Dungeon Crawl Stone Soup version 0.15-a0-2099-gfb1bfb9 (console) character file. 0 sanka the Changer (level 1, 13/13 HPs) Began as an Octopode Wanderer on July 14, 2014. Quit the game on Level 1 of the Dungeon. The game lasted 00:00:34 (35 turns). sanka the Changer (Octopode Wanderer) Turns: 35, Time: 00:00:34 HP 13/13 AC 1 Str 10 XL: 1 Next: 0% MP 1/1 EV 12 Int 12 God: Gold 0 SH 0 Dex 14 Spells: 1 memorised, 0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Clarity . (no shield) rNeg . . . rCorr . (helmet restricted) rPois . rRot . (no amulet) rElec . Spirit . (no ring) SustAb . Warding . (no ring) rMut . Stasis . (no ring) Gourm . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Skills: + Level 1.0 Fighting + Level 1.0 Dodging + Level 2.6 Stealth Level 3.0 Transmutations Level 2.4 Poison Magic Level 1.1 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Magic Dart Conj #... 34% 1 ##..... Inventory: Hand weapons a - a +2 dagger (weapon) Comestibles f - a bread ration Scrolls d - 3 scrolls of identify {unknown} Potions b - a potion of heal wounds c - a potion of lignification {!q} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ▒▒▒▒▒▒▒▒▒▒ ·········· ▒ ··········· ▒·▒▒▒▒▒▒▒▒▒PPPP·(· ▒·▒⌠·▒····▒···P···▒ ·▒⌠·▒····▒···P···▒ ▒··▒····▒·♣·P···▒ ▒▒'▒▒▒'▒▒···P···▒ ▒·······▒x······▒ ▒▒▒'▒▒··'·······▒ ▒····▒··▒······▒▒ ▒····▒'▒▒···P··▒ ·▒····▒··▒·♣·P··▒ ··▒····▒)·▒···P··▒ ·>·▒····▒<·▒···P·· · ▒▒▒▒▒▒▒▒▒PPPP· ···· ······ ··· · ·· There were no monsters in sight! Message History Spell assigned to 'z'. Welcome, sanka the Octopode Wanderer. The bosom of this dungeon contains the most powerful artefact, the Orb of Zot. Found a runed whip. Found a staircase leading out of the dungeon. You see here a runed whip. You open the door. There is an open door here. You open the door. Found 3 scrolls labeled JEETRAL EVIBE. There is an open door here. d - 3 scrolls labeled JEETRAL EVIBE There is an open door here. You open the door. There is an open door here. You open the door. Found an escape hatch in the floor. There is an open door here. You open the door. There is an open door here. There is an open door here. Found 28 bolts. Unknown command. Read which item? (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Vault maps used: D:1: evilmike_arrival_home_sweet_home, okawaru_ov_weapons_minmay Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | sanka, the Octopode Wanderer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 35 | D:1 | Quit the game