sandworm Level 1 of the Dungeon (0, 0, D:1) a stone (0, 5, D:1) a +0 whip (0, 6, D:1) a stone (10, 15, D:1) a stone (11, -8, D:1) 22 arrows (12, -3, D:1) a +0 whip (15, 10, D:1) a +0 dagger a jackal corpse (skeletalised by now) (15, 11, D:1) a jackal corpse (skeletalised by now) (17, 29, D:1) a +0 ring mail (24, -13, D:1) a +0 mace (24, -7, D:1) a stone (24, -6, D:1) a +0 leather armour (24, -4, D:1) a +0 hand axe (28, -11, D:1) a meat ration (32, -4, D:1) a +0 club (37, 8, D:1) a +0 robe (39, -11, D:1) a +0 club (39, -10, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) 11 bolts (15, -2, D:2) a +0 club a hobgoblin corpse (16, 1, D:2) a worm corpse (16, 4, D:2) a giant cockroach corpse (16, 8, D:2) 25 stones (17, 2, D:2) a +0 robe (19, 7, D:2) a rat corpse (27, 28, D:2) a +0 scale mail (29, 30, D:2) a +0 hunting sling (37, 22, D:2) a +0 short sword a kobold corpse (45, 21, D:2) an adder corpse (skeletalised by now)