Dungeon Crawl Stone Soup version 0.15-a0-2075-ga361405 (console) character file. 2 sanka the Shield-Bearer (level 1, 12/16 HPs) Began as an Octopode Fighter on July 13, 2014. Quit the game on Level 1 of the Dungeon. The game lasted 00:00:27 (96 turns). sanka the Shield-Bearer (Octopode Fighter) Turns: 96, Time: 00:00:27 HP 12/16 AC 1 Str 15 XL: 1 Next: 40% MP 1/1 EV 10 Int 10 God: Gold 0 SH 8 Dex 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . g - -2 dagger (curse) rCold . . . Clarity . c - +0 shield rNeg . . . rCorr . (helmet restricted) rPois . rRot . (no amulet) rElec . Spirit . (no ring) SustAb . Warding . (no ring) rMut . Stasis . (no ring) Gourm . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Skills: - Level 3.0 Fighting + Level 2.2 Axes - Level 3.0 Dodging - Level 3.0 Shields You couldn't memorise any spells. You didn't know any spells. Inventory: Hand weapons a - a +0 war axe g - a cursed -2 dagger (weapon) Missiles b - 13 stones (quivered) Armour c - a +0 shield (worn) Comestibles d - a bread ration Potions e - a potion of might Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ·······▒▒▒·▒ ·········▒·▒ ·▒▒▒▒·▒▒·▒·▒ ·▒ ▒▒·▒▒·▒·▒ ▒▒ ·▒▒▒··▒▒·▒·▒ ▒··· ·▒▒····▒·▒·▒ ▒····· ·▒▒····▒·▒·▒ >······ ·▒▒▒···▒···▒ ······· ·▒▒▒▒▒··▒▒▒▒▒▒▒▒▒······· ···▒▒▒▒·················· ▒▒··············x·····r·· ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒······( ·(··· ···· ··· · You could see a rat (fleeing). Message History Throwing (i - inventory): b - 15 stones (quivered) Aim: a goblin, wielding a glowing dagger (resting) You throw a stone. The stone hits the goblin. The goblin is moderately wounded. The goblin moves out of view. You closely miss the goblin. You grab the goblin. The goblin is moderately wounded. You constrict the goblin. The goblin hits you but does no damage. The goblin hits you with a glowing dagger. You hit the goblin. You kill the goblin! No target in view! No target in view! A rat comes into view. Found a stone staircase leading down. There is a stone staircase leading down here. Things that are here: a glowing dagger; a goblin corpse Throwing (i - inventory): b - 14 stones (quivered) Aim: a rat (resting) You throw a stone. The stone hits the rat but does no damage. g - a glowing dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your tentacle! g - a cursed -2 dagger (weapon) Read which item? (? for menu, Esc to quit) As you read the scroll labeled UGOSYVV OD VEF, it crumbles to dust. You assume a fearsome visage. The rat looks frightened! It was a scroll of fear. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: War axe || 4 Throw: Stone || 3 Use: Scroll || 1 Vault maps used: D:1: lemuel_arrival_behind_the_door_large Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | sanka, the Octopode Fighter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 96 | D:1 | Quit the game Vanquished Creatures A bat (D:1) A goblin (D:1) 2 creatures vanquished.