Dungeon Crawl Stone Soup version 0.30.0-15-g856e2d3f33 (webtiles) character file. Game seed: 10650468716644612789 86 sanka the Conjurer (level 4, -1/34 HPs) Began as a Demigod Conjurer on May 17, 2023. Slain by a river rat (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:47 (2644 turns). sanka the Conjurer (Demigod Conjurer) Turns: 2644, Time: 00:03:47 Health: -1/34 AC: 3 Str: 8 XL: 4 Next: 6% Magic: 1/9 EV: 12 Int: 24 God: Gold: 91 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . h - +0 morningstar rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . n - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons d - a +0 dagger h - a +0 morningstar (weapon) Armour a - a +0 robe (worn) n - a +0 pair of gloves (worn) Jewellery l - a ring of protection from fire Scrolls c - a scroll of butterflies {unknown} e - 2 scrolls of poison {unknown} f - 3 scrolls of noise {unknown} g - a scroll of enchant armour {unknown} k - a scroll of fog {unknown} p - a scroll of enchant weapon {unknown} q - 3 scrolls of identify {unknown} r - a scroll of teleportation {unknown} Potions b - 2 potions of magic i - a potion of resistance {unknown} j - 2 potions of curing {unknown} m - 3 potions of invisibility {unknown} o - a potion of lignification {unknown} Skills: + Level 0.6 Fighting + Level 2.0 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Unknown command. The searing ray misses the river rat. You finish channelling your searing ray. You feel sick. The river rat bites you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You feel sick. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (heavily wounded, 77% to hit) The searing ray hits the river rat! You kill the river rat! (Press . to maintain the ray.) You feel sick. Your Dodging skill increases to level 2! You have reached level 4! You start resting. You feel sick. x2 You are no longer poisoned. You start resting. A river rat is nearby! Unknown command. The river rat twitches its whiskers. The river rat twitches its whiskers. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (77% to hit) The searing ray hits the river rat but does no damage. (Press . to maintain the ray.) The river rat bites you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The river rat bites you but does no damage. You barely miss the river rat. The river rat barely misses you. The river rat bites you! You die... ####.......#..... #.... ......... #.#######....†.# #†'~~~~~#..>...### #.#~~∩~~#........# ##.#~~~~~#........# #..#~~~r~#........# #).#######........# #...rr@....#'#....# #.#####.##.#.#...†##### #.. #................ ##. ######..######### . ##.## #..... ## .#######..# #.#### ........#.# #.# # #.......#.# #.# # #.......#.###.# # You could see 2 river rats. Vanquished Creatures A river rat (D:3) 3 adders (D:3) 2 dart slugs (D:1) 5 endoplasms A giant cockroach (D:2) A goblin (D:1) 8 hobgoblins 2 quokkas (D:3) 3 ball pythons 5 bats 2 frilled lizards 5 kobolds 8 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sanka the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 356 | D:1 | Reached skill level 4 in Conjurations 387 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 1505 | D:2 | Learned a level 2 spell: Searing Ray 1626 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/8 2492 | D:3 | Reached skill level 5 in Conjurations 2612 | D:3 | Found a glowing drain. 2628 | D:3 | Reached XP level 4. HP: 10/34 MP: 1/9 2644 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic, chequers_hall_statues_y, minmay_misc_feat_more_columns D:2: kennysheep_big_flooded_room, layout_basic, minmay_misc_feat_encased D:3: layout_basic, portal_sewer_entry_c Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.0 Conjurations | 4 5 | 5.0 Dodging | 2 | 2.0 Fighting | | 0.6 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Morningstar | 1 | 1 || 2 Cast: Magic Dart | 97 | || 97 Searing Ray | 4 | 1 || 5 Armour: Robe | 2 | 1 || 3 Dodge: Dodged | 14 | 1 || 15