Dungeon Crawl Stone Soup version 0.15-a0-2099-gfb1bfb9 (console) character file. 4 sanka the Stinger (level 1, 15/16 HPs) Began as an Octopode Wanderer on July 14, 2014. Quit the game on Level 1 of the Dungeon. The game lasted 00:01:21 (215 turns). sanka the Stinger (Octopode Wanderer) Turns: 215, Time: 00:01:21 HP 15/16 AC 1 Str 12 XL: 1 Next: 60% MP 0/3 EV 11 Int 14 God: Gold 0 SH 0 Dex 10 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Clarity . (no shield) rNeg . . . rCorr . (helmet restricted) rPois . rRot . (no amulet) rElec . Spirit . (no ring) SustAb . Warding . (no ring) rMut . Stasis . (no ring) Gourm . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Skills: - Level 3.0 Fighting - Level 1.3 Stealth Level 1.0 Shields - Level 2.0 Spellcasting + Level 1.1 Conjurations - Level 3.6 Poison Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 12% 1 ##..... b - Magic Dart Conj #... 17% 1 ##..... Inventory: Hand weapons d - a +0 club (weapon) Comestibles c - 2 chunks of goblin flesh {@w1} f - a bread ration g - 2 chunks of goblin flesh {@w1} Scrolls e - a scroll of teleportation {unknown} h - a scroll of blinking {unknown} Potions b - a potion of curing Books a - a book of Minor Magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ▒···········▒ ··· ··▒▒·▒ ▒·· ▒▒▒▒▒▒<▒▒▒▒▒▒ ▒▒▒ ▒▒▒▒·▒▒▒·· ▒▒▒ ········ ▒▒·▒▒▒·· ▒·▒ ▒·· ▒▒▒▒▒ ▒·▒ ▒·· ▒ ▒····▒ ▒·▒ ▒·· ▒· ▒····▒ ▒·▒ ▒·· ▒▒▒▒▒·▒▒▒▒▒····▒▒▒·▒ ▒·· ·················▒▒·▒ ▒·· ·······Jx········▒▒·▒▒▒·· ·················▒······· ························ ···▒+▒▒▒▒▒······▒··▒▒▒▒▒ ·▒ ▒·▒▒▒·········· ▒·▒ ▒·▒·>····)· ▒·▒ ▒·▒········ ▒·▒ ▒·▒····(··· ▒·▒ ▒·▒········ ▒·· ▒·▒········ ▒·· ▒·▒▒······ You could see an ooze. Message History You see here a dagger. Found a scroll labeled YJOALI TOYRIMM. e - a scroll labeled YJOALI TOYRIMM You open the door. There is an open door here. There is an open door here. Found a scroll labeled GERILU BLAXERPH. Found an escape hatch in the floor. Found a hand axe and 20 arrows. Found a stone staircase leading down. h - a scroll labeled GERILU BLAXERPH An ooze comes into view. Aiming: Sting Aim: an ooze The sting hits the ooze. The ooze is lightly wounded. Aiming: Sting Aim: an ooze (lightly wounded) The sting hits the ooze. The ooze is lightly wounded. Aiming: Sting Aim: an ooze (lightly wounded) The sting hits the ooze. The ooze completely resists. The ooze is lightly wounded. You hit the ooze. The ooze is heavily wounded. The ooze hits you. Saving game... please wait. Welcome back, sanka the Octopode Wanderer. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Club || 1 Cast: Sting || 8 Vault maps used: D:1: minmay_arrival_three_doors Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | sanka, the Octopode Wanderer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 2 | D:1 | Learned a level 1 spell: Magic Dart 68 | D:1 | Reached skill level 1 in Conjurations 215 | D:1 | Quit the game Vanquished Creatures A bat (D:1) A giant newt (D:1) 2 goblins (D:1) A rat (D:1) 5 creatures vanquished.