +1 dagger of venom (24, -19, D:3) a +0 hand axe (25, 0, D:3) the +0 robe of the Imp {Contam rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (25, 27, D:3) a +0 dagger (27, -14, D:3) a +0 club (29, -4, D:3) a +0 club (33, 17, D:3) 5 stones (36, -10, D:3) a +0 short sword (39, 2, D:3) a +0 dagger 4 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +3 spear (0, 4, D:4) a +2 dagger of venom a +0 orcbow (5, 9, D:4) a +0 falchion (7, 9, D:4) a +0 club a +0 spear a +0 flail a +0 dagger a +0 robe a +2 vampiric short sword a +0 leather armour (8, 9, D:4) a +0 mace a +1 ring mail of willpower (13, 12, D:4) a +0 mace (26, 22, D:4) a +0 flail (36, -3, D:4) a book of Debilitation (36, 13, D:4) a +0 chain mail (36, 18, D:4) a book of Misfortune (37, 24, D:4) a +0 chain mail (41, 15, D:4) a +0 dagger (57, -4, D:4) a +0 flail (58, -4, D:4) a +0 club (60, -3, D:4) a +0 club a +0 club Level 5 of the Dungeon [Shop] Panwis's Antique Weapon Shop a +0 mace (102 gold) a +1 mace of protection (360 gold) a +6 longbow of flaming (1485 gold) a +0 long sword (119 gold) a +0 falchion (102 gold) a +0 quarterstaff (136 gold) a +0 flail (119 gold) (0, 0, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 leather armour (8, -35, D:5) a staff of poison (8, -25, D:5) a +0 leather armour a +0 whip a +0 leather armour a +3 hand axe (16, -37, D:5) a +0 hat (18, -20, D:5) a +0 ring mail a +0 club (20, -12, D:5) an amulet of regeneration (22, -17, D:5) a +0 robe a +0 dagger (41, 0, D:5) 2 stones (44, -29, D:5) a +0 robe (51, -22, D:5) a +0 war axe (51, -13, D:5) a +3 quarterstaff of chaos a +0 cloak (54, -14, D:5) a +0 hammer Level 6 of the Dungeon [Shop] Nesien's Antique Armour Emporium a +0 leather armour (60 gold) a +0 robe (21 gold) a +0 pair of gloves of dexterity (345 gold) the +14 plate armour of the Skies Above {rElec Dex+3 Slay-3} (3015 gold) Dex+3: It affects your dexterity (+3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rElec: It insulates you from electricity. a +1 pair of boots (345 gold) a +3 plate armour (1200 gold) a +0 ring mail (120 gold) a +0 scale mail (120 gold) a +2 pair of boots of flying (645 gold) (0, 0, D:6) a +3 mace of freezing a +0 robe (4, 0, D:6) a +0 falchion a +0 robe (6, 4, D:6) a +0 flail a +0 robe (11, 15, D:6) a +0 hand axe (12, 7, D:6) a +0 animal skin (22, 11, D:6) a +0 hand axe a +0 club a +0 chain mail a +0 club a +0 leather armour a +1 falchion of flaming 2 boomerangs a +0 leather armour (28, 6, D:6) a +0 dagger (55, 14, D:6) a +0 spear (55, 17, D:6) a +0 club a +0 club (55, 19, D:6) a +0 flail a +2 spear of distortion a +0 scale mail (55, 21, D:6) a +0 club a +0 flail a +0 flail a +0 whip Level 7 of the Dungeon [Shop] Giliuskoco's Self-Improvement Boutique a manual of Air Magic (1280 gold) a manual of Short Blades (1280 gold) a manual of Unarmed Combat (1280 gold) a manual of Necromancy (1280 gold) (4, 23, D:7) a +0 helmet (9, 17, D:7) a +0 rapier (14, 28, D:7) a +0 ring mail (20, 37, D:7) a +0 war axe (22, 31, D:7) a +0 mace a +0 robe a +2 dagger of venom a +0 ring mail a +0 war axe a +0 leather armour a +0 club a +0 plate armour a +0 long sword (26, 6, D:7) a +0 hand axe a +0 dagger a +0 robe a +0 war axe a +0 dagger a +0 leather armour a +0 dagger (51, 4, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 falchion a +0 leather armour (1, -1, D:8) a +1 falchion of draining a +0 leather armour a +0 flail a +0 whip (1, 0, D:8) a +1 dagger of protection (2, 12, D:8) a +0 whip (23, 29, D:8) a +0 dagger (41, 45, D:8) a book of Armaments (50, 26, D:8) a +0 flail a +1 flail of holy wrath (51, 26, D:8) a +0 club a +0 dagger a +0 robe a +0 spear (52, 26, D:8) a +0 dagger a +0 robe (53, 25, D:8) a +0 war axe (54, 26, D:8) a +0 trident a boomerang (60, 11, D:8) a +0 flail a boomerang a +0 ring mail (60, 12, D:8) a +0 short sword a +0 long sword a +0 plate armour (61, 10, D:8) a +0 leather armour Level 9 of the Dungeon (1, -38, D:9) a +0 club (11, -1, D:9) an amulet of regeneration a +0 trident (12, -1, D:9) a +0 robe a +0 dagger (14, -1, D:9) a +0 dagger (15, -34, D:9) a +0 falchion (27, -32, D:9) a +0 hand axe (33, -18, D:9) a +0 mace (34, 9, D:9) a book of the Wilderness (38, -32, D:9) a +0 club Level 10 of the Dungeon (11, 15, D:10) a komodo dragon corpse (16, 4, D:10) a staff of earth (18, -13, D:10) a +0 flail (18, -11, D:10) a wolf corpse (skeletalised by now) (19, 2, D:10) a polar bear corpse (skeletalised by now) a wolf corpse (skeletalised by now) (21, 13, D:10) a +0 leather armour (24, -4, D:10) a +0 shortbow a wolf skeleton a centaur skeleton (33, -7, D:10) a +0 ring mail (33, 24, D:10) a poisoned dart (35, 1, D:10) a +0 giant club a +0 giant club (35, 16, D:10) 19 gold pieces (36, -13, D:10) a +0 rapier (41, -14, D:10) a potion of degeneration